There are several issues, on linux at least :
1/ I've d/l the whole 0.3.020 installer, and installed on top of the previous version. Maybe it erased everything, anyway, the account informations (account name and password) were missing. The game was very slow, so I've erased the whole folder and made a completely new install (system wide install).
But many textures and plugins are still missing :
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.graphics3d.shader.glcg'
could not load plugin 'crystalspace.graphics3d.shader.glcg'
planeshift.application.client:
PSLoader: step 2: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/target.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'target', using checkerboard instead
[node: library,textures,texture(name=target)]
planeshift.application.client:
PSLoader: step 3: success
32996 <src/common/util/psxmlparser.cpp:282 ParseFile>
32996 Could not find file: /planeshift/world/gh_law/sound.xml
PSLoader: step 4: success
Map hydlaa_common loaded successfully in 220ms
It was written during the startup : run the updater, maybe it was just some hints, but I've run the updater provided with the 0.3.020 version, and it downloaded many stuffs. I found it quite strange just after the new release, but after the update, it was downgraded to the 0.3.019 !
2/ About slowness : PlaneShift was running rather smoothly in the previous version. Now it's way to slow. The load on the system is too much : PS was said to use 120 % of the CPU, and the load was still increasing (above 3, which is very much) until I killed the application.
my system : 32 bits Debian, running 2.6.22 kernel with Nvidia drivers.