
Well I've kinda updated mine previous one, This one is totally hand made, coloring pixel by pixel (And the use of some gimp filters) I've made this and i think it's fair to say it doesn't look anything like the original one (With that I mean the original game texture)
PNG:

Shot:

PS: To make it work in game I've done this:
Open the abocve PNG file with
Gimp.
Then go to your PS map, art, world and unzip/unpack the hydlaa_ plaza.zip file.
'Save as' The PNG file in the unpack hydlaa_plaza map as "grass_short01a.dds" (please note that you will need
the dds plugin for Gimp to do this).
When you do this a window will pop up asking for the Compressing type (I used none) the format (I used default) and two tags, Click the tag saying "Generate minimaps" and then hit 'enter'.
Woopi, the file should be saved now

if not you've done something wrong

anyways then you will have to 'repack/rezip' the whole map again (Note that you do NOT put the 'map' hydlaa_plaza in the zip file, but JUST 'the content') Power up your client and TADA there they are, Socius's smelly flowers
