Author Topic: The Official Phase Two City Contest: Amdeneir  (Read 163744 times)

Baldur

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #225 on: March 17, 2009, 08:27:10 pm »
Briefly, we would be very sad if we couldn't work together with those working on this project after us :D

Mathy Stockington

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #226 on: March 17, 2009, 09:43:22 pm »
I understand how a great bond can form between people, even over the internet, when working towards a goal. All of your hard work shows in the results and I hope all of you are proud of what you have accomplished. This team is certainly very talented. Consider yourselves praised because all of you certainly deserve it.

Great Job!!
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Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #227 on: March 19, 2009, 12:41:19 am »
Gate Doors




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Madoring

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #228 on: March 19, 2009, 01:37:37 am »
Very Nice!   :thumbup:

Xillix Queen of Fools

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #229 on: March 19, 2009, 02:56:30 am »
You'd all be welcome to help finish it.

The team is just considering how to speed this into the game in a manner consistent with the goals set forward for your team.

Given that we've exceeded deadlines by like an eon or so, I am sure you understand that we're all eager to see this get in game.

See if you can collapse assets made for the other teams and adopt them into the city to speed progress some.

Overall good work, we just want people to be able to enjoy it in 3d asap.

Nibbor

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #230 on: March 26, 2009, 03:51:11 pm »
I would like to help on this project if possible. I am very curious about modeling and such.. Is it possible for a beginning modeler to enter the team?

Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #231 on: March 29, 2009, 02:40:44 pm »
Nibbor, come on irc, we see what you can ;) #planeshift-citycontest on freenode

The lower quarter is coming AFAP Xillix, the buildings in their most part are are landing on the ladscape.



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Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #232 on: March 30, 2009, 01:26:27 am »
Ok, things arent as beautiful fast as they could be, but at least i can show the sidewalk and a better paving texture (i hope)


update : the buildings are landing on the terrai as soon as they will all look alriht when looking from closer than 10m  :(



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confused

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #233 on: April 11, 2009, 06:44:54 am »
The art work so far is looking great.

Though not sure which payment art is the alternate one. Anyway I prefer the art on the right over the left. Looks more organic to me.

How complete is the city?

Akkaido Kivikar

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #234 on: April 13, 2009, 09:30:01 am »
Any little objects you need modelled?

I use Solidworks, export through VRML to Blender, and then I can UV map and make semi-decent textures.

I'll jump on IRC.

enderandrew

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #235 on: April 13, 2009, 06:39:17 pm »
This is just a small observation from me, but many of the small quest items don't have 2D or 3D artwork, so they use the artwork of sacks, and such.
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Akkaido Kivikar

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #236 on: April 14, 2009, 07:07:08 am »
Yeah, I'd rather model for this fan-based project than model directly for the devteam.

Zweitholou

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #237 on: April 16, 2009, 04:05:13 am »
Akkaido: We'd love to have you helping out.  How would you like to work on interior objects for the vigesimi's tower? If you're interested, let me know and I'll draft up a list of items and sketches of their basic designs.
-Zweitholou

Akkaido Kivikar

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #238 on: April 16, 2009, 11:35:13 pm »
I already got given a mining cart to make and attempt to texture (so far so good).

After that, sure, I'll get to work on some items.

Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #239 on: May 16, 2009, 12:36:14 pm »
A month? (since the last post)
crap. It's not easy, but i actually  thought it will take a bit faster.

The landscape is practically there, I can post screenshots of it with buildings on, though for now it looks like a lot of paving and few buildings on it.
I gues noone was expecting it may take so long and the fact is there are not that many people who can study or work and devote themselves to something else same as expecting at the same time, so there is a slowdown towards the end.
But i really like there are people still coming from time to time to help. They learn a lot in the process and i gues that's good, because they will hpefully keep helping planeshift in future.
Currently the stage is to transform the current buildings to approximately match the street layout and so, such a buildings come to existance:



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