The problem with the cursor moving slowly across the game screen is because your graphics card is not up to the job of running PlaneShift with PlaneShit's current configuration.
One way to prove this is: if you point your characters view at the sky or the ground (pageup, pagedn), you will probably find that your mouse cursor performance improves; your graphics card is not working so hard at this point.
Possible solution:
- From the tool bar, click the Options button.
The Options window will be displayed.
- Under Graphics, select Details.
On the right of the Options window, turn the Distance value down to: 100 or less, NOT zero.
- Click the Save button.
If this helps, your mouse cursor should start to respond more smoothly. You can then adjust the Distance value for more optimal results.
Different locations/maps in PlaneShift require different amounts of graphics card processing so moving to an open field area will put less strain on your graphics process compared to the Plaza for example.
Hoping this helps
