Author Topic: More than a little frustrated with quest mechanics ....  (Read 2210 times)

ShadowKat

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More than a little frustrated with quest mechanics ....
« on: August 12, 2007, 08:31:49 am »
**my apologies ... after some more poking around ... I realized I put this in the wrong forum**



*sigh*

I'm getting more than a little frustrated with some of the quests.  I've got a few that I've been able to complete, but I've got 3 that I'm totally and completely stuck with (and my DH has two that he's given up on as well).

I do have to admit that one of the quests I'm stuck with is through no fault of the game or the mechanics.  I wanted to switch a character and my DH tried to be helpful and do it for me while I was at work.  He ended up taking the stuff off the wrong character.  :oops:

However the other 2 I have and the 2 he has ... we are at a total loss on. Yes, we have asked NPC's and PC's for help.  Even with the one where we know we're asking the correct NPC, we've asked every variation of the question we're supposed to, we keep getting the "could you rephrase that" response (i.e. "go ask Mr. X where Y is at").  Two of them the direction we've been given is "go ask someone over at X about that".  So okay, we've gone over to X and asked every NPC we could find, but again got the "huh?" response.  There's one he's got where he thought he was doing the right thing, but now it will not let him complete it.  I'd elaborate more, but that would entail giving spoilers in the open forum.

It's all more than a little frustrating.  Especially since now you can no longer discard a quest, if you've ended up having several quests and now the quest mechanics of your character are screwed up because of it ... well you end up pretty much SOL.   I realize you don't want to give out spoilers, but honestly, there needs to be somewhere or somehow to get a push in the right direction.

When you've asked all the NPC's in the area, asked several PC's, and have asked every variation of a question ... and you're still stuck ... well it really does put a damper on the whole game. 

GAH!   :@#\

~*~ edit ~*~
and yes ... we have dug through the forums as well :/
« Last Edit: August 12, 2007, 08:44:38 am by ShadowKat »
~Kat   

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PC's :  Mrryh Taji  & Iriad Whytestone

neko kyouran

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Re: More than a little frustrated with quest mechanics ....
« Reply #1 on: August 12, 2007, 09:04:00 am »
moved it to a more suitable place.  oh and thanks for making a complaint and not just a rant.  :)

just checking now, are you sure the quests you're stuck on don't involve the same npc in both quests?  since you say you did some forum checking, you'll recall that there is a bit of a problem right now when a user has the same npc to talk to in multiple quests at the same time.

also, maybe you have been over thinking things a bit and trying to use a too complicated of a sentence.  npcs aren't very bright atm, but they are getting there.  typically righ tnow, if you just type "about [item name or what ever you want to know about]" they should respond.

if you do that and you know that you are at the right npc but it still isn't working, perhaps you can send snipets of your chat logs about these quests to Xillix via Pm or email and if you ask nicely, perhaps they can point you inot the right direction, or say, "yes, we do have a bug of somesort here."

:)

ShadowKat

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Re: More than a little frustrated with quest mechanics ....
« Reply #2 on: August 12, 2007, 09:23:50 am »
thank you for moving this :)

The first unfinished quest I have is the one that my DH removed the item from my inventory.  Since I know there is a "stacking" bug with the quests ... if we do manage to get the item back to the correct character I should be able to finish the quest, correct?  Which brings up the question, if we can't get the item back to the correct character, am I just stuck then?

Thank you for the suggestions.  I'll dig through my chat logs and pull out the pertinent info and e-mail it.  I know you guys must be horribly busy, so I'll try to keep as short as possible.


I do enjoy PS.  It's evolved quite a lot since I made my first character 2 years ago.  I lost track of it for quite some time, so when I made a new character recently it was almost like playing a whole new game.  Any "work in progress" game is bound to have bugs ... but generally they're a relatively small price to pay for having a dynamic, evolving world.  And to think it's all offered for free.  I've seen a LOT less offered in a MMORPG that requires paid membership for anything beyond absolute basics.

Thanks for all the hard work :) 
~Kat   

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PC's :  Mrryh Taji  & Iriad Whytestone

neko kyouran

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Re: More than a little frustrated with quest mechanics ....
« Reply #3 on: August 12, 2007, 09:35:09 am »
you can try making a temp character, getting that quest you don't have the item anymore, getting that item while doing the quest, transfer that item to the character missing the item, and never worry about or even just delete that temp character you created.

but yes, if all you are missing is the item, re-obtaining the item should allow you to move forward, at least that's how i understand things.

things like that won't be a problem once quest and special items are bound to the character that receives them.  no more accidental transferring of items.  :)

Jeraphon

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Re: More than a little frustrated with quest mechanics ....
« Reply #4 on: August 12, 2007, 04:08:23 pm »
I'm PMing you my email address. It seems that these days it's the fashion that people with less than 10 posts discuss quests on the forums so we can't talk about it in PMs.

ShadowKat

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Re: More than a little frustrated with quest mechanics ....
« Reply #5 on: August 12, 2007, 06:41:16 pm »
Thank you.  I'll compile it and send it to you latter today.  I was about to reply to your PM, when I remembered that I am unable to yet.

Your reply here and to another poster brings about a two part response from me.  As they are somewhat related, I'm keeping my reply here in this thread.  But therein lies part of the problem ... instead of posting hither-and-yon across the board, I'm compiling my response to one thread.

Let me first start with your comment about posting.  To me that came off rather snide.  I don't know about other people, but frankly, I'm not one to post just for the sake of posting.  If I have something to say I'll say it ... otherwise I'm more of a lurker.  To assume that someone is a n00b to the board and game just because they have a low post count is erroneous.  General speaking I have both the PS client and the BB open at the same time.  I've spent a fair number of hours surfing the forums trying to find answers and just generally getting a feel for the community.

I run a BB myself.  For a board the size of the one I have, a post count requirement would be a death knell.  I've also seen it be a death knell for a board that had 20,000+ members.  IMO post count requirements end up encouraging spamming ... which is the bane of most mod/admins.  Or you end up with a large number of people all posting at the same time and your board becomes so flippin busy it's an exercise in futility to try and keep up.  I realize that trying to keep the balance between members and appropriate activity is a juggling game and that what works for one BB will not work for another.  But that's just my $.02.

Second off .... yes there are a ton of questions about quests here.  The admins & devs have admitted there's still bugs to be worked out.  And yes, there are people asking to be spoon-fed.  However, to paint everyone with the same brush is again an erroneous assumption.

Between the DH & I, we have something close to 35 years RP experience.  20 of those years, the DH has been a DM.  We well understand the concept of asking the correct question and the joy of working out a puzzle for yourself.  Matter of fact, because of the way DH DM's ... I've long since learned "be careful what you wish for, you just might get it".  His favorite trick when players would wish for something (i.e. I wish for a lot of gold) would be to give them EXACTLY what they asked for (a 1 ton lump of gold would suddenly drop on the PC).  We learned really quick about phrasing a request.

No, I am not asking to be spoon-fed. And others are not as well.  You are correct ... in some instances the correct phrase is in the original quest request.  Most decent RPers know to take notes.  So okay, I've taken my notes, I've gone to the right guy ... and asked EXACTLY what the quest told me to ask.  No go.

You are also correct that spoon-feeding would take away from the game.  Out of all the electronic versions of RPG's I've played, PS is in the top of my list.  What I (and I imagine others) are asking for is a gentle push when you've exhausted your options.  Or a way to clear out a quest that is well and truly stuck.  Those that are asking to be spoon-fed do deserve a bit of a sneer.  If they want easy, then PS is not the game for them.  It's an evolving game in terms of both game and development.  There's going to be learning curves and there's going to be bugs.  That's a given.  It's also been well admitted to.  So please ... don't assume.

*kicks soapbox back into the corner*
~Kat   

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PC's :  Mrryh Taji  & Iriad Whytestone

Jeraphon

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Re: More than a little frustrated with quest mechanics ....
« Reply #6 on: August 12, 2007, 08:31:11 pm »
I know I'm sometimes preaching to the choir. It's all good.

But I think part of the problem is people are immediately going to the forums whereas before they'd ask other players "is this quest broken or am I doing something wrong?" Perhaps they're not getting satisfactory replies in game; I'm not sure. It wasn't meant to be snarky; just an observation.
« Last Edit: August 12, 2007, 08:32:53 pm by Jeraphon »

ShadowKat

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Re: More than a little frustrated with quest mechanics ....
« Reply #7 on: August 12, 2007, 08:40:36 pm »
;) 

Rule #37985 - never ever ever read and post before coffee or while you're drinking your first cup - crankiness will ensue  (as I just throughly proved by my "book" above)

After the caffeine hit my system it occurred to me that I was probably the 9 gazillionth person to b*tch about quests.  And for the same reason I over-reacted (I've been snarked about quite a few times because of my posting style) - I"m sure the mods here get quite sick of whiners or people looking for an easy out.

 :)

*edit*

e-mail sent ... ty :)

[ Double-post merged. --Karyuu ]
« Last Edit: August 12, 2007, 09:56:35 pm by Karyuu »
~Kat   

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Jeraphon

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Re: More than a little frustrated with quest mechanics ....
« Reply #8 on: August 12, 2007, 11:04:10 pm »
What is a DH, anyway? Designated hitter?

ShadowKat

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Re: More than a little frustrated with quest mechanics ....
« Reply #9 on: August 12, 2007, 11:06:54 pm »
lmaoooo ... nah ... it's short-hand for Dear Hubby ... even though in RP's, half the time he's playing what we call the "meat shield" character for my more delicate character.




thanx karyuu ... sorry for the double post
~Kat   

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Maju

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Re: More than a little frustrated with quest mechanics ....
« Reply #10 on: August 22, 2007, 11:59:47 am »
I know I'm sometimes preaching to the choir. It's all good.

But I think part of the problem is people are immediately going to the forums whereas before they'd ask other players "is this quest broken or am I doing something wrong?" Perhaps they're not getting satisfactory replies in game; I'm not sure. It wasn't meant to be snarky; just an observation.

More often than not I don't get satisfactory replies on quest in game. Often the "helpers" are RPers who really have no idea of the quest or just are fanaticied with the issue of "keeping the mystery of the world". Sometimes you are sent to the other corner of Yilakum only to find out that the NPC you were looking for was just standing a block from where you asked. Few people really give you answers in game and that's often done with some effort (cheking guild forums, personal notes, etc.), so it's not like it's easy to get answers to difficult quests. One problem is that all that info exchange myst be done OOCly, what kind of breaks the game dynamics... unless you are exchanging with a friend (but your best friends are likely to be your level more or less, so they don't know much anyhow). So it's indeed problematic.

One of my chars just saw how a newbie who didn't even know where Ojaveda was, was sent there to do a quest that requires to kill 10 tefusangs... My char couldn't but intervene OOCly to explain the newbie that she better didn't waste her time until she was sure she could kill the tefus. Yes, it's a spoiler... but better to spoil than to frustrate (spoiling frustration can be a good thing: she thanked me in fact).

I still haven't found anyone who can explain me how to cure Gorbiak, by the way. Nor anyone explained me what are all those strange potions about... etc.

Notice, please, that there are many new players starting every day... while experienced players are already tired of explaining the same things once and again. The game, and specially the quest dynamics (but also other aspects, like same mobs being of such extremely different strengths, lack of maps, lack of clear stat/skill/item attributes info...), lack user-friendliness and that's particularly nasty for new players. All these things are very difficult (or impossible) to discuss IC... and many players just don't talk OOC (or minimally so).