Author Topic: Discussion of [Event] The Octarchal Crackdown  (Read 3767 times)

Xillix Queen of Fools

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Discussion of [Event] The Octarchal Crackdown
« on: July 30, 2008, 03:15:41 pm »
[You may alert a gm if a gross abuse of octarchal law is occurring within the city walls.]

Dajoji

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Discussion of [Event] The Octarchal Crackdown
« Reply #1 on: July 30, 2008, 05:00:50 pm »
[This announcement is IC and should be seen as such. Players roleplaying law-breakers should keep in mind that there are laws and that, in order to make the game more realistic in that sense, the GM and Settings teams are going to try to enforce them. This means, the level of roleplay we expect from those who break the laws should meet our standards. There are no specific IC law enforcement mechanics at the moment but we're working on it and doing our best with what we got. This means that those who get sent to jail, shouldn't just come back using the DR shortcut. If such bad roleplay is displayed we will have to make sure you do your IC time (20-40 minutes away) one way or another. If this bad roleplay becomes disruptive, we will have to take OOC measures.

There are laws and all players should RP accordingly. This means that: fighting in Kada's, dueling within city walls or committing any of the crimes typified in the Octarchal Decree in front of tons of witnesses or guards is not a good idea at all (IC), and you should be ready to face the consequences of such actions.

By no means, evil characters should change their RP and stop being lawless. We are not going to punish players for their IC actions, we'll punish their characters (as should be expected). We will only resort to OOC measures if the perpetrator of a crime abuses the lack of IC law enforcement mechanics with bad roleplay and disruptive behavior.]


Shaman

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Discussion of [Event] The Octarchal Crackdown
« Reply #2 on: July 30, 2008, 05:08:05 pm »
[Wow, I wish this would've been put in place when I still felt like playing. :/]

Velh Krome

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Discussion of [Event] The Octarchal Crackdown
« Reply #3 on: July 30, 2008, 05:18:07 pm »
[Great idea and good luck for people wont consider it a challenge :ban:]

Zan

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Discussion of [Event] The Octarchal Crackdown
« Reply #4 on: July 30, 2008, 05:30:50 pm »
(What about players 'enforcing' the law by stopping criminals? Can they be charged with a crime themselves when they draw a weapon to stop a thief or murderer because they lack the authority?

Just trying to prevent OOC arguments by covering all bases.

P.S.: Love the initiative! )
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Dajoji

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Discussion of [Event] The Octarchal Crackdown
« Reply #5 on: July 30, 2008, 05:46:17 pm »
[Players should not RP official guards. The best way to proceed is to report the crime to the authorities (poke a GM via /tell or on IRC: #planeshift-gmtalk). Note that GMs will not get involved with player plots, so keep in mind that our intervention will not necessarily accommodate your RP. We will intervene only to enforce the laws.]


Siteri Kidachi

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Discussion of [Event] The Octarchal Crackdown
« Reply #6 on: July 30, 2008, 08:17:25 pm »
One of my characters has a father (another PC but not mine) who is a guard, should he change jobs because of this? Or is there some level of "unofficial official" guard that he could be?

Velh Krome

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Discussion of [Event] The Octarchal Crackdown
« Reply #7 on: July 30, 2008, 08:27:38 pm »
Should be fine as long as you wont claim for him to have special rights and powers, I think. Like play him while out of duty, holidays or whatever..

Xillix Queen of Fools

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Discussion of [Event] The Octarchal Crackdown
« Reply #8 on: July 31, 2008, 01:49:21 am »
[funny that shaman complained to have more guards active and now complains still, cheers]

Shaman

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Discussion of [Event] The Octarchal Crackdown
« Reply #9 on: July 31, 2008, 01:54:26 am »
[Not even a minute after the guards left the tavern the first day this was put into place, my character was nearly killed. I yelled for the guards twice, and even whispered one of them, and all I got in response was "hehe", followed by them logging out.]

Velh Krome

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Discussion of [Event] The Octarchal Crackdown
« Reply #10 on: July 31, 2008, 01:58:18 am »
[You guys did an impressive job there. Picturing there was constantly a guard like that Aaxisomething patroling could provide right the perfect atmosphere for people take more efforts to act in the shadows and have serious respect for the Guard. Well done!

Edit:
Hm, I think having Guards appearing once wont change the whole situation. Currently it seems to be quite a mess to me, but with some more of the attempts like the one an hour ago I am confident it can be changed - just make sure the punishment wont come to hesitateful :P]

Kaerli

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Discussion of [Event] The Octarchal Crackdown
« Reply #11 on: July 31, 2008, 02:15:29 pm »
* Kaerli grins "At least they're trying...and I won't have to have my mother come in and replace Jefecra, yet..."

Velh Krome

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Discussion of [Event] The Octarchal Crackdown
« Reply #12 on: July 31, 2008, 04:37:50 pm »
* Velh Krome marks a cross to vote for Kaerli's mother to be the new Guard (sure, her alone will do), the new supervising octarch in command (yep, nothing but her opinion required anyway), the new chief archmage (no doubt, her wisdom owns all altogether) and for the new one and only omnipotent God

Dajoji

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Discussion of [Event] The Octarchal Crackdown
« Reply #13 on: July 31, 2008, 05:08:14 pm »
[Not even a minute after the guards left the tavern the first day this was put into place, my character was nearly killed. I yelled for the guards twice, and even whispered one of them, and all I got in response was "hehe", followed by them logging out.]

Remember this: GM guards will not be involved with player plots. If you call for the guards and some GMs can come in and play them, we will roleplay the enforcement of the law, that is: arrest anyone that is disrupting the order while we are there. This means that we may come in and arrest everyone or nobody at all. The orders of the Octarch are clear and the guards' protocols are draconian. This is still work in progress and we will soon share with you more details on this.

What we won't have is negotiations of what guards can/can't do with mechanics. Players are bound to respect the authority of the guards (even if mechanics do not support it yet). That is called good roleplay. Having to resort to OOC measures to make players understand that they are risking their character's life/possessions/freedom by not roleplaying within game settings is sad but we'll do it if we have to. That sort of behavior becomes disruptive and it will not be accepted.


Orgonwukh

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Discussion of [Event] The Octarchal Crackdown
« Reply #14 on: August 01, 2008, 05:48:01 pm »
[Great idea! :D

[... This means that those who get sent to jail, shouldn't just come back using the DR shortcut...

JAIL???  ???

I always thought the only punishments are banishment and perma-death.
I appreciate the idea of a jail, but if you want to enforce that, you might change the "The Octarchal Decree of 425 AY" in that concern. *pokes Xillix* :P]