Author Topic: A Radical Idea, never to be implimented  (Read 6642 times)

Feline Prince

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Re: A Radical Idea, never to be implimented
« Reply #15 on: September 16, 2007, 08:53:15 pm »
I don't think I'd RP any differently if someone was scoring it anyway so it would be rather pointless.
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bilbous

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Re: A Radical Idea, never to be implimented
« Reply #16 on: September 16, 2007, 09:03:09 pm »
Sure enough, there are two different issues here. The scoring would be objective based with characters being judged favorably for performing suitable tasks and penalized for unsuitable. The list of task rewards/penalties, per character or type, could even be public. Such a system would indubitably reward those more experienced with the system better than newcomers but most things in life are like that.

The referees would be needed to deal with those players deliberately abusing the system in whatever way they might dream up. If this sounds a little generic it is because the system is imaginary and there are no specifics to speak

zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #17 on: September 16, 2007, 09:06:14 pm »
Sure enough, there are two different issues here. The scoring would be objective based with characters being judged favorably for performing suitable tasks and penalized for unsuitable. The list of task rewards/penalties, per character or type, could even be public. Such a system would indubitably reward those more experienced with the system better than newcomers but most things in life are like that.

The referees would be needed to deal with those players deliberately abusing the system in whatever way they might dream up. If this sounds a little generic it is because the system is imaginary and there are no specifics to speak

It might be objective based, but would it be objective?

How many more GMs would we need for this to be feasible?  Fifty?  A hundred?

This would require that a character's "goals" be made public.  But what about allowing a character to evolve, and what about the mystery of not knowing everything about the characters you meet?
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Sheneer Shenele

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Re: A Radical Idea, never to be implimented
« Reply #18 on: September 16, 2007, 09:23:48 pm »
why score? the whole idea of roleplaying is that you do it because you want to

zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #19 on: September 16, 2007, 09:45:50 pm »
why score? the whole idea of roleplaying is that you do it because you want to
Well, IMO, it's more a matter of "you do it because it's what your character would do".  But I don't think you can RP a character someone else has written as well as a character that you yourself have written.  I also think that the characters that would be generated by Bilbous would be more dry and generic.  Also, Bilbous is proposing a system that would create a new kind of powerleveller.
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Duraza

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Re: A Radical Idea, never to be implimented
« Reply #20 on: September 16, 2007, 11:51:55 pm »
  But I don't think you can RP a character someone else has written as well as a character that you yourself have written.

Pretty much instead of rp it would be a improv play. You would be acting a role and while the outcome may not be set your still pretty much using a script to rp the character.
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bilbous

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Re: A Radical Idea, never to be implimented
« Reply #21 on: September 17, 2007, 12:43:13 am »
If there is no scoring it is not a game. Just because someone is a smith doesn't mean he can't have a fantastical adventure. Perhaps he hears tell of a star falling to earth and decides he wants to hire some body guards and go look for it to make unusual weapons from. Maybe he just hires someone to go in his place. Of course if you wish to look at it narrowly you will fail to see the possibilities. I suppose to demonstrate it further I'd have to develop it in actuality and that just isn't happening.

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zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #22 on: September 17, 2007, 01:10:14 am »
If there is no scoring it is not a game.
This is not necessarily true.


Dream your little dreams, I like mine big.
???
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bilbous

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Re: A Radical Idea, never to be implimented
« Reply #23 on: September 17, 2007, 02:24:04 am »
Name a game with no metrics even if only won/lost or unfinished/completed.

Instead of looking at the idea with a mind to how it is lacking, look for ways it might be made acceptable.


zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #24 on: September 17, 2007, 03:50:24 am »
Name a game with no metrics even if only won/lost or unfinished/completed.

The Circle Game. :D
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bilbous

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Re: A Radical Idea, never to be implimented
« Reply #25 on: September 17, 2007, 04:10:56 am »
Is that the one Joni Mitchell sang about? The Circle Game It starts with birth and ends with death....

Waterman

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Re: A Radical Idea, never to be implimented
« Reply #26 on: September 17, 2007, 05:07:27 am »
I'm not sure I completely agree with the idea as I haven't put much thought into it...but I like where you are going.  As a genre I find MMORPGs to be completely stale and lifeless, and it would need some radical thinking to truly break free from the pit I believe it to be in.
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zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #27 on: September 17, 2007, 05:54:26 am »
Is that the one Joni Mitchell sang about? The Circle Game It starts with birth and ends with death....
Or does it?
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bilbous

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Re: A Radical Idea, never to be implimented
« Reply #28 on: September 17, 2007, 06:26:10 am »
Well in a sense "The Circle Game" is a metaphor which is a word-game, if you will, the metric will be the cleverness of the play as well as depth of meaning and ease of comprehension.

It is a good thing this is the Hydlaa Plaza (yes I originally posted in the wrong place by accident and then had a conversation with neko which led to the HP) as I can indulge the topic being led astray.

Thank you Waterman for bringing it back on topic and let me know if you have any further thought that might improve the idea. It is all kind of theoretical as I certainly have no plans to implement it but someone might take it up I suppose.

zanzibar

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Re: A Radical Idea, never to be implimented
« Reply #29 on: September 17, 2007, 06:44:41 am »
Well in a sense "The Circle Game" is a metaphor which is a word-game, if you will, the metric will be the cleverness of the play as well as depth of meaning and ease of comprehension.

It is a good thing this is the Hydlaa Plaza (yes I originally posted in the wrong place by accident and then had a conversation with neko which led to the HP) as I can indulge the topic being led astray.

Thank you Waterman for bringing it back on topic and let me know if you have any further thought that might improve the idea. It is all kind of theoretical as I certainly have no plans to implement it but someone might take it up I suppose.

Actually, I made a post requesting the topic be moved.  My post was deleted after it was acted on.
Quote from: Raa
Immaturity is FTW.