Author Topic: Community involvement: update stuff!  (Read 7554 times)

Prolix

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Re: Community involvement: update stuff!
« Reply #15 on: May 21, 2008, 12:07:40 am »
Somehow I do not think a PC merchant will ever be able to "instantly surround himself with guards with actual power of arrest and punishment and restitution," that would not be too realistic, would it? One can already hire, theoretically, PC guards but of course they have no more power than you but they might be able to relog faster. This is a prime reason to not put your wares out on a table, the ground or elsewhere. Make a book with a price list and put it out. when a suc--customer asks about an item you can show it to them in a trade window. The chance of loosing more than the price list in a crash will be much reduced. It might not look as nice but them's the breaks. It is better than losing your inventory to an opportunist.

Eventually an item bank will be implemented, I am not certain how they will use locks.

neko kyouran

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Re: Community involvement: update stuff!
« Reply #16 on: May 21, 2008, 12:09:57 am »
stop derailing mah threads...

Artem721

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Re: Community involvement: update stuff!
« Reply #17 on: June 24, 2008, 05:58:52 pm »
another working skill is cooking if you do a quest in oja. And i think metalurgy is working too.

ThomPhoenix

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Re: Community involvement: update stuff!
« Reply #18 on: June 24, 2008, 06:14:37 pm »
Metallurgy has been working for a long time :)
We're not evil. We're simply amazing.

Velh Krome

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Re: Community involvement: update stuff!
« Reply #19 on: July 19, 2008, 09:12:53 pm »
Shield Handling? I would say its possible to equip and craft shields, but shields wont have an effect when used in fights, no?

Natrina

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Re: Community involvement: update stuff!
« Reply #20 on: July 25, 2008, 09:14:23 pm »
Working Skills (as far as I know)


Combat:
            Sword
            Knives and Daggers
            Axe
            Melee
            Mace and Hammer
            Light Armor
            Heavy Armor

Magic:
            Crystal Way
            Azure Way
            Blue Way
            Red Way
            Brown Way
            Dark Way
            Anti-magic (?)

Jobs:
            Repair Armors
            Repair Weapons
            Mining
            Metallurgy
            Sword Making
            Knife Making
            Axe Making
            Shield Making
            Blacksmithing
            Cooking
            Baking (?)
           


kinda fixed.
« Last Edit: July 25, 2008, 09:24:26 pm by Natrina »

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oningo

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Re: Community involvement: update stuff!
« Reply #21 on: September 28, 2008, 03:01:49 pm »
Hmm looks like its still a crafting game :( . nice for those who love crafting. been waiting for alchemy/ herbology / and the magic enchanting skills. try to diversify a bit folks. Before a gm bites my head off... its time for a new meaningful job than the crafting of "warcraft". will pop in now and then. i think this is my first post in over a year here. Last i was in game was in 0.18 and yes been a while. came sometime to chk out the new town from krans and stuff. But with none of the jobs i wanted and rp boredom wont be back till i see some job that intrests me. Crafting  the usual type seems to be where this game is headed. If it gets back onto its oringinal plans  wpuld be nice. Dont need rejoinders form GMs on this post. Its just an observation from an oldplayer passing thru to see if any intresting stuff that "i" liek are in. Other than that liked the competition for the new towns being created. Very nice. Just give some thought for those who arnt too crazy about "warcraft" crafting -,- . see u in a few months to see whats going on. good luck.

neko kyouran

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Re: Community involvement: update stuff!
« Reply #22 on: September 28, 2008, 06:06:38 pm »
what does that have to do with creating a list of working/non working skills?  nothing! that what.

Lanarel

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Re: Community involvement: update stuff!
« Reply #23 on: September 28, 2008, 11:04:28 pm »
* Lanarel hits oningo with some food, the latest deadly weapon you can craft.

Nairan

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Re: Community involvement: update stuff!
« Reply #24 on: October 26, 2008, 03:09:39 pm »
dwarfenbread \o/ deadly weapon.. *grins*