Author Topic: Fur and hair and other gimmicks: Blender 2.46 released  (Read 1963 times)

LigH

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Fur and hair and other gimmicks: Blender 2.46 released
« on: May 21, 2008, 08:24:13 am »
Why pasting everything here again -- read the Blender 2.46 release notes where they are.

And then start trying them!  \\o//

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Eliseth

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #1 on: May 21, 2008, 08:44:40 am »
This has made my day LigH! Thanks for the heads up!

 \\o// :love: \\o//

Raa

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #2 on: May 21, 2008, 09:16:22 am »
Yay! I don't half-know what the heck Blender is, but this must be good.

LigH

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #3 on: May 21, 2008, 09:52:30 am »
Well - Blender is a free-of-charge development studio... already much more than just a 3D modeller and raytracer.

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Semutara

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #4 on: May 21, 2008, 11:13:52 am »
woah lovely  \\o//

LigH

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #5 on: May 24, 2008, 09:52:51 pm »
Neko: I was somehow afraid to post it in an art related forum ... thanks for moving it here.

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Lolitra, Celorrim Purrty Twins

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #6 on: May 25, 2008, 12:13:45 am »
it looks complex, but my husband says to say thanks... it has some new gadgets for him to play with... perhaps one day he will publish something he's made?

Lolitra looks hopfully for a castle... hehe
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Irgendwer

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #7 on: May 25, 2008, 12:59:20 am »
it looks complex, but my husband says to say thanks... it has some new gadgets for him to play with... perhaps one day he will publish something he's made?

Lolitra looks hopfully for a castle... hehe

A fur and hair covered castle ::|?!

Nikodemus

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #8 on: May 25, 2008, 01:02:17 am »
A furry castle puppy!



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LigH

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Re: Fur and hair and other gimmicks: Blender 2.46 released
« Reply #9 on: May 25, 2008, 10:57:31 am »
For a castle, normal or displacement mapping may be more interesting, to display the massiveness of the rocks it was built of, instead of a boring flat wall.

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