Okay, so i'm posting this to make sure it isn't a bug, and that the devs are aware.
In general, the latest release gets a big thumbs up. I'm very happy that the lighting across most maps is now generally brighter - I can actually see where i'm going now, good stuff. I'm still affected by bug # 1923, my character keeps stoppping his attack, which is annoying, and the stamina dump bug is still happening. Ah well.
The new maps seem to be more detailed, terrain is hillier, and has more bumps than betore.
Unfortunately, this is where things start to fall down. It seems that the ground level has changed, particularly at gugrontid. There are floating objects & players + npcs running around in mid air. There are also several new invisible walls, and in several spots, the player's avatar seems to run through the new hills, rather than up & over.
In particular it is difficult to climb up to the mines, and now very easy to fall off.
screenshots;
http://preview.tinyurl.com/68vood http://preview.tinyurl.com/5sje62E.