Author Topic: Ethics, RP, and Npcs  (Read 6357 times)

Xillix Queen of Fools

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Ethics, RP, and Npcs
« on: April 14, 2008, 06:32:29 am »
What you do with NPC WILL have consequences.

Do NOT engage in actions your character would not engage in with npcs. If you want to explore do so with an alt. What a character does may well haunt them in subsequent releases.

You have been warned.

Silavur

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Re: Ethics, RP, and Npcs
« Reply #1 on: April 14, 2008, 06:34:47 am »
* Silavur quivers in his leather traveling boots

Prolix

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Re: Ethics, RP, and Npcs
« Reply #2 on: April 14, 2008, 09:49:58 am »
This warning does not seem particularly helpful. I imagine it is well meant and I guess it means that you are adding content whose purpose is not presently clear. One question though, are not alts supposed to be their own characters? Anyway it sounds like there are some critters available to be killed that good people would never ever kill or that possibly there is a database flag that gets set if you enter a burial well that all npcs will be able to read. Possibly both.

One thing is certain characters on a test server are not meant to live forever and deletion is their ultimate fate regardless.

Thanks for the warning.

citizen

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Re: Ethics, RP, and Npcs
« Reply #3 on: April 14, 2008, 12:36:04 pm »
What you do with NPC WILL have consequences.

Do NOT engage in actions your character would not engage in with npcs. If you want to explore do so with an alt. What a character does may well haunt them in subsequent releases.

You have been warned.

So for those who listen to whisper, no way back :)

Nikodemus

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Re: Ethics, RP, and Npcs
« Reply #4 on: April 14, 2008, 01:00:50 pm »
That may be tricky and interesting.
I have a suggestion if that's acceptable. Everyone who read forums, now know that, everone alse don't, they may hear it somewhere but there will still be really many people who won't realise.
The idea is when you are about to reach a forbidden place, something has to warn a player that he is about to enter a place some NPCs will hate him for. Without clicking anything at all (1) A guard who will shout uppon seeing the player character: "You will go further on my body, by Yliakum law you are not allowed to enter burrial well (or some other publicly forbidden location)"
If there is noone around a place you shouldn't enter then how can anyone at all know you entered it... Everyone know your face at once and refuse to talk/trade/train or what else wit your character.

(1) because if you put a waysign, which will show these weird symbols nooe can understand, and there won't be a label above it (I hate current blood-red signs btw), noone is going to think there is a warning on it. Even if there is a burrial well sign, most of the people won't know it is a sin to enter one, because something what yliakeans are learning since childhood, players dont know at all about. If no-one tell them before, they won't know, for instance noone is going to a library to read all the laws, because they are supposed to be a common knowledge, players learn them along ther journey through Yliakum.
If a player character broke the law and the guards somehow know about it, then they have to tell him whats wrong and he needs a chance to repay for his sins. Because maybe he didn't know he did omething wrong at all, but now he knows and won't repeat if smart.
« Last Edit: April 14, 2008, 01:03:35 pm by Nikodemus »



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citizen

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Re: Ethics, RP, and Npcs
« Reply #5 on: April 14, 2008, 01:09:47 pm »
That may be tricky and interesting.
I have a suggestion if that's acceptable. Everyone who read forums, now know that, everone alse don't, they may hear it somewhere but there will still be really many people who won't realise.
The idea is when you are about to reach a forbidden place, something has to warn a player that he is about to enter a place some NPCs will hate him for. Without clicking anything at all (1) A guard who will shout uppon seeing the player character: "You will go further on my body, by Yliakum law you are not allowed to enter burrial well (or some other publicly forbidden location)"

Hm, i heard about Burial Well when a GM talked to 2 players, and i heard "just crawl in". So thats for forbidden things :(


Siteri Kidachi

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Re: Ethics, RP, and Npcs
« Reply #6 on: April 14, 2008, 01:36:36 pm »
I suppose this will have something to do with faction points?

steuben

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Re: Ethics, RP, and Npcs
« Reply #7 on: April 14, 2008, 01:49:35 pm »
* steuben laughs evilly and falls off his chair
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.

Xillix Queen of Fools

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Re: Ethics, RP, and Npcs
« Reply #8 on: April 14, 2008, 03:12:14 pm »
Ignorance is no exception to the LAW.

(yes prolix all will be wiped and people can rebuild later.)

Earl_Listbard

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Re: Ethics, RP, and Npcs
« Reply #9 on: April 14, 2008, 03:12:26 pm »
I smiled... about time... :D

Izzabella

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Re: Ethics, RP, and Npcs
« Reply #10 on: April 14, 2008, 04:20:57 pm »
* Izzabella stops questing with her main character right now.

Prolix

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Re: Ethics, RP, and Npcs
« Reply #11 on: April 14, 2008, 07:14:30 pm »
Oh well, my characters figure anything can be removed from their records if they grease the right palms. It may be expensive depending on what they did or how many palms need greasing. Perhaps though there will be other paths to redemption, such as a grand quest or something.

As for "explore with an alt," that kind of goes against tester first, player second. People are more likely to try to redeem a main character than a disposable alt so that if there will be any way to squirm out of consequences they are less likely to be tested.

Still not everyone will share this philosophy.

Izzabella

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Re: Ethics, RP, and Npcs
« Reply #12 on: April 14, 2008, 07:46:34 pm »
Yeah I agree..and what about all the quests we've already done? I just started a bunch last night to try and get Izzy into the Black Flame and now I can't delete them because they can only be done once.. so I guess they will just sit there uncompleted. and I guess my 40 faction ins thieves will bite me in the rats tail one of these days..

Also I *heard* the negative faction towards things like rats and teffy's or Ulbies make it so they will just be more agro towards you.

citizen

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Re: Ethics, RP, and Npcs
« Reply #13 on: April 14, 2008, 07:53:17 pm »
Yeah I agree..and what about all the quests we've already done? I just started a bunch last night to try and get Izzy into the Black Flame and now I can't delete them because they can only be done once.. so I guess they will just sit there uncompleted.

I not decided to continue with those quests. Some has so many decisions took 6 alts to try endings.

Under the moon

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Re: Ethics, RP, and Npcs
« Reply #14 on: April 14, 2008, 08:34:48 pm »
Redemption, Prolix?
* Under the moon had a hand in writing some of what you speak of.
I think not.

Nikodemus... not a chance. No warnings from the guards, and no waysigns. The warnings are there already. They come from that little voice in the back of your head that asks, "Should I really be doing this?"

Be very careful from now on. We are watching...

Quote from: Rizin
If you start going down a path that does not suit your main characters personality/behaviour/ethics etc - stop. If you really want to see where that path would lead do it with an alt.  It's not saying don't quest, it's saying stay true to your character. All decisions have rewards and consequences or will at some point. alt - alternative character other than your main
« Last Edit: April 14, 2008, 08:53:09 pm by Under the moon »