@Bilbous
Thugs, mercenaries, cutthroats, rogues, in fact all NPCs from which/whom loot can be gained are insufficient in number and diversity of combatant strengths to accommodate the financial needs of all players at any one time. If this became the major source of financial gain, players with high skills and fast macros would be looting them all while lesser skilled players were left with the options others didn’t want.
Gold is still used and quoted as an index, and all major commodities are reserved to maintain price and market interest.
“THe world banking system currently in effect is a gigantic confidence scheme.”
I couldn’t agree more, but we are getting away from the point.
“It was meant to be a friendly "get over it" not derisive.”
Yes, I believe that.
“So you want to be spoon-fed mining locations?”
You missed the point entirely.
I spent best part of a day with a new player who believed there might be other ‘undiscovered’ gold locations. So the two of us, having set up the macros went all over the hills searching, and of course found nothing. Tectonic activity would change the landscape, and we would spot that. The point I am making is that having covered that ground once and found no gold, we won’t keep going over and over it in the off chance that developers would make some ‘appear’ from nowhere.
You can only go so far when tinkering with the dynamics. Do it too much and it will become insurmountably frustrating.
@Xillix
‘alarmist noun someone who spreads unnecessary alarm. adj causing unnecessary alarm.’ Chambers.
I am unable to see any cause for alarm in the title or the content of the original post.
I think a very fair and reasonable concern is expressed, and expects the same format of response. It’s a concern expressed by many players during online play.
In fact it’s also a frustration expressed by players that needs resolving.
“…..all the argumentation that there is no other way to make money etc. This is simply untrue.”
Of course there are other ways to make money. But they are massively imbalanced.
You, I know are fully aware of that. I don’t need to point out the sale price of iron, coal, emeralds & diamonds to you. So you deemed gold to have been exploited. Possibly. Probably. But to just slash extraction without bringing up realistic comparative prices on other minerals & gems makes absolutely no sense.
Players need some dependability within the structure of a game, and by simply taking that from them is what will cause alarm.
Your words were not taken out of context at all.
@ Maju
“What he means is that you can't eat gold, drink gold, use gold for weapons or clothes”
Of course I realise that. But gold has a different use from other metals, which is explicitly different, and this gives it considerable usefulness within the environment.
And I think every player is aware of the remainder of your post.
**********
The point remains, and is so far unresolved, that where they may have been an imbalance of gold ore extraction & sale, there is now an even greater imbalance in the economy by simply reducing the supply by that much.
The original post makes a very valid point voicing the opinions of many players.
As yet, despite the number of replies to the post, and several good ideas, there are no solutions being offered.