Author Topic: Ethics, RP, and Npcs  (Read 6367 times)

Nikodemus

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Re: Ethics, RP, and Npcs
« Reply #15 on: April 14, 2008, 10:34:45 pm »
Nikodemus... not a chance. No warnings from the guards, and no waysigns. The warnings are there already. They come from that little voice in the back of your head that asks, "Should I really be doing this?"
Said the one who counts made characters in decimals, why do i care anyway.



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Kaerli

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Re: Ethics, RP, and Npcs
« Reply #16 on: April 14, 2008, 10:37:48 pm »
This brings us to another point:  Is it OK to create an alt PURELY for OOC reasons?

Karyuu

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Re: Ethics, RP, and Npcs
« Reply #17 on: April 14, 2008, 10:40:23 pm »
Don't see why not. Some people have alts purely for testing game features and bug finding.
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Earl_Listbard

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Re: Ethics, RP, and Npcs
« Reply #18 on: April 14, 2008, 11:10:32 pm »
This brings us to another point:  Is it OK to create an alt PURELY for OOC reasons?

I'd say no... >.>

@karyuu: People smoke cigs, doesn't mean they should...... Erm...

I only say this, keep in mind, because isn't exploring something your character should do?... Now now I know, we all want to know what the other side of the fence is like, so why not make a evil character or a good character to ccheck out the other side of the fence?

Err, well, I don't think anyone should openly support using ooc alts or even mining mechs/mules But hey, people will use them, and frankly its not like anything is gonna change that.

So I wouldn't say its worth talking about then. :E

Siteri Kidachi

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Re: Ethics, RP, and Npcs
« Reply #19 on: April 14, 2008, 11:35:58 pm »
So what, you'll now be able to irreparably ruin your character and have to start all over basically to get into some places? Ick.

Rizin

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Re: Ethics, RP, and Npcs
« Reply #20 on: April 14, 2008, 11:50:58 pm »
So what, you'll now be able to irreparably ruin your character and have to start all over basically to get into some places? Ick.

If your character wouldn't do it - don't do it - when you are given a choice take the option that fits YOUR character. All decisions will come with rewards and consequences. The only person who can "irreparably ruin" your character is the characters player by making choices that do not fit that character.

Velh Krome

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Re: Ethics, RP, and Npcs
« Reply #21 on: April 14, 2008, 11:57:53 pm »
If all that means, faction points finally become impacting: Yay! Hope people will start to ponder about to "type yes casually", when asked to accept a quest. Perhaps some chars will get ambushed by hostile npcs, others not at all.. perhaps differently expensive stuff from merchants for chars with different merchants factions, maybe some wont be able to buy from certain merchants at all (hey, perhaps some balancing, for chars may either be able to pay here or there - with whole different offers!).. perhaps some are able to "spot" spices (alchemical ingredients) in the wilds others are not.. ? Sounds grand!
Greasing..? There should definitely be some corruptive options available (like the "shady way into Winch")! Maybe not easy to access, certain faction points required, besides having to pay?

If that warning in the initial means, only quests solved in the future may become impacting: What about the already gathered faction points?

Alts for ooc reasons.. some items are paid well for on the market, like glyphs or shields. Glyphs for instance are meant to be found on random locations, growing on trees, rocks, animals etc., although rare (if I am mistaking please correct me) - mechanically though many glyphs are only available by questing, Some chars may be meant to be rich merchants with connections to others, like on other levels and whatnot - does all that mean you are only allowed to play out stuff like "doing as if"? Questing is a difficult topic anyway, just think of that one certain npc that meanwhile must have rewarded people with dozens and hundreds of shields. Realistic? Not at all, but playing a char who is meant to receive regularly loads from fabricants (or "glyph-runners", whatever) surely may be.
So after all, I say yes, I can see good reasons to do so.

Ps: So devs, how about adding very rare chances to loot glyphs from beasts and collectable plants in the wild?

Orgonwukh

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Re: Ethics, RP, and Npcs
« Reply #22 on: April 15, 2008, 12:14:13 am »
What I fear might happen is this:
People will have a good character (most of them, I suppose, because rping an evil char will become even more difficult from what I assume) who they develop and they will have an evil alt, with which they can try other quest solutions. And if it goes wrong... *poof* 'Nevermind, was only my evil alt. I'll delete it and create another one, avoiding this quest I just blasted.' :S

I'd like to know more about the consequences.
Are we talking about characters being deleted automatically when breaking high laws?
Will characters not be able to enter any city anymore when they broke a low law?

This warning sounds somewhat apocalyptical and might make many players decrease their roleplay intensity instead of increasing it, because they fear punishment.

Xillix Queen of Fools

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Re: Ethics, RP, and Npcs
« Reply #23 on: April 15, 2008, 12:15:40 am »
Re: Ethics, RP, and Npcs is the topic.

Siteri Kidachi

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Re: Ethics, RP, and Npcs
« Reply #24 on: April 15, 2008, 12:44:00 am »
In any case, I like the idea, but I hope that the consequences aren't as extreme as this topic makes them sound, and that there's adequate chance for a character who's taken a few bad quests to redeem themselves.

zorbels

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Re: Ethics, RP, and Npcs
« Reply #25 on: April 15, 2008, 01:15:57 am »
Quote from: Earl_Listbard
Quote from: Kaerli
This brings us to another point:  Is it OK to create an alt PURELY for OOC reasons?

I'd say no... >.>

@karyuu: People smoke cigs, doesn't mean they should...... Erm...


 :) Come on players what is it you don't understand exactly? The game is for ALL players Rper's and none RPer's. You can come into the game and RP if you want or you can create an alt to test the game. Just use common sense and don't go play with players who are obviously in a RP with your OOC alt. Orrrrrrr better yet ...  create an alt who is IC and chose what your other character wouldn't have when given the option. Why does the line have to be so black and white? Why can't we have grey? Your receiving a warning from the Dev's so that your main character won't suffer the consequences if they chose to go down a path they normally wouldn't. (I think perhaps a thank you is in order, not complaining) I am sure they are doing this out of the kindness of their hearts and also to avoid the "you didn't tell us players this would affect our character for good!"

I really think this warning is awesome! Yeahs! Thanks settings! I am sure there are some pretty interesting quests to figure out and I look forward to it! Oh and in advanced I am sorry about all the compliants that are going to be formed due to the change.
« Last Edit: April 15, 2008, 01:17:35 am by zorbels »
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Raa

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Re: Ethics, RP, and Npcs
« Reply #26 on: April 15, 2008, 01:58:50 am »
:) Come on players what is it you don't understand exactly? The game is for ALL players Rper's and none RPer's.

When I joined, I got the impression that this game was for RP only, not ub3rpwnz0rs.

SerqFeht

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Re: Ethics, RP, and Npcs
« Reply #27 on: April 15, 2008, 02:25:55 am »
:) Come on players what is it you don't understand exactly? The game is for ALL players Rper's and none RPer's.

When I joined, I got the impression that this game was for RP only, not ub3rpwnz0rs.

If that was the case then there probably wouldn't be need for such developed training and combat systems.
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zorbels

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Re: Ethics, RP, and Npcs
« Reply #28 on: April 15, 2008, 03:34:22 am »
Quote from: Raa
Quote from: zorbels
:) Come on players what is it you don't understand exactly? The game is for ALL players Rper's and none RPer's.

When I joined, I got the impression that this game was for RP only, not ub3rpwnz0rs.

This game only for RPer's? No ..... It is for all players. The dev's have even posted in many threads that ALL are welcome when the RPer's would get to carried away with trying to hammer in some poor newbies head that this game is only for RPer's. If you are an OOC character though there are different rules that would apply to you. That is why there are different ways to chat. example /group and /tells these are to help those who are not into RP to not flood up the main chat with OOC comments and questions. Obviously if you are an OOC alt you don't go running around screaming at the top of your lungs ub3pwnz0rs. You just do your thing and speak with your friends in /tells or /group and level yourself away or test the game.

This just isn't as complicated as people like make it.

Note: Sorry for being off topic. Hopefully the thread will now continue to remain on topic.
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Prolix

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Re: Ethics, RP, and Npcs
« Reply #29 on: April 15, 2008, 07:18:30 am »
Well if you want to be completely realistic, ethics are for losers. You have to break a few eggs to make an omelet or as I have heard of Kissinger saying 'Sometimes you have to do bad things to achieve good ends' which is just another way of saying the ends justify the means.

Of course
Quote from: wordnet
ethics
     n 1: motivation based on ideas of right and wrong [syn: ethical
          motive, morals, morality]
     2: the philosophical study of moral values and rules [syn: moral
        philosophy]
being an abstract notion do not exist in reality and means whatever you want it to mean.

Certainly a black and white outlook is not particularly realistic either but is pretty common to rpgs. Ah well, I don't plan on joining the black flame anyway, someone else can test the evil stuff.

I suppose in a few months what in particular the warning alludes to will be general knowledge. I have no real problem with characters having to follow a good or evil path depending on their actions but I would like to think that a neutral path would be just as viable. It just does not work out that way in most games.