Thank you Suvok for the support. I think we need more non-fighting jobs, too.
examine weapon-skill: I think it could be used as a realistic skill, merchants (and warriors) get knowledge about weapons through the time and there shouldn't be wrote all infos in the description for every one, the character has to use the skill to get better in examine, maybe coupled with INT. Edit: It could be a button/hotspot in the inventory, like the purify-button for glyphs in the spellbook, where the merchant has to drop the weapon and like for purifying he has to wait until he get the examined information. This skill would give more infos then the normal item-desc, but it is even slower. If the merchant skills up, he becomes faster and get more informations about examined weapons (maybe first only the normal desc, then the requirements, then stat-adds and than magic-adds. Maybe at the final level the knowledge of the price without offering to Harni or Trasok, too)
gain PP by Trading: Ok, maybe no good idea, I agree it could be abused like many other things. But right now there is a time-lock between two trades of 1 minute and if you want to get 4 or more PP at a minute you can easier go to the arena. About the need of PP; yes, because you don't start with a STR of 150 and you also have to train the other stats as long as you don't have another ability which shows you the features of a weapon without equiping it. And, yes, I hire warriors if I need some parts I can't get on my own.
goods list: Sure, I can write books, but it's a lot of work to be a merchant in-game and beyond the game (you have to buy and sell, you have to examine new weapons, you have to reorganize your inventory (sacks too), you have to add your sellig list, examined weapons have to write down in a list to know it's features the next time, you have to keep accounts of the owners of your weapons if you have them in commission, you have to give them their money and all this while three people try to trade with you at the same time or ask in /tell), and writing this books every time someone run away with it or the server crashes and he don't come back, would take more time than I have for PS a day. Please try it on your own, take over 60 different weapons and write down a list with their count, name, damage and speed, Q at selfcrafted and their price in-game and stop the time of it. Additional, a book would mean I lose another slot in my inventory.
storage: I use sacks, I got 4 right now, but it slows down the storing of weapons because you lose the overview easier and you have to reorganize the sacks often and it slows down the trading if you have to search, put the weapon from the sack to the inventory and then to the exchange (especial in times of lag) and clients aren't very patient every time.
I hope i didn't forget a question.
This isn't a whining thread, it's just a wish-list. I like the job of my character and I do the things around willingly, but it would be easier with some changes