Planeshift 0.4 (Steel Blue) available for OSX:
http://www.psmirror.org/PlaneShift-v0.4.00-OSX.ziphttp://download.xordan.com/PlaneShift-v0.4.00-OSX.zip-----------------------------------------
Known issues:
1) Some graphics cards have problems with texture compression. If you experience problems loading the game disable texture compression by doing the following:
-Open the file data/config/r3dopengl.cfg in a text editor.
-Locate the following line and delete the leading semicolon:
;Video.OpenGL.UseExtension.GL_ARB_texture_compression = false
should be:
Video.OpenGL.UseExtension.GL_ARB_texture_compression = false
-Save the file (be sure the file is saved as text only).
2) By default, PlaneShift will go into pause-mode when the window looses focus (ie: is not the top most window). If you want Planehift to keep running when the window does not have focus (ie: when you switch to another window), do the following:
-Open the file psclient.cfg in a text editor, and add the following line at the end of it:
System.RunWhenNotFocused = true
-Save the file (be sure the file is saved as text only).
3) Sound appears to be playing at incorrect speed on PPC-based machines at the moment.
4) By default, shaders use the Cg toolkit from Nvidia. We have seen some problems with this toolkit on machines with X-1600 graphics card from ATI. Furthermore, the supplied version only supports OSX 10.3 (Panther) and 10.4 (Tiger). If you experience strange graphics behaviour, or crash when attempting to run PlaneShift, disable the Nvidia shaders:
Open the file psclient.cfg in a text editor, and add the following lines at the end of it:
Video.OpenGL.Shader.Cg.Enable.Fragment=false
Video.OpenGL.Shader.Cg.Enable.Vertex=false
Save the file (be sure the file is saved as text only).
Alternatively, you can try to download version 2.0 of this toolkit from
http://developer.nvidia.com/object/cg_toolkit.htmlVersion 2.0 should support OSX 10.5 (Leopard), though it is unknown how well it supports the X1600 graphics cards etc.
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Finally: please report problems back on the PS forums. Your experiences are invaluable in continued development and support of the OSX platform.
Enjoy!
--
PS development team.