Author Topic: Weak names for guilds.  (Read 4815 times)

Zan

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Re: Weak names for guilds.
« Reply #30 on: November 02, 2007, 10:55:47 pm »
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Induane

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Re: Weak names for guilds.
« Reply #31 on: November 02, 2007, 11:12:36 pm »
Quote
By the way, yes, Sheeples is a completely OOC lable, and not even used as an IC guild at all. In fact, the original purpose of The Sheeple Foundation was to make fun of other guilds names, histories, and actions. In a way, they still do that. The Sheeples are the anti-guild, yet follow more strict in-character roleplay rules than most other 'guilds' I know of. Weak guild name? Well, first you would have to consider them a guild in the first place, and that is just silly.

I tried to do that with the Loch Ness Monster Guild but the thread kept getting deleted :D

Jeraphon

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Re: Weak names for guilds.
« Reply #32 on: November 02, 2007, 11:46:59 pm »
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Weak guild name? Well, first you would have to consider them a guild in the first place, and that is just silly.

Well, considering there are no sheep in Yliakum...

miadon

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Re: Weak names for guilds.
« Reply #33 on: November 03, 2007, 12:40:12 am »
Man I wanted to call make a guild called "Monty Python's Flying Circus Troup", guess I can't now.
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sraalok

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Re: Weak names for guilds.
« Reply #34 on: November 03, 2007, 01:46:22 am »
easy ones......Followers of Laanx, Followers of Talad, We are atheist hear us roar! ~ ::|

Duraza

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Re: Weak names for guilds.
« Reply #35 on: November 03, 2007, 02:29:30 am »
Yeah some names aren't that great. However I don't think them "weak."

Defenders of Light for example. Why would I call it not so good? Because most likely when they say light (have no idea if its true) they are refering to the good vs evil relationship to light vs darkness, something we have in rl but doesn't have to exist in ps. In ps darkness doesn't equal bad and light doesn't equal good so they'd be bringing in a rl concept.

Now I had a guild called the Decayers of Light. One could see the name and already go back to the same thing I just mentioned that it is supporting an rl concept and not a ps one, making it bad. However the reason for the name is because thats what they are meant to do "decay light." They are dark mages and want to bring a world of darkness, in other words a world that resembles them. So when they say they are decaying light does that mean we are killing good guys? No, it means what it says literally. Decaying light to make darkness more seen, more existent. We just happen to kill goodies because they are the only people who try to stop us.

Fact is if one wanted to they could probably support Defenders of Light in a way in which if you argued agaisnt them you'd just feel silly. The name is probably be applied to a guild the wrong way, thus you feel it weak. However I can bet that same name could be applied to a guild and their purpose could be to defend the crystal, the light of the world. Possibly something happened ingame which caused them to form an alliance and the name was made purely based from the purpose. Then it sounds much better.

I don't think the names are weak, just lacking originality a lot of the time. Many guilds name themselves for reasons that do make sense regardless of whether the name sounds like its something you'd hear on a saturday morning cartoon. Original guild names will be a problem, most likely you won't get many even when just using what the game offers. First Talad's arm will sound cool and all but then you'll get Laanx's Leg and the Body of the Black Flame and it will get repeptive again. As for the region names they only sound so original because they have yet to be done. After a while of use they will be unintresting too.

So yeah, if you skipped reading all that I basically said that guild names aren't weak, just lack originality, which is hard to come by.  :P
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Farren Kutter

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Re: Weak names for guilds.
« Reply #36 on: November 03, 2007, 02:33:22 am »
Please don't eve start on my guild name >.> And Duraza, didn't I think of that guild name for you o.O




Xillix Queen of Fools

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Re: Weak names for guilds.
« Reply #37 on: November 03, 2007, 03:06:15 am »
Is defenders of the light actually a guild name?

Oops, nothing personal.

I mind the Rangers name much less than many.

I think people miss the premise here some, I am asking the players to aid us in making world more real by giving more thought to their guild names. Yes I mean also the renaming of old guilds.

Zwenze

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Re: Weak names for guilds.
« Reply #38 on: November 03, 2007, 08:31:28 am »
Still I dont get what you would consider good guild names. <The anarchists>? <The dwarfen comunity for keeping up traditions>? <The Gemcutters>? <The miners guild>? <Proposers of science and progress>? <Ale drinkers union>? <The republicans>? <The liberals>? <The scientists>?

What I wanna to demonstrate with my proposals is, that most players (including me) aren't native english speakers and when I would have to think of a non to obvious guild name crap like the above would get out.

Still I dont catch what a bad guild name is. For example to me names like <Elemental light> for example just say that this is a good aligned guild. Its has a good and catchy abbreviation (the elementals).

When I look at the names of political parties in real life, there are similar names with little or no meaning in it. Some are just plain rediculous. I think if all guild names would be cool and meaningfull that would be unrealistic ;)

Duraza

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Re: Weak names for guilds.
« Reply #39 on: November 03, 2007, 09:11:25 pm »
And Duraza, didn't I think of that guild name for you o.O

Yeah, just using it as an example  :P

Is defenders of the light actually a guild name?

Oops, nothing personal.

Not sure if it still is but I remember seeing the guild tag before.
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Tuxide

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Re: Weak names for guilds.
« Reply #40 on: November 04, 2007, 01:33:48 am »
"Survivors of Ylon Donari"

If I remember correctly, it's Ylon Dynari (unless they really did change the name of the place).

I've been leading a secret guild for a while now, called <The Syndicated Mercantile>.  The main reason it's secret (and the main reason I haven't advertised it on these forums) is probably that the current guild name is too "general" for my tastes.  But then again, IRL we have companies named General Motors, General Electric, etc.

Sangwa

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Re: Weak names for guilds.
« Reply #41 on: November 04, 2007, 03:16:11 am »
  • Outlaws/Mercenaries;
  • <Insert crap here> of Yliakum (for a guild);
  • Republic/Organization/Empire/Community (for guild name).
1st are selfish names. There might be other people wanting to use the Mercenary name.
2nd and 3rd are organization names, not guild names.

I think fairy stuff like "Enlighted" or "Awakened" or "Knights of the Glory" and the like are acceptable, if you consider a certain background. Though a bit weak still, since they're too abstract.

"What is a good name?" You ask?
Something without a far-fetched explanation. Like Oja Road Wardens. Or Broken Wall Arts. :P
« Last Edit: November 04, 2007, 03:27:41 am by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Garile

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Re: Weak names for guilds.
« Reply #42 on: November 04, 2007, 03:25:54 am »
Well I have to agree with Xillix, but I am a bit uprised with how Xillix is posting it as this is so obviously not a new subject.

How often have these points been made and how often have people asked for guilddemands be more then just the tria? That guildnames are not in setting and that even those that could be often don't really know what their RP purpose is has been the very reason for people asking for some checking beforehand of creating guilds.

I still maintain that it's the only way to get wellthought out guilds as a rule instead of the exeption. It's also very doable I think, but it is indeed a choise in how much you want to focus on the RP aspect. If you want an RPgame for real you need some mild form of a DM. You need to give people some well ment nudges to show them what the meaning is. That is how people should learn.
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Suno_Regin

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Re: Weak names for guilds.
« Reply #43 on: November 04, 2007, 03:50:17 am »
Here, I think I know what Xillix wants. Give me the money, I'll make a guild called "Strong Guild Name"

Waylander

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Re: Weak names for guilds.
« Reply #44 on: November 04, 2007, 11:41:53 am »
Xillix wants the guilds to enhance the settings, not just live be their rules.

I think I've got it now.

The crafters of Yliakum is a decent name.

A better name would be -

The Ulbreti Warriors - An Enki guild that praises Ulbernauts for their strength and tries to live as they see the Ulbernauts do.

Galderan's Sect - A group of people who go around praising Laanx and practicing strong magic.

The Warriors of Bloodaxe - A group of adventurers who wish to mimic the brave acts of the once great Grimal Bloodaxe.

As opposed to being "something Dragon something" (Any guildname with that references dragons is fail in my books) take a creature from the PlaneShift universe.

"The Defenders of the Crystal's holy Light"  <--- crazy fanatic group \o/

I hope I got it right, Xil
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