Author Topic: Up to 5 SIMPLE things you would like to see implemented.  (Read 25715 times)

Talad

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Up to 5 SIMPLE things you would like to see implemented.
« on: August 11, 2007, 12:20:17 am »
This thread starts from a notification I received today, a very simple report in the bug tracker about sacks not being very usable. I checked it in details and basically it was saying that current sacks where usable only for very small items, like apples or glyphs, but not for other items. After some investigation, the sack was defined as too small, and so bigger items didn't fit. While I think it is meaningful to keep the sack under a realistic size, it's also true that it should be useful and there are sacks of every dimension. How many players have hit that problem which went unnoticed for years? Well, in addition I saw that the size of the item is not displayed in the description window, but can be useful to determine if it will fit or not, and to understand the encumbrance of your char.

Two very simple things to fix, took about 1 hour, but potentially quite beneficial to everyone.

So my question here is : Can you list up to 5 SIMPLE things you would like to see implemented, which you think will benefit game play immediately? I suggest to avoid listing items like: "make NPCs smarter" or "create 3 new areas", if you really want you can list them anyway, but the point here is to find small improvements in terms of effort which can make the game more user-friendly. A perfect example is the size problem I encountered today. Maybe there are no others, maybe there are plenty we are not aware, but you are.

Even one is good to list!

Thanks.
« Last Edit: August 27, 2007, 09:14:52 am by neko kyouran »

Roderyck Slywolfe

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #1 on: August 11, 2007, 12:38:54 am »
1. The ability to name your weapons.

2. The ability to float windows anywhere on your desktop, instead of within the dimensions of the client. (Not a programmer, don't know how much would be involved.)

3. Better variety of weapon types in loot. Axes, for example.

4. As mentioned elsewhere, quality ratings of weapons in terms, instead of Q ratings. The health of the weapon would still be xx/xx when viewed, but name would be preceded by good, fine, superior, masterwork, etc.

5. Political and economic structure run by players.
« Last Edit: August 11, 2007, 05:39:50 pm by Roderyck Slywolfe »

Duraza

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #2 on: August 11, 2007, 01:29:14 am »
1. The ability to cast defenisve spells on group members (things like rock armor and defensive wind)

2.  A different chatbubble option (I like the idea but I just don't like the look)

(if I think of more I'll modify...)
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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #3 on: August 11, 2007, 01:36:26 am »
1) When sitting, having a higher hp&stamina recovery rate than when standing. [Talad edit: done]

More options for the chat window and GUI, like

2) Chat tabs flashing either more frequently or in a specific color, whenever your name was said.

3) The ability to seperate emotes from system text (Currently you can either have emotes in main or in system, but if you want them to be in main, you are forced to see the regular system chat there too).

4) The ability to resize and move onscreen messages like 'You must be facing your enemy'.

5) The ability to choose from different fonts. (Should be simple, but perhaps it doesn't really benefit gameplay that much, only the atmosphere :))

« Last Edit: August 27, 2007, 08:48:31 am by Talad »

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Mellifluous

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #4 on: August 11, 2007, 01:42:02 am »
1.  A reevaluation of the difficulty of obtaining gold vs. the difficulty of obtaining iron. (Frequently harped upon, I know, but it seems simple and many people feel the same way about it)

2.  I have no idea how large of a change this would be, but the option of performing an action via text rather than targeting seems pretty handy to me.  Ex.  /loot <thing>, or /greet <person>.

-Edit-

3.  Some sort of banking system where you can leave things safely.  For example, you could deposit your oh-so-heavy armor and weaponry while you're crafting, so you can hold more.

« Last Edit: August 17, 2007, 04:20:58 am by Mellifluous »
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Cyl

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #5 on: August 11, 2007, 01:51:31 am »
1. Sitting down and stamina: Regenerating Stamina at a faster rate while being seated would, besides making sense, greatly reduce unnecessary waiting times. I am aware that players are no cars, but standing alone in the wilderness for extended periods of time, doing nothing but waiting for your stamina to recover is not a really inspiring, besides stamina-recovering phases can turn travelling in a group a real pain in the bottom. [Talad edit: done]

2. Beverage and stamina: Similar to the request above, beverages (water/ale,etc.) should, in my humble opinion, regenerate stamina in a similar fashion to health potions regenerating health.

3. Alcohol and stats: In my opinion it would make sense if alcoholic beverages had a minor impact on some of the stats. With Charisma, Intelligence, Willpower and Agility getting a slight malus while Strength and Endurance would get a minor bonus.

4. "Attributed" weapons and merchants: It would probably make sense to have some of the more common "Attribute" weapons (i.e: Alexandrite-encrusted Broad Sword) available from the various weapon smiths in Yliakum, probably giving the option of buying "budget" class weapons (lower slash / stats) and "quality" weapons (higher slash / stats)

That's it for my suggestions.
« Last Edit: August 27, 2007, 08:48:56 am by Talad »
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Nikodemus

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #6 on: August 11, 2007, 02:09:09 am »
  • 1. mouse cursor change when moved on something you can interact with (objects in the world with descriptions, characters, NPCs). Just like there is limited distance you can click things and target for instance, the cursor won't change if it's too far.
    This would have to be switchable on and off in options to satisfy those who doesnt like this feature.

     
  • 2. Proper mouselook turning, smooth and precise turning around. Currently if you move semi fast, it will jump from one turn angle to another, without smooth turn. If you move really fast, to perform 180o turn around, you won't because the cursor will fly off the window (in windowed mode, no idea how on fullscreen), so no turning at all.
     
  • 3. Ability to interact with what is around while in mouslook, same as you right, left, middle or whateverclick in normal mode, only in mouselook you always click what is in the center of the screen. So you can target things, click and read their descriptions and alike. clicking, won't bring you to notmal mode and quit mouselook. In 3rd person viev, you won't click your character and keep targetting it. A pointer of some kind has to be visible in the center of the screen, with conjuction with the 1. wish
     
  • 4.If we for instance include system messages in main tab and set the system tab to not flash when something new comes, the main tab also shouldn't flash because of this. Ability to disable main tab flashing because of system base messages.
     
  • 5. When the loot window appears, ability to eighter set keys for looting all and group looting all, or eighter simple unchangable "enter" key (for now) to confirm group looting all.
     



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Under the moon

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #7 on: August 11, 2007, 02:24:12 am »
Simple things, eh?

1- View option: 3rd person camera lock on target. Keeps target centered in your view no matter how you turn. Either an option in the menu, or a toggle key per occasion.

1a- Combined with the above, the not so simple change of switching the turning commands into circle/strafing while center locked on target. This would make your character  walk to either side while circling your target and keeping  it in your view while locked on. This would make combat much more realistic and enjoyable.

2- Not an implementation, but a change. Right now to read a book, you right click to open a bookcase menu, then left or right click on the eye/inspect icon, followed by right clicking on the book you wish to read. Since most other programs use left clicking to select final options within a menu, I would like to see books selectable with the left mouse button as well.

3- Marker stones on the sides of the roads.

4- Another change.  Lower the cost of training, and lower payouts for items. Players are dropping millions of tria on NPCs weekly. Harnquist might not be rich, as he sells low quality items and buys high, but the trainers of fighting skills, such as Percival Hawthorne, would be rich enough to buy a small country by now. Maybe two.

5- Assistance request for mob killing and sharing of training. Only being able to stand by as those weaker than you are killed is bad and limiting for RP. http://hydlaa.com/smf/index.php?topic=29555.msg338854#msg338854

Durn... ran out of numbers, or I would have asked to get rid of random loot upon death to a mob, and replace it with identical items for every creature of the same kind, slightly randomizing them by what might have been damaged. Example, a rat: All rats have one eye, one tail, and one hide. But, in fighting, some of them could be damaged. One perfect eye (100% payout), one torn hide (60% payout), one mangled tail (10% payout). Rogues should be looted for whatever they are holding and using in battle. Gladiators should give you nothing but piles of tria for defeating them.
« Last Edit: August 11, 2007, 02:25:49 am by Under the moon »

Coneitic

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #8 on: August 11, 2007, 02:31:17 am »
bravo i commend this thread its real nice to see
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socia

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #9 on: August 11, 2007, 02:36:03 am »
1. Devs realy playing game
      engine devs - to explore what does it mean roleplay
      settings devs - to explore what settings they made and how it allows people to play
      arts devs - to compare their creations against reality and daly life

2. Main Dev not trying to poke people on forums but sticking to bugtracker and keep fixing bugs
     connected to old bugtracker when where were realy annoying bugs hanging there for more than 2 years (yeah...)

3. Being _realy_ open
     ok you don't wish to say what you are doing in arts/settings, that part is closed/proprietary, but I'd like to see todo list of code related stuff.. I'd like to see exploits reported (even backwards) I won't like to see another Eid like stuff (when exploit got reported, deleted from bugtracker hanging there for few months in game runing it....) so I'd like to finaly see old dupe bug reported on bugtracker with appology to Eid, I'd like to see few buffer overflows reported there too, I'd like to see /show_gm security bug reported there too..

4. One server is not enough
    yes npcclient and database would probably love to try to be on different machines...

5. Gm rules public
    noone knows what GM can or can't do what are the rules from them, people are mad on them for following and at the same time for not following the GM rules...


Yes I think that these things needs to be fixed as soon as possible.... :sweatdrop:

Karyuu

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #10 on: August 11, 2007, 02:43:34 am »
@socia: An artist cannot create good art without using previously approved assets as reference, and studying real life materials :) I hope you don't mean that it looks like we don't do that already..! Which "main dev" are you referring to as well? Remember that you can create bugtracker reports as easily as anyone else. If you feel that something should be there, take the first initiative and post it. The BT is for the players just as much as for the development team.
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Haag Nizrelth

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #11 on: August 11, 2007, 08:19:31 am »
1) five utms

2) openness to and all os junkies to step off, i mean really, Eid, as hero??? Are you full of tefu-dung? Go and fall to your death off mount miadon.

3) nice players, ones that can rp evil and still be educated and engaged in the settings.

4) ridable mounts

5) A means to teleport for advanced players.

If i have to create a new nick to list more i will ;)

Piker

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #12 on: August 11, 2007, 10:04:10 am »
I think many seem to be struggling with the concept of this thread, 5 "easy" things you'd like to see implemented, not 5 things you'dl like to winge about.

Anyway, here's my 5

1. Extra furnace/stock casting at Trasok's (Like the new ones at harns would be fine)

2. Option to switch off/change size of chat bubbles

3. Font scaling in the buddy list (mine ends up too huge with the defualt size)

4. Quicker mana/health/stamina regeneration when sitting down (allready mentioned i know, but it's a good idea)

5. And the biggy, Open PvP in the wilds (I'd love a guild of real cutthroats out there :D)


I hope these are easyish to implement, i didn't go for the classic "I want mounts man"

Edit... Thought of another one : Glyphs, could they be reduced in weight to say 0.2 instead of 1.0, carrying round 25+ glyphs is tiring these days :)

Edit... And other....Armor levels, there seems to be little difference between what low levels and very high levels can block/reduce, maybe the balance needs a tweak?

Opps that's 7 now, hope i'm forgiven  :oops:
« Last Edit: August 11, 2007, 11:45:23 am by Piker »

Zan

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #13 on: August 11, 2007, 10:25:00 am »
1) Some of the newly released NPC's should be re-considered in my opinion. Having tough NPC's are one thing but putting them alongside widely used roads is another. I understand the need for the stronger players to have an NPC challenge but I don't think these should be placed in areas where everyone can be attacked and easily killed by them.

2) Give NPC's the skill to repair items for a player, at a steep price. This isn't something urgent because usually there are plenty of other players willing to repair goods for you. But sometimes you can't find one or find one skilled enough.

3) Let us buy a larger number of items with only a few mouse clicks, instead of having to buy them all one by one. This feature exists with a slider to determine the amount but for some reason is not available on most NPC sold goods.

4) Make the running speed substantially slower when equiping items in your hands or wearing medium and heavy armors.

5) Allow older characters to convert to newly created skins when they become available, similar to how it has been done once before with buying hair dye potions.

@Roderyck ... your 4th point is already done for handcrafted weapons, check their names out ;)
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Under the moon

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #14 on: August 11, 2007, 10:48:25 am »
I would like to change Zan's first request to: Wandering NPCs of greater power that start far from the roads. If no player kills them by the time they find their way to the road, then the roads should be unsafe.