Author Topic: Some Maps Not Working...  (Read 15040 times)

Gavvie Strand

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Re: Some Maps Not Working...
« Reply #30 on: August 18, 2008, 07:46:30 pm »
I have the same problem as other people. The arena and the forest both don't work for me but the plaza does works. I have tried the updater last night.

I can walk down the corridors that lead to the arena but when I actually get there, the entrance to the arena just gets a weird graphic glitch.( I guess it kinda looks like when you put two mirrors and have them facing each other. They just keep reflecting off of each other and it goes on forever.) If I walk into the entrance I just end up at the start of the corridors.

One day I decided I wanted to travel past north gate. I traveled into the forest and all is going fine. But when I go to the next loading screen... BAM! Game quits. I re-login and... BAM! The game quits again.

I have yet to check the updater today to see if there is a fix.

P.S. I have done the things in the read-me file. It does not fix the problem and only makes the graphics all weird.
CURRANT CHAR: TROFIM KOVALEVSKY

pseudoprometheus

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Re: Some Maps Not Working...
« Reply #31 on: August 20, 2008, 09:02:31 pm »
what are your system stats? you might have this bug
http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=2056

do you have a ppc?

Nope, I have an early Intel iMac, running Tiger 10.4.11.

Caarrie

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Re: Some Maps Not Working...
« Reply #32 on: August 20, 2008, 09:13:20 pm »
in pssetup try putting texture downsampling to 1/2 or further to the right.

pseudoprometheus

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Re: Some Maps Not Working...
« Reply #33 on: August 22, 2008, 03:39:30 pm »
As per your suggestion, I opened PSsetup and set texture downsampling to 1/4.  This is what happened:

I opened Planeshift in windowed mode, and selected my Dermorian character.  (He's located in the Hydlaa plaza, I believe, because the Dakkru's curse message showed up, and Hydlaa plaza is where he spawns.)  My computer froze up when the loading bar was about 2 mm short of being finished.

I restarted by pressing the power button, and reopened Planeshift.  This time I selected my Enkidukai character, who was in Ojaveda.  The game world loaded, and I took three steps forward and turned right.  The computer froze up in mid-turn and I had to restart again.

Anumesa

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Re: Some Maps Not Working...
« Reply #34 on: August 28, 2008, 05:25:37 pm »
OK...here's the deal. Ran the updater..after a few issues i finally got it to update to 0.4.02. Now however, NONE of my maps will load. This crashing problem has extended to virtually every single map in the game, making it impossible to log in at all.

Macbook
mac OS X 10.4.11
Intel core 2 duo
GMA 950

heres the crash log


Host Name:    Anumesa's-computer
Date/Time:      2008-08-28 11:17:02.209 -0400
OS Version:     10.4.11 (Build 8S2167)
Report Version: 4

Command: psclient_static
Path:    /Applications/PlaneShift copy 1/psclient.app/Contents/MacOS/psclient_static
Parent:  WindowServer [56]

Version:        0.4.000 (0)
Build Version:  ???
Project Name:   psclient_static
Source Version: ???

PID:    8488
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0 Crashed:
0   libGLImage.dylib     0x940bcfb4 void glgConvertTo_32<GLGConverter_RGB8_ARGB8, (GLGMemory)2>(GLGOperation const*, GLDPixelMode const*) + 212
1   libGLImage.dylib     0x94099428 glgProcessPixels + 822
2   GLEngine             0x134252d4 glGetTexImage_Exec + 1482
3   libGL.dylib          0x9ed1f318 glGetTexImage + 111

Thread 1:
0   libSystem.B.dylib    0x90037b57 mach_wait_until + 7
1   libSystem.B.dylib    0x9003a222 usleep + 82

Thread 2:
0   libSystem.B.dylib    0x900248c7 semaphore_wait_signal_trap + 7

Thread 3:
0   libSystem.B.dylib    0x9001a1cc select + 12
1   <<00000000>>    0x89000001 0 + -1996488703

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00000500  ebx: 0x940bceee  ecx: 0xff050505  edx: 0x00050500
  edi: 0x00000000  esi: 0x46fa2000  ebp: 0xbffff0b8  esp: 0xbffff06c
   ss: 0x0000001f  efl: 0x00210286  eip: 0x940bcfb4   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037

Binary Images Description:
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0x91ce2000 - 0x91ce2fff com.apple.Accelerate 1.3.1 (Accelerate 1.3.1)   /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
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Caarrie

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Re: Some Maps Not Working...
« Reply #35 on: August 28, 2008, 05:37:26 pm »
try launching pssetup and putting texture downsampling at 1/2 or further to the right and see if that helps.

Jarexia

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Re: Some Maps Not Working...
« Reply #36 on: August 28, 2008, 05:38:46 pm »
I updated to 0.4.02, and while before the update I had gaps between some maps I was repositioned after falling through...but after the update I fall through and "Map not found" keeps flashing up. It`s happened moving from the Arena to the corridor to Hydlaa, and from Oja Road 1 to Hydlaa. Had to suicide my way out of the situation.
I added a comment about it to the original bug report about the gaps between maps.

System:
Computer Type: iMac

Mac OS Version:  10.5.2

Processor:  2.16 GHz Intel Core 2 Duo

RAM:  2 GB 667 MHz DDR2 SDRAM

Video Card: ATI  Raedon X1600  256 MB


Caarrie

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Re: Some Maps Not Working...
« Reply #37 on: August 28, 2008, 05:49:05 pm »
there is no known fix for that but i would recommend you run software update as 10.5.4 is already out ;)

Jarexia

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Re: Some Maps Not Working...
« Reply #38 on: August 28, 2008, 05:59:05 pm »
My mistake...just checked and it`s 10.5.4. X-/ thanks for the quick reply anyway, Caarrie

No fix? :'(
I don`t want to annoy the GMs asking them for teleports....
I guess I`ll just stick around Oja.

Anumesa

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Re: Some Maps Not Working...
« Reply #39 on: August 29, 2008, 07:18:55 pm »
I should have noted that i have texture downsampling set to less then 1/2 already.

thanks for the quick reply :)

Tuxa

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Re: Some Maps Not Working...
« Reply #40 on: September 10, 2008, 02:04:15 pm »
After have use the updater , almost all you map be breack . Or you can't login with out any messages or you have a small warning like "can't load map".

Here my fixe:
1 - Download the 4.0.1 version from the Planeshift web site.
2 - Make copy of Planeshift-directory/art/wold/
3 - Start the updater
4 - Rename the Planeshift-directory/art/wold to Planeshift-directory/art/wold.old
5 - Restore the copy of Planeshift-directory/art/wold from the version 4.0.1 (that replace all map by the old one)

You can only restore the map it have a problem, that work too.

Now i have the 4.0.2 version without map loading problem but it's the old map of the 4.0.1 version . Only the Arena zoning have a problem.

I hope that help lot of guy.

---
Tuxa

Caarrie

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Re: Some Maps Not Working...
« Reply #41 on: September 10, 2008, 02:38:37 pm »
there are changes in the current maps that will make things like entrances to guild houses and other such "action locations" not work if you use old maps. this is not recommended and could cause future issues if you use old maps.

Tuxa

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Re: Some Maps Not Working...
« Reply #42 on: September 10, 2008, 04:00:17 pm »
Thanks for they informations.


What can i do ? Because if i don't do it i can't play.
I haven't found a clean fix ... if i understand well it better to replace only the map it have a problem, and try to don't break other thing by this fix.

i have count 6 maps break before replace totally the ./art/world directory

---
Tuxa


Caarrie

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Re: Some Maps Not Working...
« Reply #43 on: September 10, 2008, 04:01:41 pm »
best is to wait for a fix to be made

Tobyn

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Re: Some Maps Not Working...
« Reply #44 on: September 12, 2008, 06:53:53 am »
Yup, all three of my characters are currently hiding out in these same areas, and the client crashes as soon as it tries to load those regions. So now I can either delete and start over and lose quite a bit of work, OR figure out how to fix it!!! *cries* :@#\ *jumps off cliff...goes back up...jumps off cliff...goes to death realm...stays there*