Author Topic: "Time to die!" /die being abused  (Read 23774 times)

Draklar

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Re: "Time to die!" /die being abused
« Reply #75 on: May 11, 2008, 02:52:08 pm »
So, you're saying that one should just stab him/herself in the heart because he/she's too lazy to run from the Eagle Bronze Doors to Ojaveda?
I'm fairly certain Mrokii's saying people shouldn't scold others for using the Death Realm shortcut, due to how time consuming running between the major quest locations is. Not everyone finds enjoyment in such long travels and players with scarce time, yet strong desire for roleplay would rather shut their eyes to the realistic travelling and instead seek some fun in some more creative forms of roleplay.

Yup, I believe that's what has been said.
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Xillix Queen of Fools

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Re: "Time to die!" /die being abused
« Reply #76 on: May 11, 2008, 07:42:20 pm »
As I said, it all takes time and many changes to how death works will come in time.

CrazyYlian

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Re: "Time to die!" /die being abused
« Reply #77 on: May 13, 2008, 04:06:24 am »
I'm fairly certain Mrokii's saying people shouldn't scold others for using the Death Realm shortcut, due to how time consuming running between the major quest locations is. Not everyone finds enjoyment in such long travels and players with scarce time, yet strong desire for roleplay would rather shut their eyes to the realistic travelling and instead seek some fun in some more creative forms of roleplay.

Getting from one distant point to another is always time consuming.  If you'd rather 'creative roleplay' than travel, why are you in BD and trying to get to Oja in the first place?  A quest, you say... ah, I see.  So you want the benefit of the quest without actually doing the work.  I thought that was 'godmodding' not 'creative roleplay'.

My only complaint about Dakkru's curse is that for DW followers it creates a punishment where there should be none.  If, as settings tells us, DW isn't evil, it's merely a different way of magic, then why do I need to die and take the curse simply to train in my art?  No other way imposes such a drastic price on training. If I have to go to DR to train, then it seems like there should be an early DW spell that offsets that.  Some kind of 'Get Out of DR' card that is automatically applied (only) after training. 

Other than that I think it's a good thing.

Raa

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Re: "Time to die!" /die being abused
« Reply #78 on: May 13, 2008, 04:20:26 am »
My only complaint about Dakkru's curse is that for DW followers it creates a punishment where there should be none.  If, as settings tells us, DW isn't evil, it's merely a different way of magic, then why do I need to die and take the curse simply to train in my art?  No other way imposes such a drastic price on training. If I have to go to DR to train, then it seems like there should be an early DW spell that offsets that.  Some kind of 'Get Out of DR' card that is automatically applied (only) after training. 

Totally agree there... Having to kill yourself just for that is a pain in the butt, and has pissed me off to the point that I've quit training in everything. I don't want to /die, come back after levelling up, wait for a curse to lift, and then travel back to Hydlaa from Ojaveda. There's no point when I could be wasting my time doing much more productive stuff.

Prolix

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Re: "Time to die!" /die being abused
« Reply #79 on: May 15, 2008, 11:06:25 pm »
You mean like leveling several times while you are in the DR? Take a load of pps and tria and practice your dark way on the wrathrats and crackerjacks.

Raa

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Re: "Time to die!" /die being abused
« Reply #80 on: May 15, 2008, 11:14:36 pm »
Those don't give much PPs, though, and that's not really what I mean.

Prolix

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Re: "Time to die!" /die being abused
« Reply #81 on: May 15, 2008, 11:28:26 pm »
I suppose not but one practice point per casting regardless of the target, if you bring your progression points with you you can still make several levels in a trip. Are you not prepared to suffer for your art? Where better to learn Dark Way than in the realm of the Dark Crystal

Raa

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Re: "Time to die!" /die being abused
« Reply #82 on: May 16, 2008, 12:32:41 am »
Prolix, Dark Way isn't, like, a bad kind of magic. It's the same as the others, so it should deserve the same treatment. Just because something is "dark" doesn't mean it's evil; "light" can be just as bad. Take Monty Python's killer rabbit for example.

Prolix

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Re: "Time to die!" /die being abused
« Reply #83 on: May 16, 2008, 12:52:47 am »
Where did I say anything about evil?

Oh and the Vorpal Bunny was slain with the Holy Hand Grenade of Antioch which would seem to suggest it was evil as far as Arthur and his Knights were concerned.

I suspect that eventually other crystals will be discovered and there may be effects associated with their trainers location that would be similar to DR. There are six Ways set out at right angles to each other just like a xyz 3d axis. They are aligned such that two sets of three complement each other which would be analogous to positive and negative number lines. It would not surprise me at all if eventually three crystals are discovered in Yliakum and three in the Death Realm. Purest speculation, of course.

Raa

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Re: "Time to die!" /die being abused
« Reply #84 on: May 16, 2008, 12:55:26 am »
Whatever.

Taniquetil

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Re: "Time to die!" /die being abused
« Reply #85 on: May 16, 2008, 04:53:59 am »
The punishment for going into the DR is both fair as wel as well backed up (story-wise). The theory about how Dakkru's Curse is to discourage people from dying is very creative and i have to hand it to the devs there.

Who said that the dark way was evil?

That rabbit was DEFINATELY evil, btw :devil:
« Last Edit: May 16, 2008, 01:19:55 pm by Taniquetil »
"Only two things are really infinite: the Universe and human stupidity; and I'm not so sure about the former."             ~Albert Einstein

Draklar

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Re: "Time to die!" /die being abused
« Reply #86 on: May 16, 2008, 10:44:57 am »
Prolix, Dark Way isn't, like, a bad kind of magic. It's the same as the others, so it should deserve the same treatment. Just because something is "dark" doesn't mean it's evil; "light" can be just as bad. Take Monty Python's killer rabbit for example.
No, it's not the same as others. Dark way magic has its source in the dark crystal, whereas all the other ways have their source in the azure sun.
So as Prolix implied, the realm of the dark crystal may be a good place to train it.

As to "bad" however, the dark way is reputed for causing disasters and epidemics, while the magic itself deals with summoning demons and undead (if we're talking about zombies here, keep in mind such activity would directly oppose the Yliakum's law - the dead bodies are dumped for a reason) as well as mind manipulation. And if you talk with some of the NPC dark way practitioners, it appears obvious the contact with the dark crystal and all its demons brought them severe insanity.
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TDB

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Re: "Time to die!" /die being abused
« Reply #87 on: May 17, 2008, 01:53:26 am »
Prolix, Dark Way isn't, like, a bad kind of magic. It's the same as the others, so it should deserve the same treatment. Just because something is "dark" doesn't mean it's evil; "light" can be just as bad. Take Monty Python's killer rabbit for example.

$NPC says: Stick with me and you'll be off and running with any magical way you like. Yes, even the Dark Way, but I will only show you a little before I start to question your motives.

It would seem that there's certainly something "bad" about it, even if it isn't strictly evil of itself.

Miaua

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Re: "Time to die!" /die being abused
« Reply #88 on: May 17, 2008, 02:27:50 am »
....as well as mind manipulation...

That's more about Azure's way feature afaik... At least that kind of more direct mind influence.
Dark way's mind influence could possibly (and imho) mean some fear invoking, or something like that.

And... to my opinions.

Dark way is, or shouldn't be evil. Always depends on use of the way, crystal or azure can be same evil as this one. Just the source of energy and potential of spells is different then other ways. It has closer to being used for wrong things though, cause it's essence.
I would like PS to restrict from the common types of gameplay we see everywhere.
Dark, brown, red way = Evil characters (ala horde in WoW)
Crystal, Azure, Blue = Good characters (ala Alliance)

:)

-Next point is.. Yeah, I'd like to see possibility to train dark way without dieing. Most of reasons are said in this topic already.
-Next point: DR should be something what player, same as character really, really regret to enter. (I really hate that characters who run out of DR in 2 minutes, stands next to you and mumbles 'Meh, I really hate that'.. feels weird.)  :D

Just my opinions.  :flowers:

Draklar

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Re: "Time to die!" /die being abused
« Reply #89 on: May 17, 2008, 10:39:52 am »
That's more about Azure's way feature afaik... At least that kind of more direct mind influence.
Dark way is more direct. According to the website, dark way allows subtle control of people's minds, while azure way just influence.

And I always hated that naive "it all depends on how you use the magic". Dealing with demons and undead should be slightly more corrupting than dealing with nature through the brown way, or invoking courage in your companions through the red way.
I'd like to compare this to 2nd ed of WFRP, where brown magic winds with time stigmatize you with wild personality and some physical traits akin to those of animals; red winds stigmatize you with a violent personality and also a great passion; purple (death) winds stigmatize you with a miserable body and an anti-social personality... But it's another matter entirely when you decide to become a necromancer, or sign a pact with the demons. That's when the dark winds start to mutate or putrefy your body, while your mind moves towards insanity, slowly, but surely falling under control of one of the chaos gods.

But oh well... We can't expect PS to be as dark as the WFRP.
AKA Skald