Poll

Which area would you like to see expanded next?

Death Realm
Hydlaa
Ojaveda
Klyros City
Dwarven City
Stone Labyrinths
Kran City
Sarpendil
Smaller Villages
City below winch (Nalvys)

Author Topic: Area Expansion Poll  (Read 10424 times)

Kieve

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Re: Area Expansion Poll
« Reply #60 on: November 15, 2007, 03:28:15 pm »
Hm. 150 votes, and Ojaveda's on top, with 35 votes. I can hear Jeraphon now: "Enkis get enough love!" Possibly some fist-waving there too. Ah well. I suppose compared to Hydlaag city, Oja barely registers on the map. Wouldn't mind seeing that changed.

And maybe we'll find out what that big empty room under Brado's is there for? :D


Jeraphon

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Re: Area Expansion Poll
« Reply #61 on: November 15, 2007, 04:09:23 pm »
Actually, Ojaveda is pretty much neck-and-neck with smaller villages. But this poll isn't about "who wins and who loses" - it's about "what you'd like to see next." Ojaveda will open up sooner or later, obviously. And I'd like to see it one day, naturally, if for no other reason than it will make building any area beyond Ojaveda easier. (Did someone say Jade Caves?)

Also, enkis DO get enough love. :)

LigH

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Re: Area Expansion Poll
« Reply #62 on: November 15, 2007, 04:28:03 pm »
Jade Caves? What? -- Ooh, I can already imagine where they are: The entrance must be in that corner of that plateau near the junction of the path through the mountains, down to the lower level.

Induane, finish that map...

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Ironstark

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Re: Area Expansion Poll
« Reply #63 on: November 16, 2007, 01:53:58 pm »
Hear! Hear!

Jeraphon

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Re: Area Expansion Poll
« Reply #64 on: November 16, 2007, 02:08:16 pm »
Jade Caves? What? -- Ooh, I can already imagine where they are: The entrance must be in that corner of that plateau near the junction of the path through the mountains, down to the lower level.

Induane, finish that map...

You're imagining wrong. The Jade Caves would be outside of the "triangle" formed by the three major areas. I wouldn't require the opening of the rest of Ojaveda to make them otherwise, would I? So no. They won't be on any of the existing maps.

ThomPhoenix

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Re: Area Expansion Poll
« Reply #65 on: November 16, 2007, 02:52:24 pm »
There's a map in the library, LigH. The Jade Caves are on it.
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bilbous

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Re: Area Expansion Poll
« Reply #66 on: November 16, 2007, 03:28:47 pm »
But is there jade in the Jade caves or is it just a name?

Jeraphon

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Re: Area Expansion Poll
« Reply #67 on: November 16, 2007, 03:40:11 pm »
But is there jade in the Jade caves or is it just a name?

Ask Fholen Medraa. He might know.  :detective:

LigH

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Re: Area Expansion Poll
« Reply #68 on: November 16, 2007, 03:44:48 pm »
They won't be on any of the existing maps.
Exactly. Induane's map, built on my heightfield, is supposed to be a completely new one.

I wouldn't require the opening of the rest of Ojaveda to make them otherwise, would I?
No. According to "map.dss", we would probably reach it best if we traveled from the camp fire further to the right (assumed thet the "Eagle" Bronze Doors are those mentioned in that map); and passing our new map further, it would probably be possible to reach the "backside" of Ojaveda (looking from Akkaio).

What I can't see in that coarse map, is the way down to the lower levels. Would that be even below what seems to display the "Winch"? And Ojaveda would therefore not have any connection to the ledge, because it is well in the middle of the upper level ring, or rather near to the side walls?
___

P.S.:

The more I look at that map, the better I understand it.

Well, so let the Jade Caves be in the right top. Then our "Mountain Path" map may be better located in the lower left area. The road from the (still closed) West gate in Hydlaa shall pass by "El***s House" (unreadable for me, and I can't checck in game during the workweek) and the arena, and may lead to a dangerous walk path downwards (which those will take who cannot afford a Winch pass or a winged transport).

3D heightfield, rendered in Terragen
« Last Edit: November 16, 2007, 04:14:35 pm by LigH »

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bilbous

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Re: Area Expansion Poll
« Reply #69 on: November 16, 2007, 04:34:57 pm »
About the jade in the Jade caves, thanks for the tip, Jeraphon. I might give it a try, but since I cannot recall looting any jade encrusted weapons, I am going to assume it is just a name, for now.

Kayden

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Re: Area Expansion Poll
« Reply #70 on: November 18, 2007, 09:13:21 am »
My vote is definitely for the diagonal path between Ojaveda and the Bronze Doors.  No-one in their right mind would walk from Ojaveda to Hydlaa and then to the Fortress, unless the diagonal route was impassible or too dangerous.  One of my fellow Explorers just measured the time it took him to walk from Oja to the fortress...27 minutes, even without stamina trouble.  That's just really painful, and pointlessly so.

Beyond that...I'd vote for new cities or villages, and different looking landscapes.  Don't really care what, just keep it coming. :)
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svuun

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Re: Area Expansion Poll
« Reply #71 on: November 19, 2007, 01:52:27 am »
27 minutes dear god!  even if its a just a road i'd change my vote.  i have to think about enki's who've gotten a difficult PS learning curve having to travel to hydlaa often.

although i voted for smaller villages (in an effort to express a disdain for expansion and instead a vote for more depth/quality of current maps)  i'm more inclined to have a road from oja to bronze doors peppered with villages (realising such an option isn't possible)

Xolani

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Re: Area Expansion Poll
« Reply #72 on: November 19, 2007, 11:09:17 pm »
I would like many of you like to see a few small features as you travel the long roads. Many buildings and settlelments shouldnt be made because thats not really realistic. The journy is a big part of this kind of game and I would like to see more geographical and botanical features. It would be cool to see a small hut in the wilderness where a whise old sage might live or somthing along those lines.  :)

Xanthan

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Re: Area Expansion Poll
« Reply #73 on: November 24, 2007, 09:22:45 am »
I'm voting for the Stone Labyrinths, simply because it sounds like it could be really interesting to explore.  There's lots of room for creativity in creating something like that.  Creativity == fun!

I would like to see the Death Realm made more complex too, but I wonder if there's a way to make that somewhat random.  It's a place that doesn't need to follow the usual rules, it seems to me.  So, if it was different from time to time and you really had to work to find your way out, that would be more interesting.  It would also be enough of a penalty that the existing "death penalty" needn't be so severe, potentially.

theirah

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Re: Area Expansion Poll
« Reply #74 on: November 24, 2007, 06:49:13 pm »
I voted for the death realm.
death at the moment...is something everyone has to side-step rp-ly...The fact that it is so small means that people can get out in less than a minute. Seeing someone you just killed, especially in a guild war, about a min after you kill them...doesnt work. the death penalty could also be lessened a little as well, once the DR expands.

second choice for me would be ojaveda. Give us enkis a more exciting place to live ;p