Author Topic: no climbing anymore? Great :(  (Read 14233 times)

Mrokii

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no climbing anymore? Great :(
« on: July 04, 2008, 02:08:54 am »
Hi all,

yes, this will be a message purely with *whining* as certain people related to ps describe it so nicely. And the thing I am "whining" about is that with the new release of ps you can't climb on buildings, trees and other things anymore. Man, you guys *really* know how to spoil the fun for players. And it is not only me, let me assure you. I know a lot of people who *loved* climbing, some even used it for their roleplay and some I talked to thought about quitting the game because you took away these possibilities for exploring.

I heard the argument that we are not supposed to do these things, that it is even regarded as exploiting. I don't know if this is really an official statement, but if it is, I think it is silly and totally arbitrary from my point of view as nobody gets any advantage out of it, it is only for fun, nothing else. And hearing this argument makes me wonder why we have a climbing-skill at all (which doesn't work yet anyway).

So, what I would like to know, honestly, is: Was it *really* necessary to kill the fun for so many players? And will we get something of the ability back soon, for example by activating the climbing-skill and let those that want to specialize in climbing?

I do hope that there is a good reason for this change, though from what I heard on the irc, I am not really sure. Seriously, I am more and more beginning to feel like being put into a kindergarden. Do not climb, do not experiment, do *nothing* that is against the rules. That is the impression I got. And many others too, I am pretty sure.

Peanuts

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Re: no climbing anymore? Great :(
« Reply #1 on: July 04, 2008, 02:14:35 am »
Actually, I got the impression from a bug report re: climbing ladders being super difficult (here) that this is a bug, not an intentional limitation.  It sounds like the bounding boxes have changed in some weird way?   

I agree that it is crazy annoying - it took me ten minutes to get up a ladder! - and hopefully they'll be fixing it.

Velh Krome

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Re: no climbing anymore? Great :(
« Reply #2 on: July 04, 2008, 02:17:38 am »
To not be able anymore to reach exalted or special places may be the downside, but I presume the main goal was it, to get more rid of having people getting stuck to edges and that.

EDIT:
As for the ladders, I usually simply strafe-jumped up (you mean the hard ones in the BD towers, right?), which always worked well and smooth - not anymore?

Waylander

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Re: no climbing anymore? Great :(
« Reply #3 on: July 04, 2008, 02:20:15 am »
There have been tons of bugs yet you automatically assume that the developers went into the code and changed simply to make it so people can't climb.  I find that somewhat humourous ;)

Climbing is a trainable skill so, if not now then later, the ability to climb by glitching will be removed from the game as much as possible.

I don't actually know the series of events that lead to you losing your ability to climb but, my guess is it's related to either a bug fix or a small change in code.  Devs do not really have time to go into the game code looking for something quite as trivial as players getting ontop of building when they shouldn't be able to ;)

Please, think before you whine :P
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Peanuts

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Re: no climbing anymore? Great :(
« Reply #4 on: July 04, 2008, 02:22:19 am »
As for the ladders, I usually simply strafe-jumped up (you mean the hard ones in the BD towers, right?), which always worked well and smooth - not anymore?

I haven't been able to try those - I'm having a weird bug where my client crashes loading certain maps, and the areas are currently out of bounds for me as a result - but I know I had an extremely difficult time getting up a ladder in the DR using the Dermorian female model.  Even strafing and jumping didn't work.

Birot

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Re: no climbing anymore? Great :(
« Reply #5 on: July 04, 2008, 03:41:58 am »
I have to agree with Mrokii, where in the rules does it say we should not climb, and some of us enjoyed it considering that when NPCs go down for days you are left either doing quest or mining, you have taken out part of the game that was enjoyable to alot of people, and i also heard the rumor of us exploiting certain things in the game by climbing on them well ill tell you when i was a kid climbing trees was a great joy, and a hiker climbs hills, and you get on a roof to clean gutters so what is this explantion about we should not be doing it, this sounds like someone trying to be big brother or maybe a little jealous they could not climb themselves, i would think there is a lot bigger problems in this game to start singleing out what certain players find fun, i will tell you whats not fun, mining for three days cause there isnt a dang think else to do so i went to climb and explore and found out that has been taken out of the game also  :thumbdown: :@#\

BRING BACK CLIMBING  :thumbup:

Shaman

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Re: no climbing anymore? Great :(
« Reply #6 on: July 04, 2008, 03:51:13 am »
See, here's the problem. I get nagged for complaining, but what I do is criticism. THIS is complaining. :P

Prolix

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Re: no climbing anymore? Great :(
« Reply #7 on: July 04, 2008, 05:30:13 am »
I got tired of the jokers painting the landscape in places I could not get to.

Morla Phlint

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Re: no climbing anymore? Great :(
« Reply #8 on: July 04, 2008, 08:28:22 am »
I got tired of the jokers painting the landscape in places I could not get to.

I haven't seen that much of painted landscape, not in places that are hard to reach. What's so bad about it anyway? And actually you can (could) get there too *if* you want.

Shaman, this may be complaining but we have lost a thing we have cherished so much, how wouldn't we feel bad about it? For me, as already Birot mentioned, it was a great thing to do when the NPCs were down. No need to go to Gugrontid and mine like crazy for plat. You could climb around and put your thoughts in order. What do I do now that climbing is gone? Should I go to the mine and count my precious millions of tria as if money was the most important thing under the Azure Sun...(or maybe it really is and I'm just stupid to think the opposite). Becoming a mining machine: dig, repeat, take a rest, dig, repeat... Sorry, this is just my opinion. I haven't seen Gugrontid in a long time now. Been running around all this time after the release trying to find the new things.

And let me say one final thing. Even when the climbing skill is implemented, it will depend on the level again like the other skills at the moment and not on the abilities of the player. Many things have been said about fighting being just pressing a button and waiting etc. But the only things that don't depend on your level were:
         a) roleplaying
         b) questing (as long as you don't get spoilers from other players or need to kill an ulbernaut)
         c) climbing
I guess this will change and the player skill will be taken into consideration too. One day.

But with the end of climbing we lost a part of our freedom.

since 0.3.019 Crystal Blue || Sometimes a ragequit is the right decision.

Velh Krome

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Re: no climbing anymore? Great :(
« Reply #9 on: July 04, 2008, 10:07:06 am »
Reading over this thread I almost feel like what you people call "climbing" would have been a valid feature that got removed..
You guys got used to a buggy behaviour, and even enjoyed abusing it - now you complain it got fixed? Bad luck guys, get used to it  :P

What will you do when one day Diaboli male models will be implemented? I bet you will whine because it wont look as tall anymore..

Morla Phlint

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Re: no climbing anymore? Great :(
« Reply #10 on: July 04, 2008, 10:30:14 am »
Reading over this thread I almost feel like what you people call "climbing" would have been a valid feature that got removed..
You guys got used to a buggy behaviour, and even enjoyed abusing it - now you complain it got fixed? Bad luck guys, get used to it  :P

What will you do when one day Diaboli male models will be implemented? I bet you will whine because it wont look as tall anymore..

Heh, Velh, even if it's buggy, it's not an exploit. We don't have any material benefits. And we didn't do harm to anybody. Plus I for one don't like only doing things that are pre-defined as "doable". Life is to explore new ways.

And concerning new models, it's normal that it's difficult to part from something you are used to and accept the new. I guess you'd agree with me when you lose something you liked IG. But the case of climbing is not just a new look. It was an activity, a hobby,...a way of life.
« Last Edit: July 04, 2008, 10:31:50 am by Morla Phlint »

since 0.3.019 Crystal Blue || Sometimes a ragequit is the right decision.

Kaityra

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Re: no climbing anymore? Great :(
« Reply #11 on: July 04, 2008, 10:41:53 am »
Sorry, changes like these make me really wonder about the overall development plan for Planeshift. I mean, there are so many things missing but the devs change things that aren't really a problem IMO, such as the skins for Enkidukai or taking away the ability to climb without introducing the climbing skill.
At the moment I really think about if it is worth to put in the effort to get version 0.4.0.1 to run on my computer again. What I have read about the new version so far doesn't sound like as if it would be.
« Last Edit: July 04, 2008, 10:45:46 am by Kaityra »

verden

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Re: no climbing anymore? Great :(
« Reply #12 on: July 04, 2008, 10:48:07 am »
This change may be intentional, or it may be the result of some other change that was made to a subsystem in the game. I do want to know if this is true and irreversable. I am afraid that if it is so, that it is going to be extremely unpopular.

Velh Krome

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Re: no climbing anymore? Great :(
« Reply #13 on: July 04, 2008, 10:50:07 am »
Oh, dont worry, I do agree with you there, also on the "climbing"-thing, which I noticed pretty soon. And I thought for myself "Damn, no more climbing the hill at the magic shop!", but the same time I thought it was the disadvantage of having almost no getting stuck anymore (while still 1 year ago people were whining right about that).

About using that climbing-bug, I didnt use the word "exploit" intentionally, because there indeed is no 'material' benefit. But quite obviously it did have some benefit, to reach far places - if there wasnt any, people wouldnt whine, no?

So yep, was nice to explore around like that, and I may miss it until the official version of Climbing will be implemented, but since it never was meant to be the way (and people had to be aware of that), I cant really complain..

Quote
changes like these make me really wonder about the overall development plan for Planeshift
I in fact highly doubt the devs were aiming at getting rid of people climbing on top of roofs at any time.. -.-

Hm.. so now that people most likely wont get stuck anymore they complain about the downsides? Heck am I glad I am not a dev lol..

Peanuts

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Re: no climbing anymore? Great :(
« Reply #14 on: July 04, 2008, 10:54:41 am »
Hm.. so now that people most likely wont get stuck anymore they complain about the downsides? Heck am I glad I am not a dev lol..

Personally, I'm annoyed not because I liked climbing, but because I'm getting stuck way, way more.  I've had to use /unstick more in the past few days than I did all last month.

Until someone on the dev team says differently, I'm assuming this was a completely unintended bug, and something that will be fixed once the major crashy issues of this latest update are fixed.