Author Topic: In regard to the event "The Night Rogue Strikes"  (Read 7743 times)

Under the moon

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #15 on: August 13, 2008, 02:12:31 am »
Dreamcrafter, you do not have to ever be high level to be in a GM event. Put in an effort to roleplay, and you will find an open spot.

Vannaka

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #16 on: August 13, 2008, 02:31:27 am »
My only complaint about this event (which is great so far btw) is that every time the rogue shows up everyone /tells all their friends OOCly where the rogue is, so wherever he goes he's confronted by a mob of 40 do-gooders that should have no IC knowledge of the rogue's whereabouts.
Censorship FTW.

Xillix Queen of Fools

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #17 on: August 13, 2008, 03:05:43 am »
Raa it has been suggested and maybe we will do that now. My apologies to whomever I said no to before.


Vonor

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #18 on: August 13, 2008, 07:58:01 am »
There also are thievery skills (also not working atm) which could be used RP wise.

Random thought here... but since there are a bunch of skills that should be working but don't, maybe you developer people should put up a page about skills that exist but don't work. So then people can use them in RP even though they're not ready yet mechanical-wise. It would only be fair. Most of the players don't have a clue what they're capable of doing. They only use what mechanics allows them.

There you go: http://hydlaa.com/smf/index.php?topic=32745.0
The devs are working on improving the game and also have a ToDo list ordered by priority. I guess at the top of the list for now is to get the game more stable and decreasing the bugs before adding new stuff.

@Dreamcrafter, As underthemoon said, you could RP your way in, in fact that is even what we expect people to do.

This event is open for everyone, no matter how strong or weak your char is. Have fun :)
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Raa

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #19 on: August 13, 2008, 09:12:33 am »
There also are thievery skills (also not working atm) which could be used RP wise.

Random thought here... but since there are a bunch of skills that should be working but don't, maybe you developer people should put up a page about skills that exist but don't work. So then people can use them in RP even though they're not ready yet mechanical-wise. It would only be fair. Most of the players don't have a clue what they're capable of doing. They only use what mechanics allows them.

There you go: http://hydlaa.com/smf/index.php?topic=32745.0
The devs are working on improving the game and also have a ToDo list ordered by priority. I guess at the top of the list for now is to get the game more stable and decreasing the bugs before adding new stuff.

I meant, like, a description of the skills. What they do. How they work. An in-depth explanation.

Thanks, Xillix.

Kaityra

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #20 on: August 13, 2008, 09:24:23 am »
Cry to your mom I ain't interested.

That's a very mature answer, I guess. But well, if you don't mind what the players think...

[Seriously I am sick of people coming from outside something that has takes a large group of volunteers a long time to put together and is very well thought out with some jaded sneer of a complaint and despoiling all the hard work that was put into the event. This kind of crap is what makes people quit the project. Instead whining about the state of the game or the nature of an event why not get involved. If you were to ask around among the unlawful types you would find that the event does in fact accommodate evil or lawless players also.]

Xillix, did you even try to see my point point of view? I don't think so. But well, I should have known the outcome of this thread.

Raa

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #21 on: August 13, 2008, 09:30:32 am »
Xillix is right, though. Y'all are a bunch of crybabies.  :P

Dreamcrafter

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #22 on: August 13, 2008, 10:15:04 am »
My only argument against "you can RP your way in" is how hard it is to -do- that.  For one, it's all combat..  What are we supposed to do when, even drawing near the Rogue and such, we're shouted at to get away?  It's all very puzzling.  Note please that this isn't a complaint against the GMs, simply a point of confusion on my part.  I think the issue is mostly me figuring out the way things work around these parts. ;)

Mythryndel

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #23 on: August 13, 2008, 05:12:21 pm »
I really do not envy the Devs/GMs... no matter what they try to do to please the players... someone gets offended and roasts them over an open flame on the forums... keep up the good work...

For the record... someone saw the rogue last night, and (to the best of my knowledge) nobody /tell'ed anyone... but they /shout'ed and drew everyone in the plaza like moths to a flame. Nice way to scare him off.

Dajoji

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #24 on: August 13, 2008, 05:25:15 pm »
My only argument against "you can RP your way in" is how hard it is to -do- that.  For one, it's all combat..  What are we supposed to do when, even drawing near the Rogue and such, we're shouted at to get away?  It's all very puzzling.  Note please that this isn't a complaint against the GMs, simply a point of confusion on my part.  I think the issue is mostly me figuring out the way things work around these parts. ;)

Approach the guards and ask how you can help. :detective:


Vonor

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #25 on: August 13, 2008, 05:29:40 pm »
My only argument against "you can RP your way in" is how hard it is to -do- that.  For one, it's all combat..  What are we supposed to do when, even drawing near the Rogue and such, we're shouted at to get away?  It's all very puzzling.  Note please that this isn't a complaint against the GMs, simply a point of confusion on my part.  I think the issue is mostly me figuring out the way things work around these parts. ;)

I understand your concerns. But there are quite some chances to RP your way in. Of course when the rogue is at the plaza and the guards are nearby it is hard to RP your way in, but you could try anyways and there's always some RP after that and the guards are patroling very frequently these days.
You could have a look at the event thread for the night rogue to see some examples of how people rp'ed with the rogue, even. It's not all combat :)

Btw, welcome to PlaneShift, hope to see you in some events. we try to give everyone a chance to participate in them :)

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Under the moon

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #26 on: August 13, 2008, 05:48:22 pm »
Actually, this event is specifically aimed at showing players that not all situations can be solved quickly, or with combat. They are -finally- catching on that this is something that can not be solved by brute force, and needs cooperation and planning with the guards, who -do- have a plan.

When a GM/guard tells you "Don't fight him!" and "Stand back!" or "He is still to powerful!", then you should assume bad things will happen if you do not listen, and it is not a combat event.

Gaian

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #27 on: August 13, 2008, 06:05:17 pm »
For me there's no problem.
There are 2 possible things, I think:
-try to fight, then you'll die.
-give him the moneys, if you have them. If not I don't know what will happen. I'll try. Right now I'm walking around without moneys.
Anyways is an event. An event is an event, for make people have fun. If you don't have fun play with another game till the Night Rogue is free.
Or change city. The Night Rogue is only in Hydlaa (true?).
And anyways if you'll die you'll born again and if you'll loose your moneys you'll gain them again fighting, selling weapons, armors and other or doing quests.
It's a GAME, so have FUN  :)

Xillix Queen of Fools

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #28 on: August 13, 2008, 09:43:16 pm »
Kaitrya accusing me of not listening to the players is about the silliest thing one could do.

This event and the octarchal crackdown are direct responses to specific long shouted player complaints.

Hello!

I really appreciate the effort that a GM puts into making any event but I personally think that this event is a slap in the face of anyone trying to play a rogue in this game. Sorry, but I think it is quite easy for a GM to give uber powers, e.g. appearing out of nowhere and disappear again at will or being able to freeze people, to any character he/she "plays". And now let's have a look at the abilities a player rogue has...nothing. But hey...I can just walk up to a character and state that I just appeared out of nowhere but I guess this would be called godmodding then, right?

With kind regards
Kaityra

Listen to yourself!

"A slap in the face" ?

"A slap in the face" ?
* Xillix Queen of Fools slaps kaityra in the face.

That IS a slap in the face.

Everyone wants things to move faster and many devs want more features for rogue types. In the mean time we can fill in with events.

If YOU actually spent the time to get involved in the event you would come to understand how this event addresses the concerns of rogues, as well as the concerns of those who were tired of seeing frivolous combat in the plaza. This situation is specifically not godmodding and the explanation will be very apparent for why THIS rogue can do what it is that he does. GM and Settings Story tellers DO hold more sway over the story and events of hydlaa. Just like in DnD not every player gets to play Thor or Odin, that is the gm's job.

What is more, instead of decrying what players can't do you could always join the gm team or dev teams to help make events that adhere to whatever guidelines you think they should adhere to.

What is even more, one could very easily rob people through rp, every individual the rogue has robbed was done with the consent of the people robbed. Really simple: /tell x, Hello. X: hello /tell X I would like to rob you, you needn't give me actual tria you can rp it if you like. Are you interested X: yes/no.

and next thing you know you're robbing people.



Mathy Stockington

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Re: In regard to the event "The Night Rogue Strikes"
« Reply #29 on: August 13, 2008, 10:35:22 pm »
For the very first time in our history of knowing each other, I have to say I agree with Xillix.
If indeed the players have asked for this kind of event then they got it. It seems to be well thought out and those who joined in enjoyed it as I have been told.
* Mathy Stockington looks down at Xillix. Yes I agreed with you, but need not faint because of it.

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