Author Topic: Up to 5 SIMPLE things you would like to see implemented.  (Read 25630 times)

orino

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #60 on: August 17, 2007, 04:38:53 pm »
"In a world you are not even sure there is magnetic field?"

 in order for life to exist or even water to be on a planet there must be a magnetic field... the magnetic field is what shields our planet from deadly solar winds and radiation... without a magnetic field you get a planet like Mars.. Mars has no magnetic field that is why there is no water.. there is ice but no water... and no water means no life. At least humanoid life...

So there must be a magnetic field.. if you want to realistic

Farren Kutter

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #61 on: August 17, 2007, 04:44:09 pm »
Erm.... Or hundreds of miles of rock....? Heck, your logic might show why no one has gone to the surface and returned to tell about it...?




Socius Rockus

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #62 on: August 17, 2007, 04:55:18 pm »
"In a world you are not even sure there is magnetic field?"

 in order for life to exist or even water to be on a planet there must be a magnetic field... the magnetic field is what shields our planet from deadly solar winds and radiation... without a magnetic field you get a planet like Mars.. Mars has no magnetic field that is why there is no water.. there is ice but no water... and no water means no life. At least humanoid life...

So there must be a magnetic field.. if you want to realistic
Not really, all the races in Yliakum are either created by Talad or Laanx, or have come here from other worlds with the use of portals ;)

Aerianna Kzin

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #63 on: August 17, 2007, 10:15:05 pm »

I have another idea :) I dont know how hard it would it be, because those that know me, know I am not progamer at all...
I don't suppose you can make it go darker when its nighttime and  lighter during the daylight hours, (like game time..not rl) it would be a way to differ the days and nights and then all the wifes can yell at thier husbands for not being home by dark :D

Karyuu

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #64 on: August 17, 2007, 10:31:06 pm »
The lighting already changes based on day or night - if you're using the -fullbright command however, you won't be able to see that.
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Farren Kutter

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #65 on: August 18, 2007, 02:12:11 am »
I don't like going by yliakum days cause it would mean either the days are very very quick or that everybody moves extremely slow and talks extremely slow RP-wise.




Xanthan

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #66 on: August 18, 2007, 03:18:42 am »
re darkness and fullbright-- that reminds me of a third suggestion.  (Since I only listed two before I figure I can make a second post.)

Allow some control of gamma or brightness in-game, or at least make it not pitch-dark at night.  I gave up on the normal light mode and always use fullbright because it was impossibly dark at night and in places like the death realm and the centre of the arena.  My monitor is calibrated for graphics work and I don't want to mess with that.

Aerianna Kzin

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #67 on: August 18, 2007, 07:40:28 pm »
* Aerianna Kzin does not think she is usuing fullbright.....
* Aerianna Kzin goes to check her settings

ThomPhoenix

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #68 on: August 18, 2007, 08:42:19 pm »
Quote from: Talad
Can you list up to 5 SIMPLE things you would like to see implemented, which you think will benefit game play immediately?
Of course I can!
1) Ability to specify number of ranks in a guild. (Second step is multiple rank-trees within a guild so you can make "sub-guilds".)
2) Name books and ability to "lock" them so only the author can edit them. (I think Acissej is busy with this though.)
3) Make -debug_load available for binary clients too, to help slower computers.
4) General and GUI update of the GM-interface, it's incredibly ugly, clumsy and limited now.
5) Ability to keep on walking when passing sector or map border. (Was being worked on by Rioja, but he stopped).

By the way, Talad, that bug you mentioned only existed since the .19 release. The sacks had max size/weight values but they weren't enforced at all by the inventory. Nilaya then fixed it so sacks did enforce it. However, this meant that sacks couldn't hold much anymore as the values weren't actual anymore. So it wasn't around for years ;)
« Last Edit: August 19, 2007, 11:55:02 pm by ThomPhoenix »
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Hybee

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #69 on: August 21, 2007, 11:02:05 pm »
OK, here's my 3 things:

1. Ctrl-click support for Macs
2. Not really an implementation, but could the Death Realm music be changed? It's kinda grating.
3. Being able to customise your size (fat, skinny, in-between).
Thanks!

Aerianna Kzin

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #70 on: August 22, 2007, 04:02:05 am »
* Aerianna Kzin looks a little embarasses "erm..how do you know if your running fullbright or not? I dont *think* I am.."

Karyuu

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #71 on: August 22, 2007, 04:05:04 am »
You add the -fullbright tag to the target line of your PlaneShift shortcut. Right-click on the shortcut icon, hit Properties, and look at the Target line :]
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Durwyn

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #72 on: August 22, 2007, 07:14:53 pm »
1) each npcs must have a surname and first name ;o to respect the "New Naming Policy".
2) trade icon should shown while trying trading by being overweight (like 320/300 for example)
3) glyph sacks should only being able to carry glyphs.


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Seytra

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #73 on: August 22, 2007, 08:04:35 pm »
4) Decaying Abilities
Are you really sure that you want this? It will mean that an RPer isn't "just" forced to grind once until they reach the levels their character is RPd with; they'd then be forced to keep grinding in order to maintain this level. I've barely reached the RP'd levels (which are far from "high"), and the last wipe was years ago. Would skills decay, I'd be at zero in everything, and would definitely not bother with grinding at all (to me, ranking up is just an act of goodwill towards the game mechanics).

Duraza

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Re: Up to 5 SIMPLE things you would like to see implemented.
« Reply #74 on: August 23, 2007, 12:21:26 am »
4) Decaying Abilities
Are you really sure that you want this? It will mean that an RPer isn't "just" forced to grind once until they reach the levels their character is RPd with; they'd then be forced to keep grinding in order to maintain this level. I've barely reached the RP'd levels (which are far from "high"), and the last wipe was years ago. Would skills decay, I'd be at zero in everything, and would definitely not bother with grinding at all (to me, ranking up is just an act of goodwill towards the game mechanics).

While it sounds bad its only because of the current system to gain levels. When the level gaining system changes then it won't sound as bad. Also remember that no one can completely forget how to do something. I think it would more so be like losing just so many levels but never being able to lose more than 75%. If it was balanced in such a way ability decay would add to rp and lessen the grind for the fact that you may have to gain the same levels over again, repeatedly.
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