You should call it /prone or /play-dead instead. That way it won't confuse people.
I've experienced the death penalty a couple times now, and I have to say it's much weaker than I expected. The way everybody was complaining I expected it to be horrible.
Besides, why should it even be considered a "penalty"? Shoot, you just got mauled by an Ulbernaut, yet you're sitting there in the middle of town, with all your body parts and most of your items. Be thankful you're alive at all, rather than complaining that the experience left you drained. You should be
dead. Instead, you were
given an opportunity to continue existing, with only a temporary weakness to show for it.
Aside from which, it's not even the Devs' fault. If you don't like it, blame Dakkru.
