Hi pals,
the whole game still is in pre-alpha state, so I don\'t understand the excitement about new guilds. Since the game is still in developement, why shouldn\'t be its community ?
Since old DOS games this is my first computer RPG and my first online RPG at all, and its great as what I can see so far.
Maybe myself I was a little enthusiastic about joining a guild, but I can\'t see nothing bad about that, since I joined a new guild to participate in its uprising, in finding a way of enlightment, in setting up a web page and finding its place in PS.
And I\'d like as many of you to join as possible before those rules are set and it becomes hard to change them. I guess the goals and the way of a guild should be determined by its members.
In somepoint you\'re right the /newguild command (or which was ist?) may have led some of us into temptation, like the entire game tempted us to explore and to test everything. If thats was not supposed to be that way perhaps the command should have been deactivated or something.....
But finally I\'cant really see any evil in upcoming guild (except perhaps they\'re evil ones...

), and so its dynamic process shouldn\'t be interupted.
-- take care --
Kundalf
P.S.: That you get kicked by joining a guild or rejecting it is/was another bug I experienced myself..
