Poll

There are several ways the introduction could work, how do you feel it should display unknown players?

1. Invisible name/label
2. Label in a different color/Visible name
3. Name in brackets
4. No introduction system at all

Author Topic: Introductions for Players  (Read 17510 times)

Xillix Queen of Fools

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Introductions for Players
« on: November 22, 2007, 09:20:52 pm »
On a different topic . . .

Mordraugion

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Re: Introductions for Players
« Reply #1 on: November 22, 2007, 10:01:10 pm »
Voted for invisible but it'd be good if the more one saw of an unintroduced char/npc a label appeared "Seen before" or some such
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Rongar Elani

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Re: Introductions for Players
« Reply #2 on: November 22, 2007, 10:09:40 pm »
I voted for invisible aswell, and I also think there should be a way to recognize someone, other than through /introduce. But since I don't exactly know how the new feature will look like in the end, I shall not mention the solution I would have for that. Last time I did, my post got deleted anyways.

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Eodun

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Re: Introductions for Players
« Reply #3 on: November 22, 2007, 10:23:22 pm »
Invisible 100%. Lots of ways to deal with problematic issues, some very nice to RP.
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peeg

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Re: Introductions for Players
« Reply #4 on: November 22, 2007, 10:31:23 pm »
I voted for brackets because i simply can't imagine how PS could stay enjoyable for non-hardcore-RPers with the plannend system as it is now (on SVN).
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Lolitra, Celorrim Purrty Twins

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Re: Introductions for Players
« Reply #5 on: November 22, 2007, 10:31:43 pm »
I would like to see an /introduce [insert name] to [insert name] too.. heheh...  but I tend to RP all this anyway, and use the labels to recognise....   also if you introduce an /introduce...  perhaps there aught to be a /describe... too? but it is all so complicated for code I would guess?

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Sen

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Re: Introductions for Players
« Reply #6 on: November 22, 2007, 10:44:21 pm »
In my opinion the introducing adresses only a small 'problem' but will add several others when choosing the radical option with invisible lables and suppressed names in chat...
With respect to enforce roleplay introductions, I think I got addressed with name in error only very few times, almost negligible even.

The problems invisible labels and suppressed names (like mentioned in this post http://hydlaa.com/smf/index.php?topic=30764.msg352975#msg352975) would, as described, on the other hand make rp more diffcult or even impossible in various other situations.

My vote for anything BUT the radical invisible label option (randomly chosen the brackets, in hope it means that it is also in bracket in the chat window)

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« Last Edit: November 22, 2007, 10:46:45 pm by Sen »
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Duraza

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Re: Introductions for Players
« Reply #7 on: November 22, 2007, 10:57:36 pm »
I would definately go for label with a different color but the name still there. The reason why is because many times you won't know a person but they will know you because another described how you look. It makes it easier for your name to still be hovering there. People find out about others through a variety of ways, sometimes one may be gossiping about another, you may hear a conversation where people mention their names, etc. Without the label there rping accordingly when these things happen would become difficult.

This way the label would more so represent whether you were introduced or not, however you can still know who someone is without being introduced.
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Sen

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Re: Introductions for Players
« Reply #8 on: November 22, 2007, 11:09:18 pm »
Well, it isn't clear for me if different label color means that the chat window will remain as it is now.

Besides I'm a little concerned that the voters of a more 'soft' introduction system are divided with this poll...
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Parallo

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Re: Introductions for Players
« Reply #9 on: November 22, 2007, 11:13:40 pm »
I agree. I found it difficult to choose between the second and third as I am sure many others did.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Miaua

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Re: Introductions for Players
« Reply #10 on: November 23, 2007, 12:10:51 am »
All people who considers invisible labels as good idea...
In general it is, but please, consider as well the disadvantages and issues of invisible labels first.
Read a bit here before voting to decide well.

Edit:
Additionally... Thanks Xillix for hearing us and making the poll :)
« Last Edit: November 23, 2007, 12:20:53 am by Miaua »

Under the moon

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Re: Introductions for Players
« Reply #11 on: November 23, 2007, 12:11:27 am »
I can not vote for any single one, as the system I would like would have the first three combined, and selectable by option. Invisible name/lable (if you choose) for characters you have never seen or talked to before. Brackets or color change for unknown people in chat. Color coded lables for characters that you have seen before, but do not know the name of. Another color for those you have talked to, but do not know the name (non-/intro). A color for those you select as known to you (non-intro). And finally, the standard green for those that have introduced themselves.

So, I am going to vote for not-4.

Parallo

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Re: Introductions for Players
« Reply #12 on: November 23, 2007, 12:14:38 am »
That would solve the worries. I vote not-4 too. I guess that makes us pro-choice :P
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Eodun

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Re: Introductions for Players
« Reply #13 on: November 23, 2007, 12:30:39 am »
@miaua: I followed that thread. Still, I go for invisible. Though I'm new, of course.
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Zetsumei

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Re: Introductions for Players
« Reply #14 on: November 23, 2007, 12:33:47 am »
I rather like Under the Moon's thoughts on this topic, and I think that true invisibility (no name/guild) should be an option; otherwise I think a different color (or perhaps some level of transparency?) would work.
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