I had another though, but maybe that should have yet another poll

:
Do you think there are enough things to progress in in game that are NOT only useful in conflict?
Because, what can you do in game, to progress, game mechanics wise?
You can train and get better in the following:
Mining => Metalurgy => Blacksmithing, end in sword/axe/knife making. You use those to fight.
Sword, melee, knife training, make you better in fighting
Training strength, endurance, and that other one (time for sleep

), make you not die when you fall and run longer, but mainly make you stronger and healthier, so you last longer in a fight
Training charisma, will and err that other thing, give you more mana and may influence some spells.
Training magic and using spells, helps you kill things better, or heal characters after someone hurt them.
You can cook carrot soup.
I think the last is a great improvement, but the rest makes me wonder whether the question in this poll is wrong, and mine is better

But I am sure Xillix has this all thought out

Addition, cause I forgot about quests:
Of course you can do questing, which besides fun with npcs (I mean that

) gives you PP that you can use above, and items, such as helmets, armor, glyphs, which you can use above. And a pan flute. Maybe you can use that in melee

.