Author Topic: Moon Art Challenge I: Flowers for Aeshion.  (Read 3269 times)

Under the moon

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Moon Art Challenge I: Flowers for Aeshion.
« on: August 05, 2007, 08:25:46 am »
Aeshion once again returned to the city of Hydlaa for a short visit. Her flower shop on her home level was doing just fine, but she had hoped that perhaps the flowers of the First level had finally begun to bloom. She had been told of their great beauty by many a person before her first travels to the city , and that was indeed why she had come.

On her first trip, she  looked around the city itself, and even as far as the hills near the city everyone called ‘Oja’, but no flowers she could find. Mushrooms she did find aplenty, but no one in their right mind would want to buy a bouquet of fresh  mushrooms. Just the thought had made Aeshion cringe.

Now on this second trip, she still had yet to locate even a single bloom. She asked around as best she could, though that did not come easy to one with no voice. None of the people she met and asked had ever seen a flower in the lands, and many of them had gone much further than her. In fact, no one even seemed to notice the lack of flowers until she brought the subject to light.

Aeshion began to wonder what curse had befallen this land, so that the look, the smell, and the soft touch of the gentle bloom had vanished even from the people’s minds. Sadly, she began to wonder if it was once again time to go back to her home. Even more so since Einnol, the one she had really come to see, seemed to have vanished. Flowers gone, Einnol gone, and a foreboding feeling kept creeping through her skin.

Perhaps there would be a miracle, and Einnol would return to tell her nothing had changed with the…thing she feared, and the flowers would burst into full bloom. Perhaps…

[[Yes, I know this is not the storywriting forum, so on to the art! Your challenge is to put a smile on Aeshion's face by transforming this:


into something more like this:



Or something of your own choice or vision.

To make it a little easier, this is the original texture (in PNG form, the newest client has it in DDS, grass_short01a.dds):



As grass makes for poor flowers, please make your textures as much from scratch as you can. if you want to go to the extreme, you can make an entirely new sprite model. Bonus Moonpoints to someone who creates a hold-able flower out of one of the equip-able items, or makes flowers bloom at the Magic shop.

Timeline... well, you have until Aeshion decides to leave again. So, she could leave anytime, unless something comes along in roleplaying to make her want to stay longer. Good arting and RPing!]]

Rongar Elani

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #1 on: August 05, 2007, 09:56:41 am »
Would indeed be nice to see some flowers. Though, if you want the grass to be kept, and just some flowers to be added to the grass-model, the poly count will shoot up immensely. What would be the highest allowed amount to aim for?

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Feline Prince

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #2 on: August 05, 2007, 04:37:55 pm »


There's the flower I would like to make holdable but I can't get Blender2crystal to work.  :(
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Karyuu

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #3 on: August 05, 2007, 06:34:26 pm »
If you're thinking of flowers that will appear in groups and patches for a field or garden, they need to be made of flat planes and transparency. There's really no other way to avoid immense lag and polycounts skyrocketing. If there are going to be 3-4 flowers in one area overall, they can be made of some geometry. Otherwise though, stick to planes.
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Under the moon

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #4 on: August 05, 2007, 06:44:25 pm »
Anyway you wish to do it is fine. Keep the grass and add flowers, or start from scratch with your own grass and flower texture. The challenge is to create a new 2D texture for the 3D two plane model, as Karyuu stated. If you need the model to be taller or wider, or have a special 'flower' plane, you will have to change the mesh to fit. I do not recomend using other than the two or three plane vegitation models that are used in the game now.

From the top, a two plane looks like an X. A three plane model can be used to add a horizontal surface across the X if you need to look down at the model.

Xayton

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #5 on: August 06, 2007, 11:31:21 am »
I've tried to change the grass png a bit, and this is what I've got:

Changed PNG:

As you can see, I've added two flowers and made the grass a bit more shiny.

Difference between the old grass and the new one:
   
« Last Edit: August 06, 2007, 12:23:23 pm by Xayton »

Velh Krome

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #6 on: August 06, 2007, 11:43:30 am »
Xayton,
your link brings me to some italian site=/.. maybe you can convert/save that file as png and then use Imagehoop or some other free-hosting site?

Xayton

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #7 on: August 06, 2007, 12:04:11 pm »
Ok, now the images are hosted on imageshack, thanks.
Is the DDS link working? If not i will try to host it somewhere else (even if the dds can be made from the png).

Rongar Elani

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #8 on: August 06, 2007, 02:27:02 pm »
Here's my humble try of a holdable flower. (123 verticles, 194 faces)



Replaced the rockpick with it, and now alot of people are running around with flowers ;D





I know, I know, the model is not quite in hand, but it will be hard to tweak that in the file code by hand. :surrender:
Anyway, just a first try.
« Last Edit: August 06, 2007, 02:29:04 pm by Rongar Elani »

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Under the moon

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #9 on: August 06, 2007, 11:49:26 pm »
* Under the moon starts laughing.

Ha! I love it. The Laanx temple looks so much more friendly now, and a Kran with a flower.... what can I say? Priceless. This is looking to be a good start. Keep em coming.

Karyuu

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #10 on: August 06, 2007, 11:53:28 pm »
If you're making petals out of planes, remember that you can use transparency to give them more shape and save polys :) Take a look at the flower models in /art/items.zip for examples.

(And don't go over 100 triangles for these.)
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One and only tanner

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #11 on: August 07, 2007, 03:43:31 am »
The power of paint! ..and a person with too much spare time..


Farren Kutter

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #12 on: August 08, 2007, 06:11:55 pm »
Hmmm.... Tanner, something about your irks me. The flowers don't seem natural and seem to stick out more than flowers should. True, the colors of flowers stick out in grass, but it shouldn't seem separate from everything. Xayton, yours is very nice, and the two holdables seem quite nice as well.




One and only tanner

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #13 on: August 08, 2007, 09:19:41 pm »
Hmmm.... Tanner, something about your irks me. The flowers don't seem natural and seem to stick out more than flowers should. True, the colors of flowers stick out in grass, but it shouldn't seem separate from everything.

it is not ment to be good lol i spent 5 minutes making it on paint, and did you not spot the fruit in the background ^^

Socius Rockus

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Re: Moon Art Challenge I: Flowers for Aeshion.
« Reply #14 on: August 08, 2007, 10:59:50 pm »

 :whistling:

I know it, I'm a pixel artist, though my creation lack background so even I had to use the 'old' gras for it ^^ But if you look good enough you'll see the green sticks of the flowers (hand made) ;)

>_< I just can't get the stampers right, well, If 'you' can, Please modify mine, then it's perfect for me to use :P
 :flowers:
and At least I can say, mine is the most colorful :P
« Last Edit: August 08, 2007, 11:02:45 pm by Socius Rockus »