Good question... So far, the problem will cause a dynamic linking problem when you launch the program using the wrong version of glibc. I mean that \'I\' have never seen seen any seg fault (yet) but error while loading libs or errors at linking.
The game is not crashing on my comp, the one from which I compiled the package and is running 2.3.2
Anyway, you won\'t loose anything if you try to compile it by yourself
