Author Topic: The Gods Must be Crazy!  (Read 27616 times)

Eyoro

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Re: The Gods Must be Crazy!
« Reply #105 on: August 21, 2007, 01:28:35 pm »
but you need to be rich in order to train
training is very expensive
especially in the higher levels

BINGO!! Give the man a cookie for seeing right to the heart of the problem.

can i have my cookie now?  ;D

Malique

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Re: The Gods Must be Crazy!
« Reply #106 on: August 21, 2007, 02:40:43 pm »
It seems some of you don't seem to believe me when I say that the economy is being destroyed. Since most of you probably didn't read my thread on this, which was locked, I'll post it here.

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From my understanding, the reason why we can no longer get a reasonable amount of gold is due to the dev's thinking that the economy was unbalanced with excess money. I would like to point out how badly flawed this idea is, and that drying up the gold mines has in fact shattered the economy in PS.

The few people who can be bothered standing around for hours to mine gold now, have to come back and charge more in auctions for their ore, sometimes up to 500T. This means smelters get less tria for smelting the gold and selling. The others are busy spending the little tria they have on training, which is ridiculously expensive, and then they have to mine again, which means they spend less time actually PLAYING the game. They have to train too, because the monsters are so difficult that newcomers can only barely kill rats, and no one is going to sit around and kill rats for several months before they can afford to train, so they will stop playing. Crafters will go out of business because not only is everyone too broke to buy their merchandise, but also their goods have to become even MORE expensive because smelters have to spend so much longer training to smelt stock for them, which means even fewer people will buy from them. People will be training less newcomers because they can't afford to fund them (and due to current flaws it's nigh impossible for a newcomer to get anywhere in the game without being handed weapons, armour or tria by someone else), so less new players will be wanting to play.

Apparently, the gold mines dried up to bring some "realism" into the game. Many players are considering leaving PS altogether because of these changes (myself included), and many more have already left.  Yes, you brought some realism alright: you brought upon the Yliakum Great Depression!

I am also quite aware that this isn't a bug. I do read. The fact that this issue with gold is not a bug makes the point even more clear: this is a deliberate event that is ruining the experience of PS.

Think of the current RL world situation: oil is becoming harder to come by. Due to this one resource being harder to get, the entire world market is under stress - not just fuel, but things like food, building, everything. The gold in PS has become FAR worse than our real life issues with oil. The entire market is falling apart, and it's hard enough as it is to train anything and now we'll have newbies having to sit in the Hy sewers for months on end killing rats so they can afford to buy a pick, train up ONE level of mining, and spend hours just to get 5 ore pieces.

At the current rate, PS will die off before the end of the year unless something is done to correct this mistake.

Kerol

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Re: The Gods Must be Crazy!
« Reply #107 on: August 21, 2007, 02:45:37 pm »
And just because you see one point, it doesn't mean you can ignore the rest without changing the meaning of a statement.

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First he's dev prospect.
That's a fact that implies that he's a BIT more involved in development than the average PS player.

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Last but not least he knows what he's talking about
And that is ME backing his former statements up.

I hope that is clearer now.

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At the current rate, PS will die off before the end of the year unless something is done to correct this mistake.
Thanks for the concern, but this statement is as old as PS itself and we're still here :)


retired GM leader

bilbous

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Re: The Gods Must be Crazy!
« Reply #108 on: August 21, 2007, 05:56:21 pm »
Hmm, maybe it is time for me to get back to weapon-smithing, with a little time and effort I can make for myself and practice several skills ads I go along. I have plenty of pp's as I've done my time in the "militia" and my manufacturing ought to buy training for the various skills I will be practicing, Digging my own ore means it is all gravy. I suppose I should really start a fresh character to see how long it would take to get to the point where pp's are surplus but I suspect that by the time I get to level 20 in one armor type and one weapon, I'll be good to go because by that time I'll be able to fight the high pp reward critters. Maybe I'll do that. Of course starting my character  with a fair amount of combat expertise will prime the process. Would it be considered a spoiler to start a character progression thread detailing development right from character naming right through in game training et al? It might help developers to see what kind of problems exist and where things could be tweaked. It might also help new players to decide how to design their characters, if enough experienced players followed suit.

Karyuu

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Re: The Gods Must be Crazy!
« Reply #109 on: August 21, 2007, 07:04:47 pm »
I'm cleaning up any posts here that are not made with the utmost courtesy - this goes for everyone, player or dev. Any more attacks, and this thread will be closed.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Maju

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Re: The Gods Must be Crazy!
« Reply #110 on: August 22, 2007, 09:35:34 pm »
It seems some of you don't seem to believe me when I say that the economy is being destroyed. Since most of you probably didn't read my thread on this, which was locked, I'll post it here.

Quote
From my understanding, the reason why we can no longer get a reasonable amount of gold is due to the dev's thinking that the economy was unbalanced with excess money. I would like to point out how badly flawed this idea is, and that drying up the gold mines has in fact shattered the economy in PS.

The few people who can be bothered standing around for hours to mine gold now, have to come back and charge more in auctions for their ore, sometimes up to 500T. This means smelters get less tria for smelting the gold and selling. The others are busy spending the little tria they have on training, which is ridiculously expensive, and then they have to mine again, which means they spend less time actually PLAYING the game. They have to train too, because the monsters are so difficult that newcomers can only barely kill rats, and no one is going to sit around and kill rats for several months before they can afford to train, so they will stop playing. Crafters will go out of business because not only is everyone too broke to buy their merchandise, but also their goods have to become even MORE expensive because smelters have to spend so much longer training to smelt stock for them, which means even fewer people will buy from them. People will be training less newcomers because they can't afford to fund them (and due to current flaws it's nigh impossible for a newcomer to get anywhere in the game without being handed weapons, armour or tria by someone else), so less new players will be wanting to play.

Apparently, the gold mines dried up to bring some "realism" into the game. Many players are considering leaving PS altogether because of these changes (myself included), and many more have already left.  Yes, you brought some realism alright: you brought upon the Yliakum Great Depression!

I am also quite aware that this isn't a bug. I do read. The fact that this issue with gold is not a bug makes the point even more clear: this is a deliberate event that is ruining the experience of PS.

Think of the current RL world situation: oil is becoming harder to come by. Due to this one resource being harder to get, the entire world market is under stress - not just fuel, but things like food, building, everything. The gold in PS has become FAR worse than our real life issues with oil. The entire market is falling apart, and it's hard enough as it is to train anything and now we'll have newbies having to sit in the Hy sewers for months on end killing rats so they can afford to buy a pick, train up ONE level of mining, and spend hours just to get 5 ore pieces.

At the current rate, PS will die off before the end of the year unless something is done to correct this mistake.

You are of course largely right. The main problem of PS economy wasn't the excess of gold but the lack of available and lucrative professions, specially for lowbies. Lowbies just can mine gold and mine gold and mine gold... there's no choice. With this "remedy", many midbies now have also no other choices because their once lucrative professions as goldsmiths are no longer profitable and there are not many midbie alternatives. Not sure about the highbies that have all or almost all skills maxed, they probably have something to profit from.

This drastic and not well pondered "solution" has simply eliminated the "middle class" (making them proletarians, like with any economical crisis). But being proletarian (gold miner) is still profitable, while crafting (the little crafting available) is not so much anymore. It's not like base workers are "starving", not at all: they just have to work longer, train mining more dedicatedly, and sell for as high as they can. For my low-strength magic-oriented char, it's been great in fact, as buyers now pay more in the mine than earlier in the city.

What the economy needs is easily developable midbie professions that are profitable... but if all the raw materials go directly to highbies (who also do the midbie tasks) because there's no enough offer... they can't compete at all.