Hi,
i currently have some really annoying graphics bugs.
When entering a new map, i first see everything correctly, but after a less than a second, everything (houses, trees, statues, players, npcs, my char) begins to vanish. ~2 secs after entering the map i can see the ground and a few houses. i can still walk around and i can see my char’s shadow on the floor. I can also see chars and npcs which are directly in front of my camera. when looking out of the map into the next map, i can only see gfx-corruption coloured like the edge of the map i’m walking on. after relogging everything is ok again. but in the winch area and the death realm even that doesnt work and i have to navigate without seeing my environment.
I experience the bug on linux with ps version 0.4.02 (all updates from the updater) ati-fglrx 8.08.
A similar problem is described in this post:
[[http://www.happypenguin.org/show?PlaneShift&showall=1#44641|External Link]]
The bugs appear with VBO set to off on or default, 15, 16 or 32 bit color depth.
am i doing anything wrong? is there a workaround? i already posted it on the bugtracker, but the task was closed as caarrie said it isn't a bug.
thanks in advance
firiban