Author Topic: A Radical Idea, never to be implimented  (Read 6616 times)

Riler

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Re: A Radical Idea, never to be implimented
« Reply #45 on: September 30, 2007, 12:33:40 am »
to answer the origanal post, its good idea, exept they would run out of chars eventually.
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Dahos

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Re: A Radical Idea, never to be implimented
« Reply #46 on: October 08, 2007, 05:22:41 am »
I'll just come straight out and say this, it's an outright stupid idea.

Leveling aside, people get attached to their characters, it's part of the essence of playing the game for many people.

I play because i want to take a weak character through strength to strength, not to start a new character every game.


Unnamed_Source

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Re: A Radical Idea, never to be implimented
« Reply #47 on: October 08, 2007, 06:06:29 am »
Nice idea, then I would never have to level again. I could just relog a couple of times till I got a character with stats and skills close to what ever particular occupation I want to play that day and go at it. I can craft one hour relog and cast spells the next with out the months/years it take now to gain exp/PP and tria for the same result. Right on, it would make testing so much easier. Too bad it will never get implemented.