Author Topic: Linux Howto  (Read 34641 times)

elscouta

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Wrong version of cel
« Reply #60 on: September 23, 2003, 05:57:57 pm »
You download the wrong version of cel. try to add this flag to the checkout command: -D 2003-05-16
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Elexier

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« Reply #61 on: September 24, 2003, 12:14:27 am »
thank you, that worked

./celtst
is runnign now

but i found some errors in earlier compilation of
CS

C++ ./out/linuxx86/optimize/plugins/aws/skinlex.o
cc1plus: Invalid option `-Wno-unused-function\'
cc1plus: Invalid option `-Wno-unused-label\'
plugins/aws/skinlex.ll: In function `int awslex(yystype *)\':
plugins/aws/skinlex.ll:98: warning: label `find_rule\' defined but not used
plugins/aws/skinlex.ll: At top level:
plugins/aws/skinlex.ll:908: warning: `void * yy_flex_realloc(void *, unsigned int)\' defined but not used
plugins/aws/skinlex.ll:391: warning: `void yyunput(int, char *)\' defined but not used

    g++ -c -o ./out/linuxx86/optimize/plugins/aws/skinlex.o -Wall -Wno-unknown-pragmas -mcpu=pentiumpro -march=i686 -I/usr/local/include -fno-exceptions -Wno-unused-function -Wno-unused-label  -Iplugins/aws -I./include -I. -I./include -I./plugins -I./apps -I./libs plugins/aws/skinlex.cpp

...failed C++ ./out/linuxx86/optimize/plugins/aws/skinlex.o ...
...skipped aws.so for lack of skinlex.o...

version of bison is 1.35

and after downloading from cvs
cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/planeshift co -rMB010 planeshift

i try to compile
./autogen.sh
./configure --disable-jamtest
jam

now i get for almost every item an errormessage like this:

C++ ./out/linuxx86/psbutton.o
In file included from src/common/net/cmdhandler.h:11,
                 from src/client/gui/base/psbutton.cpp:41:
/mnt/bigdata/compile/CS/include/csutil/csdllist.h:25: warning: #warning csDLList is deprecated. Please use csList from csutil/list.h

than you

Elexier

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« Reply #62 on: September 25, 2003, 09:56:53 am »
nobody here who can help me?

i tried to build the binaries from cvs and from the \"withArts\" tar,
but still does not compile PS including the CS problem wich i try to find out in this forum and CS mailing list.
i found a thread in this forum with the same CS problem but could not find an answer  or solution.


is here someone who is playing PS under debian woody?
i followed the instructions from this url

http://www16.brinkster.com/acraig/planeshift/buildmb.html

maybe i have  wrong versions of some libaries etc.

please help me, i really would like to have a look into PS.

thank you in advance

kronon

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« Reply #63 on: September 25, 2003, 12:09:11 pm »
From what I untherstand what you posted I got one posible explanation.
I have spend 4 hour compiling planshift because I had compiled stuff in the wrong order.
It may help if you re-install every thing (jam than cs than cel than planeshift) in the right order.

P.S. make sure you have the right version (don\'t use the test version because test versions alway have not wanted side effects)

Sangwa

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« Reply #64 on: November 10, 2003, 09:59:23 pm »
is there any EASY way to make this work on Debian???
I mean it\'s a pain in the arse for debian users to make this work it gives all kind of bugs. plz gimme a HOWTO or fix it in cristal blue.

Well good luck and fix this thing fast or i kill u =P




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Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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elscouta

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« Reply #65 on: November 11, 2003, 08:18:39 am »
waiting for CB is indeed a good idea ;) Nothing can be done currently in-game.

Maybe you can check acraig\'s build script in \'Building Moleculare Blue from CVS\'
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jagator55

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UPDATE
« Reply #66 on: November 11, 2003, 11:24:02 pm »
I updated the how-to with the cel flag

-Robbie :D
« Last Edit: November 11, 2003, 11:25:37 pm by jagator55 »

NinjaApprentice

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« Reply #67 on: November 12, 2003, 01:23:19 am »
Okay, I got everything compiled and installed, but when I try to run PlaneShift, it displays this message:

Code: [Select]
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
WARNING: could not load plugin \'crystalspace.graphics3d.opengl\'
aws-debug: Couldn\'t find iGraphics2D plugin!!
psclient: No 3d driver (iGraphics3D) plugin!


Does this mean I have to upgrade my graphics card drivers or something?  If it does, then that\'s a problem.  I\'ve tried installing the drivers for my GeForce 4 Ti 4200 before, but no matter what I tried, they refused to install.  Then again, I am a Linux n00b (and that\'s with two capital zeros), so I can only assume I did something wrong.  Just tell me if this is a driver problem, so I know whether or not to give up on playing PlaneShift on Linux.
\"When life gives you s**t, you...make s**t-ade?  Wait, that\'s not right\" - Gabe, Penny Arcade

jagator55

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NinjaApprentice
« Reply #68 on: November 13, 2003, 06:36:10 pm »
Try running ./pssetup and change your resolution to 800x600. See if that works. Thats what i had to do.

-Robbie

NinjaApprentice

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« Reply #69 on: November 14, 2003, 12:49:13 am »
No, changing to 800x600 doesn\'t help.  And after playing around with the configuration settings, I found two things:

1. The title bar for \"pssetup\" says \"PlainShift\" instead of \"PlaneShift.\"

2. I can run the game in software mode, although it freezes up if I try to do anything on the character creation screen.  This leads me to believe that this is, in fact, a driver problem.

I\'m going to go try to install the drivers for my graphics card again.  Wish me luck.
\"When life gives you s**t, you...make s**t-ade?  Wait, that\'s not right\" - Gabe, Penny Arcade

hukuluk

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psclient dont work on my Mandrake 9.2 ...
« Reply #70 on: November 23, 2003, 12:44:59 am »
Hi,

I have try to install Planeshift with the robbies\'faq who run it under Mandrake 9.2 to ...

But when i finished to create my caracter the psclient stop ... it seem to have a problem intenting to join server ...

Please have a look on my log :


cel.persist.classic: Adding PC \'pcinventory\' to Entity \'world\'
Before LoadMapFile: time=705726
crystalspace.maploader.parse.map: Could not open map file \'world\' on VFS!
New player requesting Actors List!
HandleMessage: Received world

HandleMessage: Persist Message: CELPERSISTCMD_SEND_ACTORLIST

cel.persist.classic:   Reading entity -2147483647 (\'actorlist\')...

cel.persist.classic:   Reading entity 94 (\'Gayla Grotemey\')...

CEL is searching for meshfact \'femdermorian\'...Found
pf/mesh/meshfact.cpp:231: failed assertion \'s != NULL\'
Trace/breakpoint trap

What is the problem ?

Planeshift seems to be so exiting ... i would like to try it !!

;C))

Thx for your future help ...

Hukuluk - The Poetic Troll.

Kerk

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Problems with igraphics3d
« Reply #71 on: November 29, 2003, 01:05:38 am »
Ok the problem with this it seems no one has posted a solution for, very strange tbh :P

WARNING: could not load plugin \'crystalspace.graphics3d.opengl\'
aws-debug: Couldn\'t find iGraphics2D plugin!!

i tried everything that i could find, the walktest and celtst worked just fine, without errors, i checked the paths and everything, and then .. \"bah to hell with it\" \"pico psclient\" ... and guess what i found :P

export CRYSTAL=./
export CEL=./

and what hapends? .. it messes up your fine CRYSTAL and CEL paths and everything just goes down like a boing without wings.

either comment them out with \"#\" or edit them to match your crystal space and cel path.

And here im pritty much very stuck, ive tried to copy the fonts into /usr/X11R6/lib/X11/TrueType/fonts/ttf, /opt/planeshift/data/fonts/ttf, /opt/planeshift/fonts/ttf and nothing, it just cant find arial.ttf it seem. :/

baelang

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« Reply #72 on: March 02, 2004, 05:50:06 am »
Quote
Originally posted by pako
>crystalspace.font.freefont2: Could not open fontfile /fonts/ttf/arial.ttf!

look at that thread ...



but that thread is a dead link. any pointers to the proper link or is there perhaps an FAQ entry on that particular point?

(however it dosen\'t seem to keep my client from starting, so i believe the font issue is a red herring in my particular case.)
Brightest Blessings,
BaeLang

fungja

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Running binaries
« Reply #73 on: March 04, 2004, 03:05:47 am »
Hi,
 
I managed to move past the  \'failed to load gl3d\' problem,

I ran ./pssetup --verbose, and it complained about \"libGL unable to load TLS\",

I am running the Nvidia drivers, on Debian unstable,

a friend told me to move /usr/lib/tls to /usr/lib/tls-backup

and then it no longer complains.

WARNING:  he mentioned that he needed to move /usr/lib/tls-backup back to
/usr/lib/tls when he\'s done because X-Windows doesn\'t start without it - so be mindful!

Then, typing ./psclient-bin starts it up.

I can make a character, but then it seg faults.  Any ideas?  It said somewhere to download the \"Windows MB\", would this help?

Any help appreciated- i\'m eager to play planeshift :)

Daedelus

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« Reply #74 on: April 11, 2004, 06:10:26 pm »
I also have problems with the binarys, the game crashes after the charakter creation.
The I used the build.sh
script from the howto and everything works fine :) (except from the Framerate...i need a new graphic card...)

/edit:

I use Kanotix, which is baesd on Debian
« Last Edit: April 11, 2004, 07:26:28 pm by Daedelus »