Perhaps you could use it for other purposes to start with. A /gather apple would allow one person to keep Harnquist's clear as well as have a decent payment per apple. Now this would just set the character to autopilot and gather apples off the ground currently. Later is would be a skill. However, it is likely it is going to e implemented eventually with the Herbal skill. However, we would have to see what players want first. Would they prefer Devs work towards finishing the skill system, creating more maps, fixing bugs, or something else? Anyway, I expect this will eventually get put in. However, I could see it being a good idea since it would add some things to the game that would be nice. Having plants between the towns that are interactive would be a nice way to spruce up the landscape and would be a good way to introduce the cooking and herbal skills when they come out. So, while it won't come out for a while, I think it isn't a bad idea to do earlier on than other skills.