As I was reading and commenting on this thread -
http://hydlaa.com/smf/index.php?topic=29167.0 - and options for what you would like to include in each personalized tab, it occured to me that I would like additional info messages that are not given yet. Let's call them 'sence' messages.
Several options you could add to your personal tabs would be 'Smell', 'Sound', 'Mood', or others. The use of these is to give you information upon entering a room, or if something changes while you are in that room or area. Take 'Smell' for example.
You enter the tavern with your character 'Boon'. You have 'Smell' and 'Mood' set as messages in your main tab.
Message one- The room smells of ale and warm bread. The light scent of cleaning wax drifts on the morning air.
Message two- There is a cheery, welcoming feel to the room.
Both messages would only show once unless you would /smell or /mood the room, or something would change, such as:
Chuck enters the room in a foul mood with his swords out.
Message- A tense feeling sweeps through the room.
Message (if Chuck had just come from the sewers)- The scent of raw sewer and musty passages flows into the room.
Now, I suppose there would have to be a descriptive option to set your mood so others could sence/see it, but that is another thread.
The reason for the messages is simple. No amount of graphics or textures can tell you what a place smells like, and only gives a very limited 'feel' of a place. The 'Sounds' option would be usefull as well for giving info without having to record countless little sounds. Not to mention how many people play without the sound on.
