Author Topic: Roleplaying decreased?  (Read 4767 times)

Garile

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Roleplaying decreased?
« on: April 06, 2008, 10:47:41 pm »
Is it just me or is roleplaying a lot less around then it used to be?

I hardly encountr people roleplaying if I walk around and I used to come around some roleplays quite a bit. Is it the introductionsystem that makes people do random roleplaying a lot less? i know it has hindered me quite a bit but I am kinda suprised how little I see it these days. or am I just looking in he wrong places? ;)
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bond304

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Re: Roleplaying decreased?
« Reply #1 on: April 06, 2008, 10:54:51 pm »
I think that people are a bit bored of roleplaying and just want to speak normally like in any other game. i try to keep the "virtual world illusion" a bit less broken but its hard when you have to talk about the gui and help people find "what to press" and things like that. Anyone like how the ps ppl are concentrating less on the roleplaying part and more on minigames? i don't. I hate minigames. I come for the main game. Im sorta getting bored of roleplaying too but i don't like minigames. They should work on improving the main game. I HATE MINIGAMES >:( >:( >:( >:( It just draws attention away from the other things in the game, mabe a couple minigames wouldn't hurt but not too many. The next thing you know, all the 3-d models will be slot machines and the whole world will be a casino.
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neko kyouran

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Re: Roleplaying decreased?
« Reply #2 on: April 06, 2008, 11:01:56 pm »
you are aware that the minigame thing on the front page was the April fool's day joke right?

peeg

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Re: Roleplaying decreased?
« Reply #3 on: April 06, 2008, 11:04:55 pm »
I also have the feeling that the small 'random' RPs have reduced a lot. At least that's what I noticed during my last couple of visits of Yliakum. Kinda makes me sad.
I'm not sure if it's the introduction-system's fault, but imho it plays a part.

@bond304: Cool down and have a look at the news' date again ;)
« Last Edit: April 06, 2008, 11:11:22 pm by peeg »
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Velh Krome

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Re: Roleplaying decreased?
« Reply #4 on: April 06, 2008, 11:45:34 pm »
sadly i have to agree. while before 0.4 smaller groups standing around providing some sort of an alive feeling, nowadays it feels much more sterile to me - roads and the plaza is much more deserted, compared to the past.
introduction may still be a reason. i often meet people my char was familiar with, but still wasnt introduced to, to also grant technical possibilities for recognition. thus, i am sure many random meetings that once lead to interaction are still simply missed due to lack of attention (or being too slow to check descriptions;)).
explicitly i would like to point out that for quite some time now (at least for what i have heard) known names in fact stick. while in the early days of 0.4 it was highly discouraging to have no chance to keep knowing names. this seems to be gone now - so it may just take some time until you "collected" all introductions again.
Quote from: Garile
or am I just looking in he wrong places?
seconding lol

about minigames:
i dont think i am the only one knowing of people who arent very aware of that april fooling tradition. i strongly recommend to add a resolving comment to the main page (http://www.planeshift.it/).

Under the moon

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Re: Roleplaying decreased?
« Reply #5 on: April 06, 2008, 11:45:53 pm »
With three towns now, folks are a bit more scattered. That reduces the 'clumping effect' of roleplaying much more than the intro system. I have found that the intro system does not hamper the small, random RPs much, and in fact have had more new (and old) players start conversations with me in my limited time ingame than before. Larger RPs are hampered, and would benefit from some mods to the system, or a completely separate recognition system (which will come in time).

(already done, Velh.)
« Last Edit: April 06, 2008, 11:47:51 pm by Under the moon »

Nikodemus

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Re: Roleplaying decreased?
« Reply #6 on: April 06, 2008, 11:55:24 pm »
More towns and the number of people online didn't really go up since a very long time. If i was going to gues, it is the very undeveloped introduction system as a rp barrier too.



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neko kyouran

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Re: Roleplaying decreased?
« Reply #7 on: April 07, 2008, 12:34:12 am »
it's also now spring time.

birds chirping, flowers starting to grow and blossom. people coming out from hibernation and doing things outside again....
a lonely neko still looking for love....

could also play a role in it me thinks.

SerqFeht

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Re: Roleplaying decreased?
« Reply #8 on: April 07, 2008, 12:39:07 am »
I think that a big problem is the mine in Gurgontid...

No one knows when it will be easy to make money again, so everyone is hoarding trias and leveling and saving for guildhouses. If there was some kind of downside to mining to discourage massive strip mining, people would be more inclined to find ways to entertain themselves. I tried to bring a little life to mining, and spark some small random rps, but no one is ever interested. They just want to grab as much ore as they can while they can. And it is very difficult to conduct large planned rps when everyone leaves the mine en masse to participate in it.

And no one wants to spend money. That makes me laugh, especially since trias are so abundant now...

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Illysia

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Re: Roleplaying decreased?
« Reply #9 on: April 07, 2008, 01:16:14 am »
I have seen a lot of RPing lately. The thing is that everyone waits until someone else starts RPing to do it in reasonable numbers. I've been at the tavern quite a few times when there were various RPs going on. The problem is, it didn't happened until I RPed. It's like people forget to RP and have to be reminded.  ::)

Earl_Listbard

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Re: Roleplaying decreased?
« Reply #10 on: April 07, 2008, 01:17:14 am »
Meh they say this all the time,

Rp like the stock market, has its ups and its downs.

Raa

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Re: Roleplaying decreased?
« Reply #11 on: April 07, 2008, 02:00:45 am »
If i was going to gues, it is the very undeveloped introduction system as a rp barrier too.

Then perhaps the devs should cancel this intro thing until they have it fully developed. I've had far too many troubles with it.  :(

Leama

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Re: Roleplaying decreased?
« Reply #12 on: April 07, 2008, 02:08:12 am »
Here is my two cents, for whatever that is worth: Yes I agree that role play has diminished greatly. It could be the new introduction system, but I find it sad that when I go into game, of which is rare these days, and find most of my buddy list is not highlighted. I wonder where all the people have gone and why?

 
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Velh Krome

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Re: Roleplaying decreased?
« Reply #13 on: April 07, 2008, 02:30:22 am »
For some reason I tend to agree with SerqFeht, on the other hand though I actually cant really imagine RPers going to constant mining all of a sudden. Just doesnt make that much sense to me. To safe trias while its that easy to gather may be sort of valid, but I would expect RPers to mine for a shorter time - but meanwhile we have that situation for several weeks now, and I never read about any RPer explaining to be "unavailable" because he's mining for 6weeks now (feel free to link me to an opposite). And having extremely crowded 100m², with mostly mute or "wts"'-ing miners should hardly be a reason for RPers now move over to Gugrontid - would it?
After all though I see it as the only major "new feature" since 0.4 (besides /introduction) - probably thats why I tend to agree here nonetheless.

To not see nametags floating above heads I dont take as discouraging to go for casual events (to avoid the term "RP") with bypassers. It surely took some time to get used to that apparent anonymousity, but its in fact no difference if you see an unknown name or no name at all. The main problem is there just are hardly random bypassers.
I would like to once more mention though, that the forced anonymousity is way too unrealistic, and considering PS a game (-> fun!) rather tiring, since you wouldnt recognize someone who you might know as the one usually sitting at the pub from 20-22, or often carrying planks (or whatever). I feel, hard to say, "isolated", or some sort of limited in my senses nowadays, and that effect of being "limited" may cause one being focused more on people I already know... guh, no idea.
Again: Extend that system (dont revert), make it for people can add custom nametags, and perhaps players will even be intruiged by simply finding out features of chars to enrich their individual appearance of PS by fancy nametags.

To what Leama says: Same experience here, my BL is red much more often than it once was. The reason for that I see in what I said earlier, that within the first weeks of 0.4, having to face the same char over and over and over again without a nametag may have annoyed or tired people for they may have left.

Leama

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Re: Roleplaying decreased?
« Reply #14 on: April 07, 2008, 02:42:22 am »
Velh I wish there was a way to bring the 'good old days' back. Oh well, such is life as they say, right?
Life is lived forwards, but understood backwards.