Author Topic: Grainy GUI  (Read 629 times)

Ver

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Grainy GUI
« on: February 09, 2008, 02:53:17 pm »
Now that I've installed the current version of the game, I see the GUI objects (not the 3D objects) looking very grainy and pixelated, whereas it appeared crisp in the previous version. This problem is livable, but I'd rather have a way to fix it.

Does anyone else get this problem?

ThomPhoenix

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Re: Grainy GUI
« Reply #1 on: February 09, 2008, 02:54:26 pm »
Ehm, yeah. Me. It started for me after I changed some driver settings (I think), so I thought it was local. I'll investigate a bit.
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Ver

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Re: Grainy GUI
« Reply #2 on: February 09, 2008, 02:57:52 pm »
Something important to note is that I have changed my video card since I last played PS from on-board (yuck) to an NVIDIA GeForce 8400GS.

Caarrie

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Re: Grainy GUI
« Reply #3 on: February 09, 2008, 03:06:17 pm »
if you [ver] are using the official release client, it has been fixed in svn http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=404

if you are using your built client that is latest stable i dont know what could cause this.
« Last Edit: February 09, 2008, 04:14:44 pm by Caarrie »

Ver

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Re: Grainy GUI
« Reply #4 on: February 09, 2008, 03:21:55 pm »
What can I change in my driver program that would fix this?

ThomPhoenix

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Re: Grainy GUI
« Reply #5 on: February 09, 2008, 04:13:14 pm »
Well, it seems to be a bug in the release, so you'll have to wait for the next client. The reason I only noticed it recently myself is probably because I lowered the bilinear filtering settings so the grainy effect became even more visible :P

So wait for the next release :)
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Ver

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Re: Grainy GUI
« Reply #6 on: February 09, 2008, 08:41:54 pm »
Yeah, I thought it was probably release-specific.

This release also introduced ugly and slow grass, some 3D glitches, and the bland, eye-bleedingly dark light2 system that STILL can't get shadows right.

So as far as graphics go, this release got it all wrong. ;D