System*:
Kubuntu 8.04
amd xp2500+
nvidia 440mx
512mb ram
the client decided to seg fault while loading hydlaa
Wed Aug 20 15:46:59 2008, All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 18 for resolution 1430x850
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_sigil_02' is not closed!
WARNING! Object 'spikes_05' is not closed!
WARNING! Object 'spikes_03' is not closed!
WARNING! Object '_s_walls_01' is not closed!
WARNING! Object '_s_sigil_01' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: puny 2
planeshift.application.client:
PSLoader: step 2: success
PSLoader: step 3: success
Wed Aug 20 15:53:43 2008, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Wed Aug 20 15:53:43 2008, Could not find file: /planeshift/world/terr_common/sound.xml
Wed Aug 20 15:53:44 2008, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Wed Aug 20 15:53:44 2008, Could not find file: /planeshift/world/hydlaa_jayose/sound.xml
PSLoader: step 4: success
Wed Aug 20 15:53:46 2008, <src/client/psclientdr.cpp:248 HandleStatsUpdate SEVERE>
Wed Aug 20 15:53:46 2008, Stat request failed because CelClient not ready for 26188
Map hydlaa_common loaded successfully in 516ms
Wed Aug 20 15:53:47 2008, <src/client/psclientdr.cpp:248 HandleStatsUpdate SEVERE>
Wed Aug 20 15:53:47 2008, Stat request failed because CelClient not ready for 26188
Segmentation fault
so I ran psclient in verbose mode to try and get some sort of usable error for the devs... and with
./psclient --verbose the game will load fine and run
* a little under whelming I know
Charles