Yea, PS looks too much like it's rival: Runescape (wich is better somehow)
Why? Here are some of the reasons:
1) Fighting: Almost the same fighting sistem, just that in PS damage is shown in the chat window.
2) Mining: Same as runescape: "Mines" are random stones.
3) Mining: Same sistem, you mine at a rock, just like in Runescape
Till now, these are the things that make PS Runescapeish, and as we see, PS has only fighting and mining, especialy for the newbies.
My sugestion to improve:
1) Fighting: Each atack should damage all enemies in its range (I ment sword or mace). A random key should be the atack button. If it is held, the character should atack, even if there are no enemie selected.
2) Mining: Mines should be places under the ground, like caves. Players should mine from ore stones, on the walls or ground. Deep in the mine should be creatures, such as cave Tefusang, Dark Rougue etc., but the ore there should be easier to mine. Maybe some of them should have multiple exits/ enterances.
3) Mining: Players, if equipted with a pick, should press the atack button near a rock and the oore should be mined after a time. Each succesfuly mine should give some XP.