While I respect that a balanced economy is important, reducing the gold is devastating to the economy. With a system in place for so long that allowed ranking up and stimulated the player-made item market being altered so drastically, the entire economy, instead of being balanced, will crash.
Crafters will slow down their production or even have no need to make their wares at the current rate, due to a lack of buyers. To reduce gold truly isn't the problem. It's not making up for the loss in other areas. A real world economy would suffer a huge blow and have people moving out of the now depressed area unless income could be found in other markets. (This would equate to people losing interest and quitting.)
What I suggest is increasing the amount of tria awarded in other areas. Primarily, I suggest the following areas:
1. Quests...DEFINITELY quests. What better way to encourage questing? I, personally, have been disappointed with some of the tria awards from quests. I could have just as easily sat in one place and fought a trepor for its organs and made more with MUCH less effort.
2. MOB loot is not proportionate to the PP gained without gold as it was. So, MOB's now need more loot in the form of tria to balance the loss.
3. Other minerals. If there ever was a demand for a coal or iron miner, it would have happened already. With the value of other minerals remaining the same, it remains a useless market.
4. Glyph or magic item crafting. I know this is a stretch developmentally, but to increase the player value of materials such as animal parts , mushrooms, etc., it would be nice to see them used as material components to making such items.
I have not mentioned the imbalance between veterans and new players simply because there is no need. I believe the concern here was that gold was too prominant as a source of income. The task at hand is spreading the lost income around to create a better balanced income. If that is accomplished, then new players will have no problem ranking up as others did in the past.
I speak from 29 years of D&D and other RP experience, so I hope this isn't simply dismissed as a complaint, as it is not meant as such.
Thank you.