Author Topic: Crashing  (Read 1858 times)

Ren

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Crashing
« on: January 02, 2008, 04:08:36 am »
Hay im just hopping back into the game like I do ever few months to see whats changed. This time around Im crashing after the game loades the world after I pick my character. Any help would be great

I'm running FC7


Update I managed to get the game to finish loading by turning the VBO on but its so slow its un playable. I have played the game in the past and im not sure what would be causing this.

[root@new-host PlaneShift]# ./psclient
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  1.2.0 [Unix-x86-GCC]
    1410 LOG_ANY flag deactivated with no filter.
    1410 LOG_WEATHER flag deactivated with no filter.
    1411 LOG_SPAWN flag deactivated with no filter.
    1411 LOG_CELPERSIST flag deactivated with no filter.
    1411 LOG_PAWS flag deactivated with no filter.
    1411 LOG_GROUP flag deactivated with no filter.
    1411 LOG_CHEAT flag deactivated with no filter.
    1411 LOG_LINMOVE flag deactivated with no filter.
    1412 LOG_SPELLS flag deactivated with no filter.
    1412 LOG_NEWCHAR flag deactivated with no filter.
    1412 LOG_SUPERCLIENT flag deactivated with no filter.
    1412 LOG_EXCHANGES flag deactivated with no filter.
    1412 LOG_ADMIN flag deactivated with no filter.
    1413 LOG_STARTUP flag deactivated with no filter.
    1413 LOG_CHARACTER flag deactivated with no filter.
    1413 LOG_CONNECTIONS flag deactivated with no filter.
    1413 LOG_CHAT flag deactivated with no filter.
    1413 LOG_NET flag deactivated with no filter.
    1413 LOG_LOAD flag deactivated with no filter.
    1413 LOG_NPC flag deactivated with no filter.
    1414 LOG_TRADE flag deactivated with no filter.
    1414 LOG_SOUND flag deactivated with no filter.
    1414 LOG_COMBAT flag deactivated with no filter.
    1414 LOG_SKILLXP flag deactivated with no filter.
    1414 LOG_QUESTS flag deactivated with no filter.
    1414 LOG_SCRIPT flag deactivated with no filter.
    1415 LOG_MARRIAGE flag deactivated with no filter.
    1415 LOG_MESSAGES flag deactivated with no filter.
    1415 LOG_CACHE flag deactivated with no filter.
    1415 LOG_PETS flag deactivated with no filter.
    1416 LOG_USER flag deactivated with no filter.
    1416 LOG_LOOT flag deactivated with no filter.
    1416 LOG_DUELS flag deactivated with no filter.
    1416 LOG_TRIBES flag deactivated with no filter.
    1416 All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
    1950 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/topleft.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/topright.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/bottomleft.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/bottomright.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/leftmiddle.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/rightmiddle.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/topmiddle.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/this/art/gui/border/bottommiddle.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/paws/base/maps/leather/top_left_1.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/paws/base/maps/leather/top_right_1.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1964 Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
    1964 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1965 Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
    1965 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1965 Could not open image: >/paws/base/maps/leather/left_1.png<
    1965 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1965 Could not open image: >/paws/base/maps/leather/right_1.png<
    1965 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1965 Could not open image: >/paws/base/maps/leather/top_1.png<
    1965 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1965 Could not open image: >/paws/base/maps/leather/bottom_1.png<
Mounting skin: /planeshift/art/skins/base/client_base.zip
    2966 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    2966 Could not open image: >/paws/real_skin/gui/cleaver.png<
    2967 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    2967 Could not open image: >/paws/real_skin/gui/longsd.png<
  psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object 'spikes_06' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
...

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.graphics3d.shader.glcg'
  could not load plugin 'crystalspace.graphics3d.shader.glcg'

crystalspace.graphics3d.shader.fixed:
  Multitexture units: acceptable 6

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.graphics3d.shader.glcg'
  could not load plugin 'crystalspace.graphics3d.shader.glcg'

planeshift.application.client:
  PSLoader: step 2: success
  PSLoader: step 3: success
  PSLoader: step 4: success
   25616 <src/client/psclientdr.cpp:240 HandleStatsUpdate>
   25647 Stat request failed because CelClient not ready for 31997
Mesa 6.5.2 implementation error: external dxt library not available
Please report at bugzilla.freedesktop.org
Mesa 6.5.2 implementation error: external dxt library not available
Please report at bugzilla.freedesktop.org
Mesa 6.5.2 implementation error: external dxt library not available
Please report at bugzilla.freedesktop.org
Mesa 6.5.2 implementation error: external dxt library not available
Please report at bugzilla.freedesktop.org
Mesa 6.5.2 implementation error: external dxt library not available
Please report at bugzilla.freedesktop.org
Map hydlaa_common loaded successfully in 650ms
   26726 <src/client/psclientdr.cpp:240 HandleStatsUpdate>
   26727 Stat request failed because CelClient not ready for 31997

crystalspace.maploader.parse.image:
  Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'materialnotdefined', using checkerboard instead
  [node: world,textures,texture(name=materialnotdefined)]

crystalspace.mesh.anim.pdlight:
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'

crystalspace.proctex.pdlight:
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'
  Could not find light with ID
  'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
  3b72'

crystalspace.collisiondetection.opcode:
  OPCODE WARNING: found 1 degenerate faces in model! Collision might report
  wrong results!
Map hydlaa_plaza loaded successfully in 35675ms
   74008 <src/client/zonehandler.cpp:175 HandleMessage>
   74009 Still loading maps, ignoring crossing to sector hydlaa_plaza.
Map laanx loaded successfully in 1101ms
   75844 <src/client/charapp.cpp:502 Attach>
   75844 Mesh Factory helms#helm03_dermf not found
   75850 <src/client/charapp.cpp:449 ChangeMaterial>
   75850 Failed to set material "/planeshift/models/dermf/dermf_hand_chainmail.dds" on part "Hand"
   76292 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   76293 Got DR message for unknown entity 31864.
   76293 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   76293 Got DR message for unknown entity 31864.
   76293 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   76294 Got DR message for unknown entity 31864.
   76294 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   76294 Got DR message for unknown entity 31864.
   76294 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   76294 Got DR message for unknown entity 31864.
Map hydungeon loaded successfully in 80ms
   76422 <src/client/charapp.cpp:449 ChangeMaterial>
   76422 Failed to set material "/planeshift/models/dermf/dermf_hand_chainmail.dds" on part "Hand"
Map tavern_de_kadel loaded successfully in 1189ms

crystalspace.proctex.pdlight:
  Could not find light with ID
  'ffffffa8ffffffaa43ffffffc87a28fffffff450ffffffa6ffffff8c1156ffffff91ffffffbd
  ffffffe35e'
Map wtower loaded successfully in 4542ms
Map hyarena loaded successfully in 759ms

crystalspace.mesh.anim.pdlight:
  Could not find light with ID
  '7affffffa1ffffffb95fffffffc1ffffffc3122327ffffff8cffffffa1190affffffc1ffffff
  c907'

crystalspace.proctex.pdlight:
  Could not find light with ID
  '7affffffa1ffffffb95fffffffc1ffffffc3122327ffffff8cffffffa1190affffffc1ffffff
  c907'
Map hyjayose loaded successfully in 1651ms

crystalspace.maploader.parse.image:
  Could not open image file 'grasstuft01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Couldn't load image 'grasstuft01.dds', using error texture instead!
Map hybdr loaded successfully in 1423ms
Map hysewers loaded successfully in 775ms
   93255 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   93255 Got DR message for unknown entity 31533.

planeshift.application.client:
  PSLoader: step 5: success
   93463 <src/client/psclientdr.cpp:204 HandleDeadReckon>
   93463 Got DR message for unknown entity 31676.
Segmentation fault
« Last Edit: January 02, 2008, 04:26:12 am by Ren »

bilbous

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Re: Crashing
« Reply #1 on: January 02, 2008, 05:34:39 am »
Sounds to me like you don't have 3d hardware drivers for your graphics card. I got nvidia here and use the pre-compiled module nvidia-x11-drv-97xx. I don't know what hardware you have but you might be missing something like that.

Ren

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Re: Crashing
« Reply #2 on: January 02, 2008, 05:54:37 am »
I've got a radion 9000

bilbous

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Re: Crashing
« Reply #3 on: January 02, 2008, 06:16:23 am »
ati-x11-drv is available from the freshrpms repository, the livna repository has a different package as listed here. if you have never added any repositories and just use the default ones you will not have what you need. Livna doesn't seem to play nice with other repositories so I would recommend freshrpms If not that maybe someone else has an idea.

Ren

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Re: Crashing
« Reply #4 on: January 14, 2008, 12:01:35 am »
ati-x11-drv is available from the freshrpms repository, the livna repository has a different package as listed here. if you have never added any repositories and just use the default ones you will not have what you need. Livna doesn't seem to play nice with other repositories so I would recommend freshrpms If not that maybe someone else has an idea.

Ive done as you asked but its still taking forever to load and running to sluggish to play

bilbous

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Re: Crashing
« Reply #5 on: January 14, 2008, 12:48:32 am »
That chipset seems to be getting a little long in the tooth. Is it an older laptop? Anyway it may be that the only thing you can do is turn down all the graphic options in the PS setup application. I am fresh out of other suggestions hopefully someone else will have an idea.

Ren

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Re: Crashing
« Reply #6 on: January 14, 2008, 01:17:05 am »
That chipset seems to be getting a little long in the tooth. Is it an older laptop? Anyway it may be that the only thing you can do is turn down all the graphic options in the PS setup application. I am fresh out of other suggestions hopefully someone else will have an idea.

Yes its an ld chipset but about 6 months a year ago on fc 6 I managed to run plane shift fine on the same hardware

TymTheEnchanter

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Re: Crashing
« Reply #7 on: January 16, 2008, 01:03:11 am »
What is the console output of:

?> glxinfo

and

?> fglrxinfo

Looking to see if the direct rendering is enabled properly

if you do

?> glxinfo | grep direct

you should see Direct Rendering: yes

however I have seen systems where the Mesa 3D libs are loaded in preference to the fglrx ones. If so this could well be your problem.

Ren

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Re: Crashing
« Reply #8 on: January 19, 2008, 04:50:21 am »
# glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20060602 AGP 4x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.0.2
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_texture_border_clamp,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
    GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
    GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATI_fragment_shader, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_MESA_pack_invert, GL_MESA_window_pos, GL_NV_blend_square,
    GL_NV_light_max_exponent, GL_NV_texture_rectangle,
    GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix,
    GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x24 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x26 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x27 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x28 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x29 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2a 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2b 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x2c 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x2d 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2e 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2f 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x30 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x31 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x32 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x8f 32 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 Ncon

fglrxinfo
bash: fglrxinfo: command not found


direct rendering: Yes


Zhaxor

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Re: Crashing
« Reply #9 on: January 19, 2008, 05:04:51 am »
That chipset seems to be getting a little long in the tooth. Is it an older laptop? Anyway it may be that the only thing you can do is turn down all the graphic options in the PS setup application. I am fresh out of other suggestions hopefully someone else will have an idea.

Yes its an ld chipset but about 6 months a year ago on fc 6 I managed to run plane shift fine on the same hardware

It's the graphic chipset. Since you last ran PS the lighting engine has been upgraded, this causes huge slowdowns on older hardware wherever there are substantial shadow effects, unfortunately most places in PS. While just adding extra areas, building and interface features, wouldn't cause such an inssue, upgrading the lighting engine will.

Ren

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Re: Crashing
« Reply #10 on: January 23, 2008, 06:27:49 am »
Im gussing theirs no way to dumb down the lighting and shadow effects then?  :beta:

Zhaxor

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Re: Crashing
« Reply #11 on: January 23, 2008, 12:09:31 pm »
That would be a question for the experts. There is a "no grass" patch for Hydlaa that reduces a lot of lag caused by the new grassed areas, but as for the rest I have no idea, the lighting engine is integal to the game but there may be options in the configuration files to adjust it.

rakyray

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Re: Crashing
« Reply #12 on: February 04, 2008, 01:43:53 am »
Envy is good for installing or even uninstalling graphics drivers for ATI or Nvidia graphics cards.