Author Topic: animal-part-armor  (Read 2164 times)

Symasta

  • Traveller
  • *
  • Posts: 25
    • View Profile
animal-part-armor
« on: July 20, 2007, 04:32:59 pm »
Greetings everyone!
I worked a bit wit photoshop and stuff and made armor out of rat parts. So I took the hides and modified them and ...well..there is a result. Would be happy if you tell me what you think about it or how to improve it.

Some screenshots:



Greetings, Symasta

Jekkar

  • Hydlaa Notable
  • *
  • Posts: 666
    • View Profile
Re: animal-part-armor
« Reply #1 on: July 20, 2007, 04:38:28 pm »
I especially like the first one, nice work.
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Jeraphon

  • Hydlaa Notable
  • *
  • Posts: 717
    • View Profile
Re: animal-part-armor
« Reply #2 on: July 20, 2007, 04:58:05 pm »
The armour would be totally ineffective seeing as how easy rats are to kill, it would get matted in the rain, and it would stink like a sewer.

...but it looks good. :)

Symasta

  • Traveller
  • *
  • Posts: 25
    • View Profile
Re: animal-part-armor
« Reply #3 on: July 20, 2007, 05:20:34 pm »
Well...protecting? At least against other monsters they are..and as they are out of rat parts they should not be as expensive as leather armor is, or? For sure you'd need ulber furs to make really protective animal armor...but a clacker or so...that would be no problem I guess. (though it could also be out of ulber parts, just in little parts, though I took rat hides to make them...)

Here, the Klyros version in black/grey after I was told the green version is bad in combination to the klyros skin:



Symasta
« Last Edit: July 20, 2007, 05:24:30 pm by Symasta »

Under the moon

  • Forum Addict
  • *
  • Posts: 2335
  • Writer extraordinaire.
    • View Profile
Re: animal-part-armor
« Reply #4 on: July 20, 2007, 05:30:10 pm »
Leather gets a lot harder after it is tanned, or even dried. Besides, I have attacked rats as a new character before (as we all have), and I doubt very much if you would call them easy to kill at that point. The rats also have rather short fur, so matting would be no more of a problem than Enki fur is. As for smelling like sewers, the tanning proccess would kill any and every odor that may have been in the fur. All together, given the size and toughness of rats, thier tanned hides would make excelent light armor for hunters. Much like deerskin.

How about some clacker plate next?


Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: animal-part-armor
« Reply #5 on: July 20, 2007, 06:58:56 pm »
For a texture to look good, it needs to have both highlights and shadows. But your textures look very flat, especially that green armor for the Klyros. Compare it to the level of detail in the Klyros skin itself - the parts of the Klyros that show look very incongruous with the level of detail in the armor. (The black/gray armor is too dark - I can barely see what's going on in the torso.)

If you have different bits of cloth or leather sewn together, you need to texture in seams. There's no crazy glue and it's not all made of one piece, so you need to show how it all ties together. Avoid black outlines - they look cartoony and out of place. And for the Ylian armor, why would there need to be so many studs on the back? It seems inefficiently constructed.

The most important thing, still, is showing highlights and shadows. Look at the highlights and shadows on the loincloth that you've left alone, and look at everything else. You need to make sure it looks similar.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Otcho

  • Hydlaa Resident
  • *
  • Posts: 66
    • View Profile
Re: animal-part-armor
« Reply #6 on: July 20, 2007, 07:33:02 pm »
Wow, I wish my klyros was wearing that second armor  :lol:

rast

  • Hydlaa Citizen
  • *
  • Posts: 246
    • View Profile
Re: animal-part-armor
« Reply #7 on: July 20, 2007, 08:31:31 pm »
The first one is pretty nice :)
I'm not so sure about the klyran set, though the darker one is better than the green one; like karyuu said, the texture looks a bit flat.

just keep working on them and adding detail=)
"You're just jealous because the voices are talking to me and not you...."

Join in:
Klyro city project

Symasta

  • Traveller
  • *
  • Posts: 25
    • View Profile
Re: animal-part-armor
« Reply #8 on: July 20, 2007, 11:27:11 pm »
Thank you Karyuu for the help. I tried to make the parts it self lighter, but didn't work, so I relighted the whole armor at the end (you can see the shape is more red now than before). And Under the Moon, I am working on the clacker plate...
so here I overworked the klyros model..the green version I guess I won't work over. It is used look now..I though it like the real dark parts needs stuts to hold..the rest with filaments, hope you can see them..it is possible at least. about the black outlines: I think if you cut out the rat hide and then would heat and dry it and so on and cut them that they are good to work with then it might look a bit like that. Will try to overwork that either maybe. So, tell me how you think about it now :D



Greetings, Symasta

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: animal-part-armor
« Reply #9 on: July 20, 2007, 11:39:28 pm »
That's looking better, except there are still a few issues:

  • Why is the loincloth left as it was before? It's a completely different material from the rest of the armor, so it doesn't look like it belongs there. I would suggest that you change it as well.
  • What are those two pink regions in the torso piece? That's the only place I see them in, so they too look very out of place, especially since it's hard to tell what they are made from.
  • Many parts of the armor are still too dark. You should avoid pure black or very dark brown as much as possible. Yes, there can be some very dark materials - but when more than half of a texture is that low in tone, especially on a player character, it becomes a bad idea. Take into consideration that there can be variations in people's monitors - and if their contrast is off by even a small amount, dark brown can seem like a black hole. That's why all of our textures are mostly light in tone, and very little, if anything, ever gets so dark.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Under the moon

  • Forum Addict
  • *
  • Posts: 2335
  • Writer extraordinaire.
    • View Profile
Re: animal-part-armor
« Reply #10 on: July 21, 2007, 12:20:47 am »
That is going to cause a very large problem for the Diaboli, and likely a settings re-write of their race description once their non-oily-black texture makes it into the game.

As to the rat hide suit, it is looking much better. But as Karyuu said, the pink areas just don't look right. I assume they are meant to be the insides of the ears. The skin is very thin on an animal's eas, so would make very poor armor.

Symasta

  • Traveller
  • *
  • Posts: 25
    • View Profile
Re: animal-part-armor
« Reply #11 on: July 21, 2007, 05:46:53 pm »
Ok, here we go, another try. Think it got really better now...just to notice: the pic is darker than it is in PS, and it was night in PS when I made the pic. So I relighted them a bit like they look in real. the back loincloth should have rat tails at the side if you can't see it..hope I might be able to show them a bit better, you can't see it from that position, I might change them also a bit again (how the loincloth is build, you can't really make it looking like a rat tail cause it is to thin then...if you know what I mean)




And here the very first try for clacker armor for Ylian..just I have no idea yet how the plate should hold...maybe teeth or claws...maybe chain....if you have an idea, please let me know :) (the pic is either a bit dark, tried to relight it, didn't not work best... :-\)




Greetings, Symasta ;)
« Last Edit: July 21, 2007, 05:50:59 pm by Symasta »

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: animal-part-armor
« Reply #12 on: July 21, 2007, 07:35:17 pm »
I hope that's an eye pattern sewn into the loin cloth and not an actual eye... :)

You seem to create your armors with patchwork construction each and every time. I would suggest you drop this method and explore other possibilities. Show us that you can do different things. And again, stay away from black outlines - it definitely takes away from the texture.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.