Thanks,
The loading problem is fixed now food.zip has been updated to a fixed version.
I'm still seeing issues with preload models however -- When preload models is ON, I am having difficulty moving between maps.
In particular, the path through the canyon from gug to bd1 does not render. When I try to enter it, my character is transported (teleported!) back into the gug map, usually on the ramp leading up into the city.
Also, the exit between the arena and hydlaa is unreliable, quite often is not rendered and not crossable, again crossing into the void causes my character to be teleported.
Both problems have only occurred when preload model is on. If I turn this feature off, the problem does not happen.
XW