Author Topic: GM Events  (Read 13907 times)

Caarrie

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Re: GM Events
« Reply #15 on: February 06, 2008, 07:10:20 pm »
you guys have issues with labels and colors, how about you see how it works in the next release with introductions where no char will see the label of the gms in the events unless they /introduce themselves to everyone around them so you can see the label.

The entire reason that GMs don't change their label color, that I see, is so that "more people can participate." Obviously that means that they will be introducing themselves to everyone. Once again, that solves nothing.

Personally knowing a lot of what goes on behind the running of a gm event i dont see any gm having time to /introduce himself to all the people around him unless he makes a shortcut and that just takes time away from the rp and that is ooc and the gms are trying to be IC when running events. How about for now we lock this thread as it is going no where and see what happens after the next release.

Suno_Regin

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Re: GM Events
« Reply #16 on: February 06, 2008, 07:12:28 pm »
Caarrie, honestly, this should stay open. As far as we know, the GMs may not even have to introduce themselves - they'd be automatically known by everyone. I haven't even heard how they plan to implement the introduction system yet, since right now with the ideas currently posted it seems unlikely that it would work properly.

zorbels

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Re: GM Events
« Reply #17 on: February 06, 2008, 07:12:35 pm »
Zorbels, before I even give a reply to that, can you tell me what this thread's about? >.>

You seem to be skimming and saying things that have nothing to do with the topic itself.
If I turn off the labels, that changes absolutely nothing about what these events are doing.

Suno you shoudn't presume to know so much. Because half the time your wrong. I am not like you. I actually read posts. You have even yourself admitted in other threads that you didn't read the posts, you just replied. Don't treat me like I have your bad habits. It is disrespectful.

My point is Suno you expect the Gm's to be able to control the other players and act all perfectly so that you can get your rocks off playing in a roleplay. I am trying to tell you it isn't that easy. You can't control people. The players are responsible for their actions, NOT the Gm's. Tell me Suno, what do you suggest that would make it better? To your liking?
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Zan

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Re: GM Events
« Reply #18 on: February 06, 2008, 07:12:46 pm »
Labels are OOC and will be gone with the new introduction system I hope. Rewards are OOC most of the time and Zorbels is absolutely right, they should disappear too!

Neither of those ruin my roleplay though. The crazy slave-like mobs of people walking after a person like chicks after a hen .. that disrupts my roleplay. Especially when people start going "Hold that thought, I have an Event to participate in then I'll be right back to continue our conversation.".

Zorbels you're also absolutely right that the players can fix this issue but I don't believe that you're really so naïve. This simple suggestion has turned personal way too fast and without reason from Suno's initial post. It was an impersonal and well-based request. Disagreeing should have been done with proper arguments and without becoming angry.

GMs can fix these issues easily, no new game implementations needed and hardly an effort by them ... but it is clear that they are not interested in turning events around towards better roleplay.
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Earl_Listbard

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Re: GM Events
« Reply #19 on: February 06, 2008, 07:13:57 pm »
Well thats the thing, its not us, and we can't control the fact that other people are dumb dumbs.

You can lead a horse to water, but you can't make it drink, but you CAN stab it with an IV and pump water into it.

Zorbels, there are very few players that don't grab onto GM events like a fish grabs a worm on a hook, but this is not supporting good role play, this is not supporting what PS stands for, this is making players purposely act out of character and suck up to what would be total strangers trust me, I've seen it time and time again. Frankly if you ask me change is needed.

Are not the game masters the ones who would like to see people stay IC? - Don't get me wrong events are great, I've seen a good event, where people didn't act like little lost puppies, ever been to one of prog's turnies? (dumb question :P Who hasn't?)

We could A.) re-educate* players into seeing that their flocking to characters because of their pretty labels is out of character, B.) we could have the game masters blend in with the crowd and try gathering people as is - as proglin said himself "When we did an event without coloured labels, no one joined. Even serious RP peeps did not react." And by Talad's name thats how it should be - If yliakum were real, it would take a very special person to drop what they're doing to go help some random stranger.

*haze, harass about staying IC, tell them to go retake the tutorial and stop being such a nooblet.

Suno_Regin

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Re: GM Events
« Reply #20 on: February 06, 2008, 07:16:35 pm »
Zorbels, before I even give a reply to that, can you tell me what this thread's about? >.>

You seem to be skimming and saying things that have nothing to do with the topic itself.
If I turn off the labels, that changes absolutely nothing about what these events are doing.

Suno you shoudn't presume to know so much. Because half the time your wrong. I am not like you. I actually read posts. You have even yourself admitted in other threads that you didn't read the posts, you just replied. Don't treat me like I have your bad habits. It is disrespectful.

My point is Suno you expect the Gm's to be able to control the other players and act all perfectly so that you can get your rocks off playing in a roleplay. I am trying to tell you it isn't that easy. You can't control people. The players are responsible for their actions, NOT the Gm's. Tell me Suno, what do you suggest that would make it better? To your liking?

Zorbels, I've said it so many times now my fingers are getting tired. The way to fix it is to CHANGE...THE LABELS...

It IS that easy, all you have to do is make it so people don't know it's a GM event, that way, if their character ICly is interested in the event, they'll help, and not only do it because of the fact that there's a reward.

Why do I have to say this so many times? It's like Zan said - you're making your argument personal.

I honestly think that you try to argue with dribble to get me to give up so you won't have to lift that one little finger to change something. This happens every time I try to make a suggestion. You have no argument, you just keep saying how ignorant I am. >.>

Rennaj

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Re: GM Events
« Reply #21 on: February 06, 2008, 07:22:49 pm »
Hello just a few facts, to chew over, this is me talking not the GM team.
1. Two players in the tavern Event that stood out for me, Role play wise, Izzabella and Semutara,I personally think they role played there characters very true to form. Also might interest you to know only "5 participants and an audience of 20 for the final battle." were in that event.

2. next event, no comment as it was NOT a GM one.
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Earl_Listbard

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Re: GM Events
« Reply #22 on: February 06, 2008, 07:31:20 pm »
Hello just a few facts, to chew over, this is me talking not the GM team.
1. Two players in the tavern Event that stood out for me, Role play wise, Izzabella and Semutara,I personally think they role played there characters very true to form. Also might interest you to know only "5 participants and an audience of 20 for the final battle." were in that event.

2. next event, no comment as it was NOT a GM one.

That is quite impressive indeed Rennaj.

I know of many good role players who remember to keep themselves in character even when gms are around, its not these players that are the problem, it is the ones who don't stay IC (they stick out like a sore thumb, you know, dark cloak, evil looks, scars across their face all 'rawr im a badarse' like... and they're offering aid to strangers like /me smiles at rennaj. "Good morning m'lord, how can I serve you?"..... '

Now now, I have a feeling im stepping on some toes, and im sorry, I mean no offense zorbels its just frankly something that bugs me, and i'm aware that we can't change players, but if WE do OUR part then maybe it can influence the players, the part for the gms would be blending in label wise with other players - this would make events more difficult - yes, but also this would inspire people to stay IC, which frankly is a real issue, we all must admit.

Don't take offense from this guys, its just an issue, and i'm just trying to share my opinion as to how it could be fixed, to better nurse a rping community... - That however, is a topic for another time, right?

Under the moon

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Re: GM Events
« Reply #23 on: February 06, 2008, 07:41:10 pm »
* Under the moon gives an evil little laugh.

I am not a GM, but I have written a few events. Any who found themselves in a few of them found out that you don't always get rewards. The events were their own reward.

On the subject of the Yellow labels, sometimes they are needed, sometimes not. Let's look att he pros and cons.

Pros: People know an official event is going on, and not a player. Does that make a difference? Yes. Player events are not necessarily inside of the settings. I, myself, am quite wary about joining player events. I have been dragged into a few that I did not enjoy by the end because they went so off the wall.

Notice. More people will notice a Yellow, and take heed. The events I helped run sometimes got ignored until the Yellow label was turned on.

Behavior. Players behave themselves better if they see the Yellow. Some of them, anyways. There is less of a chance of folks trying to godmode the situation with their 'unique' character powers.

Cons: Notice. Sometimes too many people notice the Yellow, and the event becomes a mob. The events I designed got around this by either making it so that it was actually intended to for this mob, or by being selective in who was chosen to be in the event to keep the numbers down and in character.

OOC. Yes, folks will go out of character to be in an event. Good guys might do bad things, bad might do good. Folks will do things they normally will not. That is not the GM's fault.

Reward. Everyone expects a reward at the end of a GM event. I guess that would be the reason for the first two cons. My advice is not to give rewards every time.

Several alternatives have been tried. Announcing an event and type of characters wanted on the forum worked very well, even though some people wined that it was OOC. Silly people. Another thing that worked was 'whispering' in folks ears ingame, selecting just the right amount of people. I did this by looking at character descriptions to select the 'right kind' as well. Blue NPC labels actually work quite well as well. They do get some notice, but not a great deal. Going around with a Green and asking folks to help or join you fails terribly.

The hardest part of making an event is to design it so that only certain character types will join in. They are like quests to some folks who do every quest not because it is something their character would do, but because they want to do them all. You also have to design them so that people who did not join don't feel left out. It is a hard balance to keep. Thing about that the next time someone shouts out "This is why I don't do GM events!" What did that moron who shouted that really achieve? Nothing positive.


neko kyouran

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Re: GM Events
« Reply #24 on: February 06, 2008, 07:51:00 pm »
moved thread to proper forum area.  this thread does not qualify for a lock and will remain open.

Velh Krome

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Re: GM Events
« Reply #25 on: February 06, 2008, 07:54:18 pm »
Quote
Player events are not necessarily inside of the settings.
Same for GM events, otherwise I would ponder to join those crowded plots for the sake of getting to know more about "Yliakums background".
This, again, is not meant to be a rant, but for "Less GM events, but better and more carefully figured out ones"!
But when one individual is meant to conquer entire Hydlaa by simply turning every citizen and probably every guard around (thats on duty, sober and awake) into a clacker, why would people interested in serious roleplaying set up own plots within the setting? Simple example: Why complaining about players having a char that can kill all guards after a GM showed that its possible?

Mordraugion

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Re: GM Events
« Reply #26 on: February 06, 2008, 08:02:17 pm »
A couple of points, also my own take on the situation and not necessarily the official view.

Label colour while having a gold label does trigger a mad rush on occasion having a green one gets little to no response.

The minute we use the /event register command we may as well have a Gold label regardless as everyone calls there guildmates/friends "he get yourself to the tavern/plaza/arena theres an event one. In response to the cry dont use /event register Players want a record of official events the same as they do quests completed.

When I reward I do it based on what I see, I do not have time usually to check everyones desc to see if they are acting IC but I do assess the roleplay and award accordingly.
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Earl_Listbard

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Re: GM Events
« Reply #27 on: February 06, 2008, 08:04:42 pm »
On that subject under the moon, I'd just assume scouting out certain characters would be wisest... What I hate most is a guy with a gold tag whom by description would look like an average joe, walks into the center of the hydlaa smithy and says. "I need a group of millita." And everyone just gathers around him as if Laanx himself just took physical form again.

I could understand if a God such s Laanx appeared, that such a gathering would happen.

I was there for a blue tagged event once, errr it was ok, but still people followed a guy who said -... well never mind, the point is that they still flocked around, "omgosh, a npc is moving and talking in main!"

I'd have to say I like the idea of pre scouting and then pulling certain characters aside and speaking with them...

Under the moon

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Re: GM Events
« Reply #28 on: February 06, 2008, 08:10:18 pm »
Actually, calling for a millitia is well within the bounds of the settings.

Earl_Listbard

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Re: GM Events
« Reply #29 on: February 06, 2008, 08:10:59 pm »
Actually, calling for a millitia is well within the bounds of the settings.

Yeah I'm aware, I am not saying it isn't.

Maybe I should'a worded that one better....

Look at it this way, if it were not for the labels, no one would answer that call I know because back when the fighting system was more fun, I used to send shouts asking for a ulber slaying party... - Same sort of thing... (though I got some guys, typically they had nothing else to do...)

Then again I did get a decent outlook, 3 people sometimes?... gah im digging myself a hole here aren't I?

I'm gonna shush for a few more posts... Until I get my thoughts back together.
« Last Edit: February 06, 2008, 08:15:14 pm by Earl_Listbard »