Author Topic: waaay to dark???  (Read 2121 times)

roxius

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waaay to dark???
« on: July 24, 2008, 09:38:51 pm »
I wonder if the following screenshot show the way the game should look. I really doubt so since it is way too dark to be able to play.
Does anyone have suggestions? and no, gamma does NOT work.
I tried every option of my nvidia control panel but it only get grey, but still no distinguishable buildings.
I run Ubuntu 8.04 and
have an nvidia ti4200
2 ghz amd
3 gig ram


[fixed your image insert - Eliseth]
« Last Edit: July 24, 2008, 09:49:14 pm by Eliseth »

Caarrie

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Re: waaay to dark???
« Reply #1 on: July 24, 2008, 09:43:33 pm »
no that is not normal, do you have the most updated graphics card drivers?

roxius

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Re: waaay to dark???
« Reply #2 on: July 24, 2008, 09:56:01 pm »
yes i updated yesterday to the lates vesrion.
it looks as if there is no ambient lightning. because lamp post do give a good lightning though

Caarrie

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Re: waaay to dark???
« Reply #3 on: July 24, 2008, 10:02:57 pm »
did you build the client or use the release? have you run the updater "./psupdater CheckIntegrity" ?

roxius

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Re: waaay to dark???
« Reply #4 on: July 24, 2008, 10:06:20 pm »
i used the prebuilt version and updated it (after modding the xml file).
it downloaded some stuff.
tried to update again, but no other changes so it must be ok now dont you think?

Caarrie

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Re: waaay to dark???
« Reply #5 on: July 24, 2008, 10:10:01 pm »
tried to update again, but no other changes so it must be ok now dont you think?

Idealy yes you should be. I am not sure what is going on.

roxius

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Re: waaay to dark???
« Reply #6 on: July 24, 2008, 10:13:47 pm »
my console shows this all the time ... does anyone know what to make of it?

Thu Jul 24 22:08:31 2008, Got DR message for unknown entity 22858.
Thu Jul 24 22:09:25 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE                                                                                                      >
Thu Jul 24 22:09:25 2008, Got DR message for unknown entity 24932.
Thu Jul 24 22:09:33 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>
Thu Jul 24 22:09:33 2008, Got DR message for unknown entity 24525.
Thu Jul 24 22:10:29 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>
Thu Jul 24 22:10:29 2008, Got DR message for unknown entity 24440.
Thu Jul 24 22:10:31 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>
Thu Jul 24 22:10:31 2008, Got DR message for unknown entity 24681.
Thu Jul 24 22:10:57 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>
Thu Jul 24 22:10:57 2008, Got DR message for unknown entity 24681.
Thu Jul 24 22:11:01 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>
Thu Jul 24 22:11:01 2008, Got DR message for unknown entity 24868.
Thu Jul 24 22:12:00 2008, <src/client/psclientdr.cpp:212 HandleDeadReckon SEVERE>

Eliseth

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Re: waaay to dark???
« Reply #7 on: July 24, 2008, 10:17:07 pm »
That message is common, nothing to worry about. This is quite strange, mine works just fine although I have 7.10 not 8.04. Maybe if you tried relighting you maps in the planeshift settings program?

Caarrie

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Re: waaay to dark???
« Reply #8 on: July 24, 2008, 10:32:57 pm »
That message is common, nothing to worry about. This is quite strange, mine works just fine although I have 7.10 not 8.04. Maybe if you tried relighting you maps in the planeshift settings program?

that no longer works all maps are to be lighted with the cs app lighter2 that is not released and would require a build to get.

roxius

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Re: waaay to dark???
« Reply #9 on: July 24, 2008, 10:56:23 pm »
nevermind... server to fight rats and such is down always as well.
the game looked promising but i'll return to games that are a bit more simple but just work.
and a hint for the devs... don't create new features but firstmake this version stable. You lost me as a player coz this chews up all of my time and brings me no fun after work  :(

Caarrie

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Re: waaay to dark???
« Reply #10 on: July 24, 2008, 11:12:11 pm »
and a hint for the devs... don't create new features but firstmake this version stable. You lost me as a player coz this chews up all of my time and brings me no fun after work  :(

The devs have many goals that includes making new features and fixing bugs, the game overall is pretty stable we just happened to have had a minor update and are working to find issues and fix them. Remember not all devs do the same things so some features will get ingame when other devs are fixing bugs.

myownlittlworld

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[SOLVED?] Re: waaay to dark???
« Reply #11 on: August 13, 2008, 02:22:01 am »
I'd like to second this bug report.  This always occurs in the forest on the way to the magic shop (behind the main city with Laanx's temple) - though clears up in the actual magic shop area...  This makes it next to impossible to actually find your way to and from the magic/glyph shop (hope somebody's going the right way and follow them).  Also, I found that if I expand the character stats dialog to the size of the screen and deselect it (so it's 50% transparent) the sky appears as a shadow (like in the previous screenshot) - otherwise, other than your character (who is only darkly lit), the screen is completely black - though I may be wrong and the sky may be visible at all times.

I'm using, if it helps:
Debian Lenny, 32bit i386
An ATI Mobility Radeon 9600, with the X.org Radeon (6.9.0) driver.

I tried it with ATI's official FGLRX driver and had no change.  However, when I was in the unlit areas, the game continually scrolled:

X out of bounds!
Z out of bounds!
Y out of bounds!

(in that order) until I left the area - repeating the message at least hundreds of times in the half minute or so I was in the forest.

Screenshots:

The "everything is black" problem with visible console output.


Showing what it's actually supposed to look like in the background (staring into the city map) as well as the fact that the sky is lighter (light enough to follow back to town if you're lucky and don't get turned around).

...Now, where can I find some torches to get through this long, dark, night?  ...Or at least increase the gamma to...  12...

SOLVED!:
A thousand cheers!  It appears that after running the updater (even though I downloaded 0.4.0.1 yesterday) fixed the Black (Black, Black, Black, Black, Black, Black) Forest issue!  The forest to the magic shop is now textured!  (Sadly, it's no longer the "Black x7 Forest"...  That should be it's official name.)

Perhaps even the missing textures in the Death Realm (causing a very unnerving HOM) were fixed...  Though I'd rather not die and find out, if you didn't mind.
« Last Edit: August 13, 2008, 03:40:50 am by myownlittlworld »