Author Topic: Running around with drawn weapons  (Read 5322 times)

dying_inside

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Re: Running around with drawn weapons
« Reply #15 on: July 26, 2007, 12:47:11 am »
Hello!

Is that a battle axe in your pocket or are you just happy to see me?

Thanks for enlighten us with this comment full of wisdom. Care to explain the deeper meaning hidden within it?

With kind regards
Kaityra

Basically its one  of those really corny sayings for a guy with a hardon.
And pretty much anything can be put in the pocket. Though its customary to have somthing noticable in place for the gesture to be truely understood.

Feeling enlightened? 

Lupul

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Re: Running around with drawn weapons
« Reply #16 on: July 27, 2007, 07:47:04 pm »
Hello!

Imagine the follow situation:
You cut a corner in a crowded city. Suddenly someone with two swords in his hand runs into you and you feel a heavy pain in your chest all of a sudden.
"Excuse me, Sir" *coughs blood* "Is this your sword in my..." *coughs* "...chest..." *faints and dies*

Think that this is just made up? Well, I have to tell you that this happens in PS all the time.

I think it is ok to run with drawn weapons in the wilderness but in a crowded city? So, please sheath your weapons when entering a town to evoid certain accidents. I'm pretty sure that you don't need your weapons within the walls of a peaceful town.

With kind regards
Kaityra


Sorry friends , i have a little problem . Can you help me please ?
I am level 85 in melee , my fists are weapons now . What can i do ? I must put my fists in my pockets ?

Dajoji

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Re: Running around with drawn weapons
« Reply #17 on: July 27, 2007, 08:08:28 pm »
Does you're character knock a tooth every time brings food to his mouth? If he can keep that from happening, he can certainly walk/run and and not punch anyone in the way.


Lupul

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Re: Running around with drawn weapons
« Reply #18 on: July 27, 2007, 09:22:51 pm »
Does you're character knock a tooth every time brings food to his mouth? If he can keep that from happening, he can certainly walk/run and and not punch anyone in the way.

You are right , i have level 100 at swords(max) so i can run with them in my hands , and never i will cut somebody in my way . Did you see ? My swords level is higher then my bare hands level so is more safe for all to be with swords in my hands then without them . Btw we are in a medieval world or not ? If we are in a medieval world , the weapons are parts of my body ...( sorry about my poor english)

Kieve

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Re: Running around with drawn weapons
« Reply #19 on: July 28, 2007, 02:26:44 am »
You are right , i have level 100 at swords(max) so i can run with them in my hands , and never i will cut somebody in my way . Did you see ? My swords level is higher then my bare hands level so is more safe for all to be with swords in my hands then without them . Btw we are in a medieval world or not ? If we are in a medieval world , the weapons are parts of my body ...( sorry about my poor english)

Um, no. Actually, many different kinds of "no."

First, this isn't "medieval" world, it's a fantasy world with a relatively medieval feel. But that's quibbling.

Secondly, owning a weapon does not make it physically a part of your body (fists excluded) although sometimes one who is highly skilled with a weapon will be described as "using their [weapon](s) like they are an extension of (his/her) body." It's just a description, simile I think, not actual physical melding.

Thirdly, being a skilled swordmaster, you should be [more] aware of how deadly a blade can be, and realistically (IC) you should be [more] inclined to put them away in towns, not wave them around because you can avoid hitting people when doing so.

Fourth, inconvinience aside, it's just common courtesy not to go toting around your blades in public. Planeshift is [very] heavy on in-character roleplaying, from what I've observed, and as has been stated, it's just not pleasant to talk to someone while they're clutching a pair of blades in your general direction.

Also, I grant you that the "skill level" arguement is a clever one, but logically flawed. Practical control over your hands is one thing, skill in melee damage is quite another. There's a world of difference between the hand-eye coordination needed to get a beer to your mouth and knowing how/where to strike an enemy.


Eriroley

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Re: Running around with drawn weapons
« Reply #20 on: July 30, 2007, 12:03:21 am »
I see a simple solution for this ... reduce running speed to a bit faster than walk speed when something is equiped/unsheated in the hand slots.

It's realistic since nobody will sprint with a sword or axe in their hands and risk cutting or impaling themselves. Generally any decently sized object will slow a person down when it's carried in their hands. I bet you'll see a lot more people sheathing things if it makes them move around faster.





Plus this solution can be extended by more aspects of what I previously posted here: block trade and the use certain skills while weapons are drawn, block friendly gestures like /greet as well. In fact it wouldn't be bad to block mining if someone is wielding an off-hand weapon together with the pick, it is sadly quite common and very unrealistic too. Blocking people from buying/selling from NPCs with weapons drawn also is another idea(See, how am I going to unload a sack of ores to Harnquist with my hands holding two claymores? This is one of the examples of how unrealistic things can be). Slowing things with weapons drawn isn't bad either. Finally the most radical solution would be to instead of blocking, add the possibility that people can hurt themselves if they are constantly wavering weapons, though then it would be quite "noob"-unfriendly.

Very good idea... take the Klyro model as an example... If you /greet while wielding a weapon, you stab yourself in the head, not exaclty condusive to greeting a fellow player.


Xillix Queen of Fools

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Re: Running around with drawn weapons
« Reply #21 on: July 30, 2007, 12:14:14 am »
I agree this is an overlooked element on the part of many supposedly "good" rpers.

Very much like me and some devs making it rain and watching as everyone just stood in it :)

 \\o//

Vexonee

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Re: Running around with drawn weapons
« Reply #22 on: July 30, 2007, 01:52:12 am »
There have been a lot of good ideas listed on this thread.  As for what I see now, while people do run around with weapons drawn there are those who put them away, or RP sheathing their weapons and have their descriptions written to support such an action.  My response when crowded by someone with weapons drawn is to glance pointedly at them (specifically their weapons), most people will then put their weapons away and typically apologize.  Those that don't, I just physically move a bit away from them, out of striking range, and continue on.

As for the rain, I happen to like it.  I did try observing it from the second level porch area at Kada's one day but the funny thing was that the rain fell right through the porch roof.

Lupul

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Re: Running around with drawn weapons
« Reply #23 on: July 30, 2007, 09:02:18 pm »

First, this isn't "medieval" world, it's a fantasy world with a relatively medieval feel. But that's quibbling.


"please roleplay your caracter,you are in a medieval world" Laanx words . So im in a medieval world and i will keep my swords in my hands . Try to read something about middle age , i love that world .

Under the moon

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Re: Running around with drawn weapons
« Reply #24 on: July 31, 2007, 12:35:53 am »
"Peace tying" is a common term when talking about weapons and towns in 'medieval' times, Lupul. Look that up.

*edit* I happen to stay indoors in the game when it starts to rain. Hyuken hates wet fur. Though, Aeshion does like to walk in a light, warm shower, so you may have seen me. ;)
« Last Edit: July 31, 2007, 12:38:25 am by Under the moon »

Kieve

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Re: Running around with drawn weapons
« Reply #25 on: July 31, 2007, 02:04:25 am »
[post removed]
No sense arguing over the nit-picky stuff.
Lupul, if it's just a matter of convinience, try the quick shortcut commands mentioned earlier in the thread. But either way, unless you're trying to threaten someone (and I imagine the "guards" would have something to say about that), there's no reason to go wandering around town with your hilts in hand.
« Last Edit: July 31, 2007, 02:59:54 am by Kieve »


Unnamed_Source

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Re: Running around with drawn weapons
« Reply #26 on: July 31, 2007, 04:01:21 am »
I can't wait till the "sheep" shearing skills is made available. I can then run around with scissors in my hands and mom can't say diddly. Hooya for fantasy!
« Last Edit: July 31, 2007, 04:06:30 am by Unnamed_Source »

Lupul

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Re: Running around with drawn weapons
« Reply #27 on: July 31, 2007, 10:22:09 am »
Ok . First - who knows me can tell you :
- i dont run in plazza
- i dont have weapons in my hands , except duel time , when i must kill a big creature (ulbernaut) or practice time
- im ready to help everybody , beeing ready to go from Hydlaa to Ojaveda or Bronze Doors to show the way for somebody new
- i helped and i will help a lot of ppl with money , weapons , informations
- i was/am ready to protect somebody weak or innocent against a stronger or an evil character
- im trying to play fair , to be a kind person , to answer nicelly (sry about my english is not my native) , to help
but ,

PLEASE dont try to force me to do something in a world where you can force somebody only with weapons in your hands !

If anybody wants the XXI century rules in the middle age i will ask him/her nicelly to go and play "Sims"
I love fighting as much as i love to help .
That is the reason for my posts .
Thank you wery much for your time...
« Last Edit: July 31, 2007, 10:48:12 am by Lupul »

Zan

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Re: Running around with drawn weapons
« Reply #28 on: July 31, 2007, 11:53:53 am »
Point noted, you just want to be able to run with weapons in your hands. I'm guessing that the majority of people who aren't interested in decent roleplay also want this while the roleplayers will find it not realistic.

The suggestion is made, feel free to argue it decenty (preferably with arguments that are not about something that has nothing to do with the issue :P) but it's up to the Devs in the end anyway, not us players. We players cannot demand anything and we'll have to put up with everything the Devs 'force' on us or leave and find another game. Considering this is a roleplaying game .. I'm afraid your chances will be slim.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Lordess Rachel

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Re: Running around with drawn weapons
« Reply #29 on: July 31, 2007, 10:02:53 pm »
I think that, if a character enters Hydlaa with weapons drawn, an almighty guard should warn them to sheathe their weapons in the NPC channel. If the character doesn't comply within a certain amount of time, the guard will approach them and begin to attack. Until the character puts away the weapons or escapes, they should continuously be mauled by an onslaught of guards.

AND there's another possibility: instead of killing the character, the guards could capture and throw them into a jail cell (that would require a new area, though). The character would then have two choices, sneakily escape the jail, making a few kills along the way.... or be a goody two shoes and pay the fine.

 :woot:

That would have a lot of coding, though. Just being creative.