We've heard it from countless people. "Man, are NPCs dumb." Well, folks, guess what. We're working to fix that - one NPC at a time.
Helping out settings is as easy as 1-2-3.
1) Pick any NPC you want. It can be a vital one (eg Harnquist,) an important one (eg Amidison) or a relatively overlooked one (eg Narwin Molstagh.) Everyone has a favourite NPC, even if it's not a popular one.
2) Talk to them with TEN phrases. That's all I want for now: ten. I think it's a number that's not overbearing for a player. Try to pick phrases you think this NPC are likely to be asked. Playing "gotcha" or tricking them isn't the point: the point is getting information or things about their character from them.
3) If the NPC doesn't understand your phrases, or you find their answer woefully unsatisfactory (for example, a brewer tell you he buys beer if you ask him about work) just copy down the unsatisfactory phrases you used EXACTLY as you wrote them, and PM them to me (be sure to include the NPC name.) - Heck, you can even show me the phrases you used that work correctly if you do a full set of ten. That's actually helpful as well, in terms of seeing what players are asking the NPCs in case I want to add that info to others.
And that's it! Leave their answers to me.
Thanks.
Lots and lots of NPCs have benefitted from your "top tens," folks. I'm removing the list just because I've forgotten to continue updating it. But don't think by any means that I'm not still updating them, so keep on sending!
*Note: I would prefer that you ask the NPCs questions outside the scope of their quests. What I'm focussing on right now is general knowledge, not quest dialogue, because they are two very different things.