Author Topic: Almost no weapons anymore at Trasoks and others: Probably the worst idea ever  (Read 12022 times)

NirAntae

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As much as I hate to say it for certain personal reasons...  I think Prolix actually has a brilliant solution.  Of course, it won't expose all the problems, because a large part of the frustration for new players is not in necessarily the 'doing', but finding out what to do and how to do it (that is another conversation entirely, however).  However, knocking everyone down to beginner status again, you will suddenly hear great clamors over problems newbies face, instead of the occasional poorly-communicated complaint from someone no one knows (which, let's face it, it is human nature to partially 'ignore' those you don't know as well.)

Peanuts

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I just started a new character after an absence of the game (there's some neat new stuff!) and I've noticed a bunch of things that I don't know if I would have noticed before.   A wipe might be very illuminating.   Or at the very least, maybe a voluntary thing where a number of players start new characters from the ground up, and turn over their logs to the staff after a certain period of time?   I think it might expose a number of problems that are getting ignored because the people running into them don't know how to get their complaints heard.

I can already say one thing I've noticed with a new account that I would desperately like changed, and that's the unavailability of a basic dagger for sale by an NPC.  I rolled a character with the intention of making her a knife fighter, but didn't factor in that I wouldn't be able to buy one from Harnquist or somebody, so now I'm faced with either leveling up enough in something else to kill a mob to get one (which is problematic in and of itself, since I try very hard to play by my stats and the character simply doesn't have the build to logically be chucking swords around), or continuing the hunt to find a PC crafter who sells basic weapons who's not busy with something else and is willing to do a little business, which is amazingly difficult to do if you're a new kid in town! X-/   

I'm willing to make lemonade out of the lemon, so I've had some fun ICly with her hunt, but I admit it: it's starting to get very frustrating, and I guess I do feel like it's an unnecessary and inconsiderate hassle.
« Last Edit: June 07, 2008, 08:25:44 am by Peanuts »

Prolix

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Daggers have been traditionally difficult to acquire in the game for a long time they were only available as a drop. Your two best bets are hanging around the arena smith with a sign saying "I need a dagger" or finding a rich dilettante smith near one of the practical smithies who will give you one of kras practice daggers. You do not need a quality 300 dagger and that is about all the professional smiths make but someone just learning often has a spare dagger that is better than 'store bought.'

The problem I find with starting a new character now is that it is nearly impossible not to use your others to help it advance. I can't do it, at any rate. The temptation is too great. This is one of the main reasons I have long advocated starting from scratch, this temporary dream sequence is a new wrinkle I have added to make it more palatable. I doubt it will be adopted because there will be extra work involved in setting it up which will not be useful for the final product.