Author Topic: The Great inconsistency hunt is on!  (Read 66818 times)

LigH

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Re: The Great inconsistency hunt is on!
« Reply #285 on: July 07, 2009, 07:58:09 am »
Well ... the PlaneShift engine is at a rather early stage still, not even using all possible features of CrystalSpace. And CrystalSpace is developing too.

It is not even long ago that PlaneShift startet implementing shape changing armor (remember the shoulder plates). Shape changing face traits might just be a little step which only misses to be done.

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Skrein

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Re: The Great inconsistency hunt is on!
« Reply #286 on: July 16, 2009, 09:44:40 pm »
Every time I post here, it gets argued against. But... let's see how this goes:

In Octarchial Decree book, it mentions this at the very bottom:

"No person shall be permitted to conduct necromantic arts or toy with the bodies of the dead in such a way as to cause the true death or torment the soul of any person protected by the Octarchy in life."

I don't need to type anymore, but here's the problem I see... how can you use necromancy on a dead body to cause true death, when their body fades to the death realm when not truly dead? It seems like an inconsistency to me.

LigH

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Re: The Great inconsistency hunt is on!
« Reply #287 on: July 17, 2009, 07:50:09 am »
Interesting PoV, IMHO... Would require to define the fading duration, because it implies that necromancy can be used before the body finished fading to the Death Realm. So at least within seconds after the death.

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Under the moon

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Re: The Great inconsistency hunt is on!
« Reply #288 on: July 17, 2009, 01:37:40 pm »
There was some talk of extending the 'on the ground' time before being sent to the DR to allow last second rescue spells/potions/CPR/whatever to be administered by another player. Not sure if that still applies.

Rigwyn

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Re: The Great inconsistency hunt is on!
« Reply #289 on: July 17, 2009, 02:46:03 pm »
I assume this rule is to protect the *player* of the dead *character* - one might find it offensive to be *handled* and not have a way to resist..
One possible solution might be to enable a conscenting player to prevent his character from vanishing for a period of time.

This would open some new worm - ie. the dead should not be able to hear ic info .. ( some might argue otherwise )
I think the stealing of critical organs would leave the character in a very grim state.

Perhaps leaving some nice fresh meat in the burrial well cave would suffice ?   :devil:
 


« Last Edit: July 17, 2009, 02:49:15 pm by Rigwyn »

LigH

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Re: The Great inconsistency hunt is on!
« Reply #290 on: July 17, 2009, 03:08:28 pm »
There are MMORPGs where dead characters can be looted by the attacker... Remember The Noob Comic. ;)

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Rigwyn

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Re: The Great inconsistency hunt is on!
« Reply #291 on: July 17, 2009, 03:16:40 pm »
I was thinking .. if there were stiff in the burrial well cave then perhaps they could be looted for any given part - perhaps parts would respawn - and perhaps have different species to choose from  - have perhaps each stiff have a name and char description just to make it a little more personal... not sure if this is drifting a little too far from the "PG" rating.

Prolix

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Re: The Great inconsistency hunt is on!
« Reply #292 on: July 17, 2009, 04:55:04 pm »
wouldn't the prime time for such magics be at the point where the victor has the option of the killing blow? i.e. let him live, send him to the DR or turn him to a zombie? No timing change would be needed.

Rigwyn

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Re: The Great inconsistency hunt is on!
« Reply #293 on: July 17, 2009, 05:08:04 pm »

Going back to Skrein's question:

"how can you use necromancy on a dead body to cause true death, when their body fades to the death realm when not truly dead"

From Wikipedia: ( http://en.wikipedia.org/wiki/Necromancy )

In addition, Odysseus has to follow a specific recipe, which included using sacrificial animals' blood for ghosts to drink, while he recites prayers to both the ghosts and gods of the underworld.[2] Rituals, such as these, were common practices associated with necromancy, and varied from the mundane to the more grotesque. Rituals in necromancy involved magic circles, wands, talismans, bells, and incantations.[4] Also, the necromancer would surround himself with morbid aspects of death, which often included wearing the deceased's clothing, consumption of unsalted, unleavened black bread and unfermented grape juice, which symbolized decay and lifelessness.[5] Necromancers even went as far as taking part in the mutilation and consumption of corpses.[5] Rituals, such as these, could carry on for hours, days, even weeks leading up the summoning of spirits. Often these practices took part in graveyards or in other melancholy venues that suited specific guidelines of the necromancer.

Mordraugion

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Re: The Great inconsistency hunt is on!
« Reply #294 on: July 20, 2009, 10:18:39 am »
a little off-topic but a point to ponder, if a necromancer steals bodies/souls from Dakkru she'll be one annoyed goddess with a taste for vengence when said necromancer gets to the DR him/herself
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Roled

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Re: The Great inconsistency hunt is on!
« Reply #295 on: July 21, 2009, 06:34:09 am »
Well on a different note... Roled was speaking with a certain... Hydlaa person of reknown, and after a difficult and unhappy conversation provoked by an errand from a certain bandit, he was called a series of rather nasty names. But Roled got what he was after, and upon completing the interchange, said his usual "Thankee" to which said purseless person replied "You are welcome."

Very polite for someone who's just been.. well, you know.
Maybe after the nasty exchanges if us players dare to say "Thank you" maybe some other reply is warranted? Or is Roled just too darn nice?
"RR is a PieSexual" ~ Monala

citizen

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Re: The Great inconsistency hunt is on!
« Reply #296 on: July 27, 2009, 08:37:20 pm »
I am not sure it is inconsistency or "policy" :), but a crafting trainer (this particular one in BD fortress) not supposed to have forge, anvil and so?

LigH

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Re: The Great inconsistency hunt is on!
« Reply #297 on: July 27, 2009, 09:03:36 pm »
Comes time, comes equipment... As long as people are not really regularly at the fortress, there was rarely much need for a full featured equipment yet. The fortress is not the outer limit of Yliakum, and when the Bronze Doors will open, it will just be an outpost for people passing through - and then the life starts there as well...

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Xillix Queen of Fools

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Re: The Great inconsistency hunt is on!
« Reply #298 on: July 28, 2009, 05:32:38 pm »
It isn't inconsistency. Read the books on dying and death in the Dakkru library.

Roled

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Re: The Great inconsistency hunt is on!
« Reply #299 on: August 23, 2009, 01:13:21 am »
And on ANOTHER note (Roled whistles tunelessly) why is it when you ask Levrus about purple, and he responds with quite a tirade, why is it that it shows up in purple font on my screen?
Just lucky I guess...
RR
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