Author Topic: GM Events  (Read 13934 times)

Anumesa

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Re: GM Events
« Reply #60 on: February 07, 2008, 11:51:16 am »
I think the green label won't solve the biggest issue. As soon as someone rp's with a green labeled guy and sees a "You have been registered for XYZ event" he will send out tells and the event will suffer in a same way as if the labels are yellow, red, blue, pink or any other label color you don't like. The labels aren't the problem, its the players reaction. And no label color will fix that.

Yeah i have a feeling that the same reaction is going to occur no matter what label color there is. People will inevitably call their guildies and friends and it would end up as a big mass anyways. I sort of feel like the large crowds issue is a personal player issue, whether or not to take offense by it. Personally, i recognize that the crowds will go along with a GM event, but it usually doesnt stop me from participating....i only like to do GM events though if i am there from the start. I dont really see the problem though, most people attempt to RP at least and if thats what it is encouraging then good, great! Just because their RP isnt necessarily up to the standards of certain people, doesnt mean the whole event is a dud. Just because you might not be happy, doesnt mean that the other 20 or so people arent having a blast, and working together.

I think it was Hanix that mentioned it was about the community and I agree, the crowds might not be fun to all, but then it is your choice whether or not to participate and maybe wait for a smaller scale event....and yes there ARE smaller events, because i have been a part of several. I also feel that while the reward may be the initial incentive to take part, these events are INTERESTING, and most people are going to get drawn in and participate out of interest to the plot, no matter what their initial reasoning to join was. So the end result is a large crowd who joined OOC, but who inevitably becomes involved IC...is that so bad??

Sorry if this is a little fragmented in logic and grammar...its really early and im not exactly the perfect picture of coherency yet.
« Last Edit: February 07, 2008, 11:54:44 am by Anumesa »

Paranoia

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Re: GM Events
« Reply #61 on: February 07, 2008, 12:15:19 pm »
Paranoia, please read at least some of the other posts here. Suno's 'idea' is not great or helpful.

The Yellow labels have their place and purpose as a tool, like a bullhorn. Anyone who says to get rid of the tool just because they don't like how it was used a few times is simply wrong.

i read all of them in this topic.
and i didnt write, that this idea is great. i write - i find it great.
i know i could be wrong, this is posible, as i am only paranoia, and not Hanix. :P

if i understand right, there was only problem with yellow labels in GM event.
noone wanted to get rid of yellow labels, there was just idea to not use them in GM RP events.

I think the green label won't solve the biggest issue. As soon as someone rp's with a green labeled guy and sees a "You have been registered for XYZ event" he will send out tells and the event will suffer in a same way as if the labels are yellow, red, blue, pink or any other label color you don't like. The labels aren't the problem, its the players reaction. And no label color will fix that.

it is not perfect, but at least someone noticed, that there is something wrong with the GM RP events. and not using yellow labels is a very good start. dont you think, that solving "you have benn registered.." issue, but leaving special label for GM, will have no effect?

i like the discusion, and because i like to discuse, im disapointed with the GM answer "dont like it, dont take a part".

Suno_Regin

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Re: GM Events
« Reply #62 on: February 07, 2008, 01:00:26 pm »
Just stating this:

I figured the label colors were the only way people really knew it was a GM event, but now I guess it's a number of things. If there's morphing, event registration, worldshouts, or anything else like that, it's a GM event. If people know it's affiliated with the GMs in any way, then there's gonna be a mob of people crowded around.

When I first made this thread, it was directed at the fact that it's really obvious when there is or isn't a GM event, and I figured labels to be the main cause of that. But now, I think if they really want the best RP results from the community, they should stop using all of the functions listed above and treat it like a normal event, then possibly give some flashy reward at the end -by surprise-. This would encourage people to roleplay with everyone else that has a green label, and if they're not a begging person, they'll learn roleplay since they were sort of "forced" to do it with the overall community.

Also, I'm sure we can do better than things like Cleaning Kran. The event yesterday, with the rogues abducting Jomed, was ok at best, but there were still many flaws in it.

One: I saw one of the GMs earlier that was playing as a rogue, and he forgot to change his description from "a simple barman".
Two: Jomed's name was spelled wrong as "Jommed"
Three: Blue labels used once more, causing a bunch of people to crowd around and spam things in caps and whatnot
Four: They all move around like a flock of birds. One person says "lets go hydlaa now" and the mob runs off all in the same direction

I just think that if they knew things like this wasn't a GM event, all of these normally uninterested people wouldn't be there, and the ones who are doing the event for real RP reasons would be able to have a little fun. There's absolutely nothing I can do in a mob as big as that, so I'm starting to just overlook these things to keep from hearing all of the random bad grammar usages and whatnot.

Side note: blue labels are used in GM events, not yellow ones.

Quq Leque

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Re: GM Events
« Reply #63 on: February 07, 2008, 01:08:29 pm »
Registered events could be usefull for 'questnotes', but other then that there's not much use. then maybe if there were more frequent events, these 'gold rush' action wouldnt happen. Aye there's the rub!, since everyone seems to want to take part in events, but i rarely see people wanting to organise any. Well, except the ones I purposely ignore because it's the same old similar overpowered superheroe/supervillain crap RP.

Oh and a word of warning. If you're planning on doing any 'serious' RP tomorrow in the tavern, Vinefera's having his bacherlor party, so you might get beer and pie all over you should we end up there, wich I hope won't ruin your plans for world domination.

Caarrie

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Re: GM Events
« Reply #64 on: February 07, 2008, 01:18:04 pm »
Two: Jomed's name was spelled wrong as "Jommed"

right now it is IMPOSSIBLE to have 2 chars npcs or not with the same name so there will always be misspelling if they are not impersonating the npc, so i dont consider that an issue at all unless there is some easier way for gms to get around this issue.

Rennaj

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Re: GM Events
« Reply #65 on: February 07, 2008, 02:27:46 pm »
 :innocent: Me Again, here is a few more facts for you to think about.
GMs can not change NPC names, also they can not posses one. So we are left with impersonate, voice or remove the NPC and replace with a similar named GM alto.

The GM is only a person same as you, every one of you think and act different, so we try to allow for these differences. WE never pander to a set type of Role play, WE also never enforce you to Role play, WE will try to encourage you to.

 Events for me is a small part of what I do. But I do love to try and help in events. A lot of hard work goes into preparing for one, first you have to decide what you want to do, then you check through all possible sources of settings, [NPC descriptions/chat with them][read any in game books] now this is not as easy as it sounds, GMs do not know more than you. we have signed no agreement, so we are not given new info, to game, we in fact most times know when you know. Here is were you think what if, and try to think of different posable ending.
Then it is put to paper, SENT to Talad, He says yes or no, and if yes will most times point out a few things to put right.
Now you have to pick locations and in some cases place objects, gather a team, set a time, most times it is decided on day what and when.

So I hope now you understand event are not a spur of moment thing.

Your own words suno. I get pretty sick of it fast. There's no reason why eighty people would care more about, say, a Kran shirking his duties, than someone being abducted and nearly murdered. I repeat in that event "5 participants and an audience of 20 for the final battle."
So please get your facts right.
Run your permissions at least once a week. You will be amazed what it can solve.

Mordraugion

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Re: GM Events
« Reply #66 on: February 07, 2008, 03:46:53 pm »
a quick reply to something Zan said GM's dont have access to unreleased settings material it is only given for a specific reason so we cant use events to disseminate new information. We work with the same info available IG and have to find it the same as players do

ok and a few other points that sprung to mind while typing.

The Jomed event was put together to explain Jomeds disappearance from a bug not a regular type event.

It is very rare to get more than 30 people registered in an event without prior build up.

@Raa depending on the event yes I do walk up to players and ask for help without shouting etc. Although if my house was on fire I don't think I'd be calmly walking up to people asking politely for aid.

and ultimately alot of people probably a large majority of players join events for what ever reason so we must be doing something a lot of people like.




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Zwenze

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Re: GM Events
« Reply #67 on: February 07, 2008, 04:08:48 pm »
... but there were still many flaws in it.

One: I saw one of the GMs earlier that was playing as a rogue, and he forgot to change his description from "a simple barman".
Two: Jomed's name was spelled wrong as "Jommed"
Three: Blue labels used once more, causing a bunch of people to crowd around and spam things in caps and whatnot
Four: They all move around like a flock of birds. One person says "lets go hydlaa now" and the mob runs off all in the same direction

One: Tiny error happens. Stop nit picking
Two: Technical reasons
Three: That happens when in a large group every one wants the get the most attention
Four: Watch people in real life. They also move like flock of birds. Where is the problem?

Its easy to nit pick on events when you never have organized such big events. The attention seeking pseudo rp is a problem, but if you want to prove your point then organize an event. The reward yesterday was 500 tria if I remember correct. So with 20k to 30k you can host a similar event. If that event goes better you can tell here how to organize events and how not.

Dajoji

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Re: GM Events
« Reply #68 on: February 07, 2008, 04:20:02 pm »
I just think that if they knew things like this wasn't a GM event, all of these normally uninterested people wouldn't be there, and the ones who are doing the event for real RP reasons would be able to have a little fun. There's absolutely nothing I can do in a mob as big as that, so I'm starting to just overlook these things to keep from hearing all of the random bad grammar usages and whatnot.

Maybe it is because you're just not trying. Even in mobs like that there are always a few characters that stand out and that is because of their RP. I doubt this is beyond your skills. And actually, not all events end up having 80+ participants. In fact, only a few of them do. So chances are you'll bump into smaller events more often than you think. My advice is do not jump into conclusions. Listen to the characters and see if a) the event is fitting for your character (and if it isn't it's nobody's fault); and b) if there is a chance for your character to do the greater evil (and there usually is).

It is not about how an event is written because they all have certain flexibility to allow multiple outcomes. It's about how you react to them. Players are the most important element in any event. What they put out is a major factor in its quality and that is something we cannot control. We just do our best so anyone interested in the event has a chance to enjoy it.


Velh Krome

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Re: GM Events
« Reply #69 on: February 07, 2008, 04:30:42 pm »
Since I never could notice that, but I find it rather interesting and worth to be repeated:
Quote
they [GM events] all have certain flexibility to allow multiple outcomes.

I always felt quite a bit like it wouldnt matter what players decide to do for the result, but it of course could be due to players usually just do what GMs tell them in an event (apparently without thinking much, concerning their chars' actual personality).
Example:
Apparently honest and honorable chars all of a sudden agree to assassinate a random target, given by a known outlaw.

Dajoji

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Re: GM Events
« Reply #70 on: February 07, 2008, 04:52:43 pm »
Most events nowadays are done so any character could get involved and affect their outcome with their RP. Again, you need to slow down so you can have a real impact and influence the group that is involved with the event. All the events I throw always have that chance or simply do not require any good or bad deeds at all.

Many players, however, will stick to being heroes and never really explore the evil side. What happens more often is that in a group of six, only one is interested in the low path and can't do much. But that's life. Again, it's a player issue.

That is why I advice always considering if the quest you are given really fits your character or if they use an angle so they stay true to themselves. For example, you may agree to join the party that is going to assassinate someone with the intention of rescuing them or sabotaging their attempts. Also, feel free to ask the GM OOC (/tell) if there is another team forming up that has the opposite task, assault/rescue missions often come in pairs.


Zan

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Re: GM Events
« Reply #71 on: February 07, 2008, 05:42:17 pm »
a quick reply to something Zan said GM's dont have access to unreleased settings material it is only given for a specific reason so we cant use events to disseminate new information. We work with the same info available IG and have to find it the same as players do.

I see, that is unfortunate. Well then I hope that in the future settings and GMs see the benefits of working together for events then.
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Dajoji

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Re: GM Events
« Reply #72 on: February 07, 2008, 05:53:21 pm »
Settings and GMs work together. We just don't have access to all the information because we are not developers. However, we can always ask, the same way settings and other development teams turn to us when they need an event to say release new content (like a new creature like the tloke, for example) or see the potential around bug fixes to entertain players (like Jomed's recent disappearance).


Zan

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Re: GM Events
« Reply #73 on: February 07, 2008, 06:28:22 pm »
Ohh, ok then I still see my hopes possibly being realized more often :P Of cours you wouldn't get access to all of the settings material but I do understand that the initiative needs to come from Settings itself, approved by Talad of course. Then you GMs can work on an event ... well as long as it happens I might still join an Event some day.
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Kemedes

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Re: GM Events
« Reply #74 on: February 07, 2008, 06:53:39 pm »
In my opinion, The solution is adding 'evil' events. Where players might lose money/items/stats.
People would think twice before entering an event, And will double check the character that starts the event.